Games i would love to see made..

Discussion in 'General Game Discussion and Questions' started by Jubei, Nov 5, 2008.

  1. SoCal_Sponger

    SoCal_Sponger Well-Known Member

    Feb 28, 2009
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    Monster Hunter Freedom port from PSP
    Sacred/Diablo II
    Skate (EA) with Touchgrind-style controls
     
  2. Chronical

    Chronical Well-Known Member

    May 31, 2009
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    St. Gallen, Switzerland
    - Valkyria Chronicles ( Strategic War RPG )
    - Kingdom Hearts ( RPG )
    - DJ Max ( Rhythm Game )
    - Taiko no Tatsujin Portable ( Rhythm Game )
    - Monster Hunter ( RPG )
    - Zenonia Online MMORPG ( MMORPG )
    - Brothers in Arms 2 (ego perspective shooter, like 100x longer gameplay :D )
    - Wipeout ( Racing game )
    - Pangya Golf ( Golf ;) )
    -
     
  3. tjccooll

    tjccooll Active Member

    Apr 5, 2009
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    Devil May Cry.................... nuff said.
     
  4. tjccooll

    tjccooll Active Member

    Apr 5, 2009
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    #164 tjccooll, May 31, 2009
    Last edited: May 31, 2009


    Out of this list DEFINITELY Kingdom Hearts! and Brothers in Arms 2 (ego perspective shooter, like 100x longer gameplay :D )
     
  5. shotom

    shotom New Member

    May 31, 2009
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    what about tribes 2? youre flying the whole time in that game anyway so fps controls wouldnt be too hard- accelerometer for movement and touch for aim
     
  6. qingwa

    qingwa Well-Known Member

    May 25, 2009
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    Baldur's Gate (1 or 2)

    Or any really good RPG.

    I finished Zenonia and awaiting the next in-depth RPG (Underworlds is not an RPG, its a dungeon crawler).
     
  7. Shocked

    Shocked Well-Known Member

    Apr 19, 2009
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    Stackers 2
     
  8. nic.

    nic. Well-Known Member

    May 25, 2009
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    Malaysia
    More Resident Evil!
     
  9. PatrolSN

    PatrolSN Well-Known Member

    Apr 18, 2009
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    i want ot see street fighter! is there any game s out there that is similar
     
  10. jmarquiso

    jmarquiso Well-Known Member

    Mar 26, 2009
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    #170 jmarquiso, Jun 1, 2009
    Last edited: Jun 1, 2009
    Descent...?

    And now that someone mentioned it in the Sims 3 - Evil Genius.
     
  11. khangtoh

    khangtoh Well-Known Member

    May 31, 2009
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    Co-Founder/IPhone Dev @ LeftRight Studios
    Pittsburgh, PA
    I second that! Street fighter was my all time favorite, which is why smackBOTS has crazy combo moves.
     
  12. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    Street fighter would be cool, but I'm not sure that would work very well - 6 buttons and the ability to do smooth rolling on a virtual stick? I just don't see that working on a small touchscreen.

    The games I'd love to see:
    - Any trading card game, but preferably Magic. Maybe if Duel of the Planeswalkers does well enough on Xbox Live, Wizards will port a version of it to the iphone (one could only hope...)
    - Diablo 1! I would bet this could be done, but of course Blizzard would have to ok it. From what I've heard from others, it doesn't seem likely.
    - Baldur's Gate (though I'm not sure it would fit - as I remember it took up like 3-5 CDs - even compressed down for the iphone's screen size, that would probably be too big)
    - One of the original two Fallouts? Probably same issue as BG.
    - Marathon 1-Infinity would be a kick
    - Something horror based that's better than the Silent Hill game that got ported - that just seemed like a pathetic (and overpriced) excuse for a SH title. And I don't mean a standard zombie slasher to add to the pile of zombie killer games already out there. I mean something really scary.
     
  13. The Bat Outta Hell

    The Bat Outta Hell Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Mar 10, 2009
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    Hat Salesman
    Washington
    EXCITE TRUCK

    I loved the hell out of that game on the Wii.
     
  14. MetroGnome217

    MetroGnome217 Well-Known Member

    Apr 2, 2009
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  15. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    #175 c0re, Jun 16, 2009
    Last edited: Jun 11, 2013
    A highly polished like SF is in the works ;)


    It won't be exactly like SF, though, as I want it to bring a lot of new elements to fighting genre.

    Cheers
     
  16. AttackOfThePwned

    AttackOfThePwned Well-Known Member

    May 28, 2009
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    Photographer
    San Francisco, CA
    How about Excite Bike!

    Would also love to see the likes of Police Quest, Kings Quest and Space Quest updated for the iDevice platform. Could be interesting trying to make that genre work with story modes and mini games thrown in.

    Ahhh, late 80's early 90's brings back fond memories...
     
  17. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
    2,519
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    Checked out your WIP - looks like good stuff! The animation concept drawings and screenshots look very nice. I'll be interested in seeing how your control scheme works - I liked the control scheme for Funky Punch, but that was only 3 buttons and control pad, and buttons were all close to each other. Four buttons in a row could be difficult - have you gotten to the stage yet where you can try out that level of functionality?

    BTW, how do you like making an iphone game in Unity? I've got the indie version of Unity and have started working on a game, but don't have the iphone add-on yet (I still need to get an Intel Mac first). I have one other friend who's been working on an iphone game with Unity, and he seems to be having some issues (though that may be more due to the fact that he's porting the game from the Mac version).
     
  18. weedeatinflyincougar

    weedeatinflyincougar Well-Known Member

    Jun 4, 2009
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    some sort of 3D stealth game like the real mgs

    a deep, long rpg

    a big rts

    something in the style of halo cod (fps with good controls and a long, deep, GOOD storyline)


    and now for something plausible
    any one of these would do:led zeppelin/jimi hendrix/queen/van halen/acdc/eric clapton/beatles (not their bad songs though, just their good songs like strawberry fields)/rolling stones/aerosmith/santana/guns n roses tap tap revenge

    quite a few of the internet flash games i have played
     
  19. c0re

    c0re Well-Known Member

    Apr 15, 2009
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    Hello Artfoundry :)

    Yes I've already checked if 4 buttons was playable, and it is. I got big 30 years-old fingers, and it still works with no confusion at all. Well, I admit I've been used to videogames controllers for 20 years, and for instance got a decent level at SF4 on XBoxLive, so my opinion about this 4 buttons easiness might be biased.

    Although, as always in reflexes games, skill category is decided by the player ability to manage ingame controls. It is just a part of fighting genre :)
    But I'm making big efforts to ease those controls (already rebuilt the HUD 2 times from scratch).

    To be honest, Unity is vital for non-coders, and could be replaced by Xcode by full-time coders. But the software is really easy to learn, supports C# (not only, but this one is great), and do save a lot of 3D engine self coding.

    Actually I'm a full-time coder with my dayjob, so it could have been done in Xcode. But where I do make a lot of profit (and I mean it), is that Unity compiles the same game code, resources, etc to several platforms.
    That's it, if I want to deploy this game to other platforms, I only got to push one button instead of rewriting all the code.

    Plus Unity staff is a really good mix between coolness, open mind, perfectionism, and business ambition. Really, it's a good value. :)
     
  20. vicsvenge

    vicsvenge Member

    May 5, 2009
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