Hi guys! This is our first time developing for the iOS platform and we have a few questions regarding the performance of the iPhone/iPod devices. So far we wasn't able to test the game on a device (we'll be able to do it next week), that's why some of these questions may look too noobish! 1- What's the standard framerate for games on the platform? We are focusing on 60 FPS for our game, however things are a bit unstable on the simulator. If we decrease it to 30 FPS, do you think our game will lose some of its appeal? I do think running a game on 60 FPS is a good thing, but I dunno, how did this turn out on your games? Also, it is a 2D game, not 3D, so I really think we can be able to keep it over 60 fps! 2- Is the Simulator slower than the device? I really wanted to know it now - I know it could wait for 10-12 days, but we reached a part in the project that it would be nice to know. So, is it? Thanks a lot for your time! Cheers!