Possibly. You'll get over it, just like the Mac OS9 to OSX transition, the end of support for the PowerPC chip, etc. If you want games that work forever, get a console or never update your operating system.
Warhammer Quest showing up on that list is a bummer. But Final Fantasy Tactics being on that list is unacceptable. Square Enix needs to get on it.
This cannot be happening. I have hundreds (easily 300) on my iPad alone that will cease to work. The worst of it is that my iPad only consists of less than 1/5 of my library. Many of them paid games. What a huge disaster.
Yup. Pretty sure ios 10.3 will be my final os update, period. I doubt I'll be the only one not to upgrade the OS. Hopefully Apple will see a much lower update rate and work in backwards compatibility to rectify that. The new file system is already in place in ios 10.3, with little if any issues.
Can someone please explain how Apple is still selling apps that are going to become broken with the next update? Are they planning on continue selling them up until the day of release? How can this not be a class action lawsuit?
They should include an optional add on in iOS 11 to let people play 32 bit apps. And it's easy to convert 32bit to 64 bit- the Devs are just too lazy.
I assume they will have the iOS 11 beta out shortly after June 5th, when the WWDC event starts. We should learn of new iOS features with the beta. My guesses: App Store (on device) will not show apps that are not 64-bit compatible. App Store (iTunes on PC/Mac) I figure that would be messy if Apple still allowed non-64-bit apps to be bought. They are going to need a warning on the page to say it's not supported on newer iOS. I reckon it would be easier to not allow sales of those apps at all, and they probably don't bring in that much money anyway to the devs and Apple.
Imho they'll kill the market... I still can't believe they will drop support for, maybe, 80% of the apps currently on App Store.
TBF, a good 80% of the App Store is rubbish. It needs a refresh. But they're not getting rid of the right 80%!!! The App Store doesn't need a 32-bit guillotine, it needs curation. In my huge backlog, I think my only vulnerable game is FF Tactics - but I would be surprised if Square Enix didn't eventually update it. Not that I'm updating from 9.3 anyway. Think I'd rather get a new battery than a new phone at this stage.
I have hundreds of games in my huge backlog. Hundreds. And are all good games... this will be the first time I won't update iOS... What a shame...
What concerns me the most are released premuim games that have been abandoned or the dev has gone quiet, I don't see someone who quit on their game coming back to put their game on the AppStore. Heck, even the GTA games are 32-bit, so how in the heck will they still both the 32-bit and 64-bit version? Will you only get a certain version when you download it? Will it be bigger?