Hi guys-- I have a funny issue. Our first title is a iOS twitch game where you tap the right targets and avoid the wrong ones (for the most part). The primary gameplay method is literally quick screen touches -- no swipes or gestures of any kind. We've gotten great feedback from our testers and the game is pretty addictive. However, our initial in-game video capture really feels odd because you don't actually see the effort the user's hands have to make to move quickly where they need to be in order to hit the targets. It's just not the same as seeing someone actually playing it. But all the gameplay videos I've seen in the iOS App store so far don't include any footage of people playing the game in addition to the the actually capture of the gameplay. Is that something I can do? Mix live shots of players playing (over the shoulder) along with in-game footage?