Wow, you're not fired yet? Wait, no, i mean seriously. You'd be fired by any other big developer by now. The rest of you can complain all you want, but when the next big one from gameloft drops, you will all just line up and pony up the cash...
i actually liked let's golf, the soccer series, BIA 1 (didnt get the sequel) and blades of fury. Terminator was okay, but kinda hard and rewardless. i havent bought nova or any of the hyped games yet - and dont intend to.
i would say their games dont really suck the make good games but they are not unique if you ask them about innovation they will answer "what´s that?"
I don't think that gameloft games are bad on a technical scale such as the graphics and what not, but most of their games are extremely repetitive and bland. What i am really angry about is that they promised co-op for brothers and arms 2 and then suddenly took it out and said it was going to be in an update. I bought the game thinking this and the game still doesn't have it, not only do i feel cheated out of my money but also hate gameloft for false advertising.
How did this get revived Guys leave it alone. If you hate Gameloft carve it into your arm for all I care. Sad thing is nobody really gives a shit what you think, it's not gonna affect their lives.
They need to revive the idea of online multiplayer on NFL2010.. and bdw, I personally think Gameloft is overrated..
Sounds like its your device, because every GL game I've played has always played smooth, and the only bad control system was NOVA's. Like I said, you're just a hater.
Hero of Sparta was sluggish, NOVA was sluggish, that awful Golf game was sluggish, Gangstar was sluggish, etc.
Like I said; its your device. I'm jailbroken, have a lot of mods, many games, and all of those ran perfectly smooth when I played them through.
I would agree with Miffy's comment. The games may be good, but it doesn't stop them from being unoriginal, tacky and not to mention with a distinct european design problem. It seems like they have the same problem as ngmoco, both of them just remake already established games and game models into their own brand, or remake current popular games (like how ngmoco is likely to of made We Rule as a response to the sudden profitability and popularity increase in social networking games like FarmVille). Its sad and it doesn't speak much for the App Store, but developers need to start realising that by focusing on something new rather than old, you're more likely to naturally attract customers to something they haven't played before then to something they have. It's like these 'doodle' themes games, the original ones were very profitable but when more and more people start making them, they're just trying to take a smaller segment of the same size market for doodle games.
I don't understand the immense hate of Gameloft. I mean sure their games arent very original (at all) but they are fun and give us console quality games with good controls on the idevice and proves to people that games on the idevice can be amazing technically in the right hands.
o.o, you kidding? There were plenty of other profitable developers with Gameloft when the App Store started. Gameloft are just one developer out of the thousands that develop for it now, and have never been a developer to do anything for the development of the App Store and the platform, unless you mean that by making money out of established, market targeted, cardboard games and ports of games from other developers. Developers like Secret Exit, ng:moco (when they started anyways) and Illusion Labs thought of creative ideas and new and interesting games that utilised the hardware and pushed the platform forward. Im sure you can understand the differences between GT Racing and Fishing Kings to Zen Bound, Rolando and TouchGrind and their existence on the App Store.
i bought a lot of gameloft games..included nova,dungeon hunter and brain challenge..i think that all them are good games,they don't suck but imo they miss something..there is no one of their games that make me think it's truly great..maybe the lack of innovation,or the controls that while good make me want to have some true pad in hands,or the story that is all but not remarkable..
Gameloft certainly fills a void, but I agree that in general there isn't much creativity coming out of that place. But blatant ripoff or not, I sure did have fun with Dungeon Hunter and Lets Golf. And at the end of the day that's what matters: fun. But, yeah. They definitely don't get my vote for dev of the year or anything.