Universal Game Dev Story (by Kairosoft Co.,Ltd)

Discussion in 'iPhone and iPad Games' started by ojtitus, Oct 9, 2010.

  1. Whosatm

    Whosatm Well-Known Member

    Jan 1, 2010
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    Played until my battery was drained, highly recommended.
     
  2. I know it's not, but the game gave me one of those "That's a bizarre combination. I wonder how this will turn out..." messages. :p
     
  3. doodlejumper

    doodlejumper Well-Known Member

    Jan 27, 2010
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    Stuck in traffic
    Hard to pass up at only 99 cents, but still unsure if it's worth it. I've never been much of a Sims guy, and this game seems mighty similar.
     
  4. Seishu

    Seishu Well-Known Member

    Feb 27, 2009
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    us of a
    It's actually quite different. Sims was focused on social interactions between people in a world you created. Game Dev Story revolves around making money, like a tycoon style game, and is a lot simpler.
     
  5. olliewollie

    olliewollie Well-Known Member

    Sep 10, 2010
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    Australia
    Why hasn't the developer updated the game at-all?
    When is GDS2 coming out?

    Thanks :)
     
  6. bluewomble88

    bluewomble88 Well-Known Member

    Nov 8, 2009
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    How do I get more development points to put towards a games polish etc??
     
  7. jn2002dk

    jn2002dk Well-Known Member

    May 22, 2009
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    While i can't claim to fully understand how it works yet, this is what i've noticed

    You get points by levelling up genre and type. This is done by choosing good combinations. What i've noticed is you get more points on hitting lvl 2 and 5 respectively but not everytime. I can't tell you why that is though:)
     
  8. olliewollie

    olliewollie Well-Known Member

    Sep 10, 2010
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    That is how you do it.
     
  9. lord-sam

    lord-sam Well-Known Member

    Feb 25, 2009
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    United Kingdom
  10. jar0d

    jar0d Well-Known Member

    Jan 4, 2010
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  11. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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  12. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    o and how do you unlock more types? i only unlock genres....
     
  13. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    #553 TooTinyMan, Dec 31, 2010
    Last edited: Dec 31, 2010
    Why is Dexter Mcphee so awesome and yet so bad?? Once I had him write a proposal for a game and he gave me a whopping 112 fun. Then. a few games later, he gave me 13 fun for the exact same genre! :eek::mad::confused: Is there a reason he's this weird? I make sure none of my people have a "PREV" on them before making a game, and I always use a Dead Bull before a game too, so he was in perfect condition for both.
     
  14. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Everywhere and Nowhere
  15. ArtNJ

    ArtNJ Well-Known Member

    Jul 13, 2009
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    Do the director and producer jobs do anything for you beyond having backup coders, writers, designer and sound people?

    Also, does it matter who uses the fun and creativity boosts? For fun, my coder seems as good as any, not sure about creativity.
     
  16. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
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    I didnt like this game. Now I played a bit more, and I like it. Weird thing.
     
  17. Kinga783

    Kinga783 Member

    Mar 27, 2010
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    I'm 25 million in debt. Anyone got any tips to get the money back
     
  18. estyst

    estyst Well-Known Member

    Apr 21, 2009
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    Poland
    Game Impressions

    This game is... awesome and strange at the same time.

    As such is repetitive and kind of boring - you just make games (and money), some contracts, then make even more games (and money). Rinse and repeat.

    However there is whole new level of gameplay if you start to think about details - your employers, how to maximize their abilities (and walk-times), or how to get better devs, how to make 6-week contracts possible, how to maximize probability of making perfect game, how to get money for all those expensive licences...

    ... so all in all this game has potential to be a kind of casual (for those not paying attention to details and having a few minutes to spare, and not expecting unlimited gameplay due to inability of earning serious money at some point) and for die-hard fans of tycoon/microeconomy genre (you have influence over every minor detail of everything here, you can tweak, test and experiment for long hours).

    As for now its the best example of tycoon game in AppStore indeed.
     
  19. olliewollie

    olliewollie Well-Known Member

    Sep 10, 2010
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    Australia
    Would like to see a new office and staff possibilities.
     
  20. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    Somebody need s to answer all of the questions the previos page!
     

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