Universal Game Dev Story (by Kairosoft Co.,Ltd)

Discussion in 'iPhone and iPad Games' started by ojtitus, Oct 9, 2010.

  1. ikemike

    ikemike Well-Known Member

    Jul 23, 2009
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    Really?! What year does the game run out of content?
     
  2. camihq

    camihq Well-Known Member

    May 2, 2010
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    I hope this will never end lol.
    Is there coming update like new
    office, new jobs, new things what you can
    sell.. ?
    Btw. How can I change my games name?
     
  3. ghostmayhem

    ghostmayhem New Member

    Nov 4, 2010
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    the game is great until about year 15..
    from then on, it was just waiting for the end :(
    although i must say, i really really really enjoyed the first 15 years
     
  4. Qordobo

    Qordobo Well-Known Member

    Jun 11, 2010
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    Not at all or we don't play the same game. You just need some more than 2M like 2.5M ie 2,500K and if you have this sum at end of year 5/beginning of year 6, then you move to last office.

    But perhaps you mean that if you do 70M before end of year 5 then you get the third building asap? I don't think you mean a fourth office with 10 employees because I played games with more than 70M.

    One key to make it more easy is to use a strategy of hire/fire/hire better/fire/hire better. This is because your employees are the key and it's more easy and a lot more fast to hire stronger employee and fire weaker than train all you current employees.

    One point in this approach is if when you hire a new employee you have no slot for him, then if during the hire you fire another, then you don't pay the contract cost and that's a huge money saving for the best employees so you can hire them a lot sooner. But you could consider this cheating, not sure if it's a bug or designed on purpose.

    Another key is also to enter in a virtuous circle to pay more to build your games but get more profit in return, beside hiring better employee another point is use sometimes external people, but don't use them too often because it will increase their rate of lower efficiency.

    When finish developing a game there's a button at bottom left to allow you set the game name before release.

    You got this feeling probably because you didn't tried get the GOTY, or got it too easily before. But at my first play I got a roughly similar feeling at year 18 or something like that, then I didn't realize I had still to win the GOTY nor all the possibilities to improve more the employees through various ways, hiring, leveling, training, cumulating jobs, take advanced jobs.
     
  5. Qordobo

    Qordobo Well-Known Member

    Jun 11, 2010
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    #445 Qordobo, Nov 15, 2010
    Last edited: Nov 15, 2010
    Your employees are the key, you need constantly improve them. There's various way to do so:
    • Level up them.
    • Make them change job and level up again on each new job.
    • Train them.
    • Hire new stronger employee, if you don't bother fire them then it can be very efficient to fire weakest employees to hire better, and do that multiple time depending of your resources.

    Also to unlock much more game genres and types and make your task much more easy to build better games without repetition, spread a bit your training on each type of training and do that for each type of job.

    Another key to build sooner better hits and Hall of fame is to hire sometimes external resources. Don't hire one too often but only sometimes they can help a lot build a Hall of fame sooner. If you chain some Hall of fame then you'll be able chain sequels of your various Hall of fame and when you do so your sequels start with a bonus in each category.

    Don't develop on PC and switch to console asap, PC don't make enough profit, I made a full career on PC and the difference of income is huge in comparison with consoles.

    Buy and use the merchant items Boost allowing boost each category. For any project use at least once each of them.

    Focus on Fun more to sell more and get more income but for Hall of Fame it's not enough.

    Have in mind some key numbers relative to new offices, that's important because the more employees you have the stronger you are:
    • At end of year 3/beginning of year 4 be sure to have more than 600K to switch to the new office.
    • At end of year 5/beginning of year 6 be sure to have more than 2M to switch to new office.

    Spend a bit on advertising and game show but not too much until you have a solid loop of income and chaining hits.

    EDIT: Before starting the development of a new game you get a panel for game general direction, polish it to probably improve a bit efficiency but also unlock more points. In this panel you can reallocate all points for the new development. This also trigger fan events like making multiple game with high polishing will involve fan event increasing your number of fans and increasing your sells in general.
     
  6. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    Don't you move into the last office at year 10? I don't remember the numbers exactly but I just got done with my second playthrough and I saved up enough for the last office and a new console (playstatus maybe?) Yeah not 70,000K, I think I saved up 7000K, got two employees, new console, new office and had 2000K in reserve probably. I finished year 20 with 2 billion and full hacker staff, so uh, this strat works :D

    Oh and buy the Exodus ASAP. If I remember correctly it has a really large marketshare.
     
  7. Qordobo

    Qordobo Well-Known Member

    Jun 11, 2010
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    #447 Qordobo, Nov 16, 2010
    Last edited: Nov 16, 2010
    I think it's a bit more than 2M that are required so you get the event for the last office change and if I remember well, once I quoted beginning of year 6 right after the office change, and in another play I quoted last week of year 5 before office change and when I got the event.

    And yes from a longer plan it's more than 2M to pay other stuff but I think 2 more employees worth you delay most other expenses but those for hiring new employees.

    At this point of the game you have probably already solid income with 6 employees, Hire one asap and be more picky for the second is a good option too.
    In fact I got my first GOTY only yesterday, at year 11 I got a 40 points reviews but no GOTY, that was with a Racing/F1 Racing (I know, very original!) and not a sequel!

    But it's only at year 13 that got my first GOTY ever with an Action/Samurai that had 37 reviews points and not that high quality levels, it was a second sequel but got some bad event.

    I had then no Hacker yet but right after the GOTY I got the bear event suggesting someone to hire and then hired my first Hacker, Walt Disney with a job of Hardware Engineer already at 5 (but not the job selected).

    It's not that easy to analyze what are the best consoles from a play because the console you choose get a popularity bonus as soon as you release hits on it.

    EDIT: Funnily in this play at year 15, my best sell, a bit more than 20M units, is a Table Robot 2nd sequel, I'm not even sure what game this could be!
     
  8. Omega-F

    Omega-F Well-Known Member

    Aug 20, 2009
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    Graphic Designer
    USA WA
    Got bored after a while. I have my own console, over 500.000.000, pretty much all my games get 4 10's, etc. Won GOTY a couple times. Time to move on.
     
  9. Qordobo

    Qordobo Well-Known Member

    Jun 11, 2010
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    For sure it's not a game that could last too many replay, I just ended my 4th play, get only one 40 points in this game but 6 GOTY, when you cumulate GOTY you get special events, GOTY 4 and 5 seems trigger two special consoles, it's anecdotal but funny. The first 3 GOTY seems trigger a special character but I'm not sure too, I just don't remember the events in previous plays. But I don't think I found them because those I recruit, Walt Disney and Francoise Bloom (forgot for the 3rd character) I saw them in a previous play before and without any GOTY.

    For the maximum sum I have made it's 1B, not that much in comparison of some other sums quoted in some posts but I didn't tried optimized this.

    Myself there's still some points that puzzle or intrigue me like:
    • The game direction panel, I wonder what's the real influence and the best setup logic.
    • The employee that get tired of doing too often the same tasks is another point that is intriguing. There's the main tasks where making the same employee do the same task in two successive games make them less efficient, but I'm almost sure that there's some other points more hidden by the game but still with effects.
    • The weaker vs stronger employee and employee limits fake or right is also intriguing. I kept some of the first employee and end anyway have them quite efficient despite I didn't develop them as much than possible through giving them more jobs.
    • I also don't have yet pinpoint fully what are the best jobs for each task category.
    • I haven't used much some jobs.
    • Never used a Hardware Engineer nor build a console.
    • And there's also to try making a game simulation studio and check all possible employees.

    But all in all even if the game is fascinating it can't keep you in during too many replay. For me there's probably 2 more plays to come. But the whole time will be quite more than enough for me, ie around 50 hours. In fact it's like if there's one big scenario with some depth allowing some replay but can't last as long than games with multiple scenario like Majesty.
     
  10. Balu`

    Balu` Well-Known Member

    Aug 4, 2009
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    The game is getting pretty easy, but I still couldn't try out building an own console. Any idea where I can get a Hardware Engineer?
     
  11. Omega-F

    Omega-F Well-Known Member

    Aug 20, 2009
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    USA WA
    You need to create quality games and have a lot of $$$$ and you'll get a "GameFan" article saying that a monkey is looking for a job. Next time you go to hire, you'll see a monkey called Chimpan Z that's a hardware engineer. He's the only one in the game I believe.
     
  12. Balu`

    Balu` Well-Known Member

    Aug 4, 2009
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    #452 Balu`, Nov 17, 2010
    Last edited: Nov 17, 2010
    I've got I think 12 games in the Hall of Fame and over 150m. How much more do I need?: D

    Thanks tho.
     
  13. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    Actually level one of your guys up to level 5 in everything so unlock hardware engineer, then hacker if you get to level 5 in that too.
     
  14. Qordobo

    Qordobo Well-Known Member

    Jun 11, 2010
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    I don't think the Chimpan Z-Force event is triggered by money or number of Hall of Fame but by GOTY, I'm not sure.

    There are some Hardware engineers in the game, but most are triggered by a special event:
    • There's only one Hardware engineer that seems not triggered by a special event, at least not by GOTY, but I'm not sure you can find him in any game. It's Walt Sidney, he is Hardware engineer level 5 but it's not his current job.
    • Other Hardware engineer seems triggered by GOTY, 2nd GOTY seems trigger Chimpan Z-Force,
    • and 5th GOTY seems trigger Kairobot who has the current job of Hardware Engineer level 5 and is certainly the strongest possible employee (highest power, high skills, Hacker+Hardware Ing+Designer at level 5, all other jobs with some level).
    Your best bet is probably to build yourself a Hardware engineer as explained da shiz wiz 19.
     
  15. niezam

    niezam Well-Known Member

    Apr 9, 2010
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    $3.99 -> $2.99

    Now $2.99

     
  16. soulsearcher

    soulsearcher Well-Known Member

    Sep 8, 2010
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    is this thanksgiving sale or what? will there be further reduction of price?:confused:
     
  17. camihq

    camihq Well-Known Member

    May 2, 2010
    1,722
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    Finland
    Noo. I knew it.
     
  18. weedeatinflyincougar

    weedeatinflyincougar Well-Known Member

    Jun 4, 2009
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    I think the year you move into the last office is relative to how much money you have. On one of my playthroughs, I managed to do well enough to move into the last office in the middle of year 4.

    Also, as a word of advice: don't over-awesome-ify your employees. I was once forced to start over because I found out that you make your employees really good by using a few career change manuals to get them to level 5 in every job. The only problem is, alot of them end up with 50,000+k salaries, which made me pay 400,000+k every year. This is fine around year 20 when you make much more than that from games, but not at year 12 :(
     
  19. ZeroAT

    ZeroAT Well-Known Member

    Apr 5, 2010
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    DO you guys set the game speed to normal to fast?:)
     
  20. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Was kinda hoping for a bigger drop but I'll probably be picking this up now
     

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