Universal Game Dev Story (by Kairosoft Co.,Ltd)

Discussion in 'iPhone and iPad Games' started by ojtitus, Oct 9, 2010.

  1. Bdragonst

    Bdragonst Well-Known Member

    Jun 8, 2009
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    Japan -> S.Korea -> USA

    Also, don't forget to train them..

    My Francoise Bloom went up beyond what most people can imagine..

    bdw, i have 8 hackers with max lvls on all their jobs
     

    Attached Files:

  2. HipHopTouch

    HipHopTouch Well-Known Member

    Jul 13, 2009
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    You're also on Year 40 though, most only play to year 20. Not picking faults, just saying so people don't think they suck at the game lol

    Are consoles still coming out in year 40? What's your market share of your console?
     
  3. stlredbird

    stlredbird Well-Known Member

    May 21, 2009
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    How many years can you play?
     
  4. Bdragonst

    Bdragonst Well-Known Member

    Jun 8, 2009
    944
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    Japan -> S.Korea -> USA
    No consoles came out in year 40 and my console's market share is 18%..

    I'm just playing beyond 20 years to try getting 100mil unit sold in a single game lol... I've already started over the career 5 times

    the game started to get boring so i made up my own little achievements like 100mil units sold in single game, try getting francois to 1000+ stats (lol), 120k people at Gamedex, crazy game stats (like 800+ on all stats..fun, creativity, graphics, music), looking for "top secret" staff to hire (if they exist lol)
     
  5. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Los Angeles

    Game #238? I think you might've missed the best part about Game Dev Story . . . :(
     
  6. switch-it

    switch-it Well-Known Member

    Sep 21, 2009
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    Denmark
    Read: Unique game number 23 sequel number 8 ;)
     
  7. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Los Angeles
    Lol Ahhh yah how could I miss that . . .
     
  8. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    How do you name your own games? or make your own console? By the way, loving this game!
     
  9. sofakng

    sofakng Member

    Jul 7, 2009
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    I'm really confused on strategy with this game...

    I'd think that I want a Writer, Designer and Sound Engineer since those are what you choose for each element of the game.

    However, you seem to lose (a lot) of points if you re-use the same people so does that mean I need two of each, or each person needs at least two jobs?

    Also, how do the other jobs like Director and Producer factor in?
     
  10. eXistenT

    eXistenT Well-Known Member

    Sep 2, 2009
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    #370 eXistenT, Oct 29, 2010
    Last edited: Oct 29, 2010
    where i can find a hardware engineering to make a console?
    edit:i found
     
  11. Seishu

    Seishu Well-Known Member

    Feb 27, 2009
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    us of a
    Directors and Producers are good at multiple jobs, so that you can alternate their jobs in developing games. If you use the same person twice in a row then the outcome will be significantly lower.
     
  12. Planetshooter

    Planetshooter Well-Known Member

    When your game is 100% complete and been through the debug phase you get a screen where you can "ship" (start to sell) or "change title" (rename the game). If you ship before you change the name, you've missed your chance.

    Making consoles is covered several times earlier in this thread, however:

    - Pick a member of staff to become your hardware engineer
    - Level up their current role (e.g. coder, writer, etc.) to 5
    - Buy a "career change manual" from the salesman (better still, buy 3)
    - Swap the staff member's career.
    - Level that career to 5.
    - Keep levelleing to 5 and swapping to the new careers that appear.
    - After Director and Producer you will be able to swap to Hardware Engineer
    - Now you can make a console.

    I'd recommend saving up to make the best console that you can, then swap your level 5 hardware engineer to a hacker which will be available when hardware engineer is level 5.

    Combo (genre/type) discussion here:
    http://forums.toucharcade.com/showthread.php?t=70905
     
  13. 99c_gamer

    99c_gamer Well-Known Member

    Mar 23, 2009
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    nice looking game. *adds to wishlist*
     
  14. Iphonerox

    Iphonerox Well-Known Member

    Aug 1, 2010
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    Aww finally getting my console after 20 years was a little disappointing. It had very few customization options. And it's impossible to make it any better then the previous if you choose the same options. Unless I'm missing something anyway.
     
  15. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    How do you get a game in the hall of fame so you can make a sequel for it?
     
  16. I think you need to score a 32 minimum on the game review.
     
  17. Osmiral

    Osmiral Well-Known Member

    Nov 19, 2009
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    Ok, thanks.
     
  18. Epox

    Epox Well-Known Member

    Jul 30, 2010
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    i made it in with a 31
     
  19. KoOne23

    KoOne23 Well-Known Member

    Apr 20, 2010
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    This might be asked but, is there any other design for the console we make?? :p:p
     

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