Universal Game Dev Story (by Kairosoft Co.,Ltd)

Discussion in 'iPhone and iPad Games' started by ojtitus, Oct 9, 2010.

  1. FraggleJP

    FraggleJP Well-Known Member

    Apr 15, 2010
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    #341 FraggleJP, Oct 27, 2010
    Last edited: Oct 27, 2010
    Some of mine:
    Name - score - sales

    First Fantasy - 20 - 492,137
    First Fantasy2 - 27 - 974,454
    Silent Violent - 36 - 4,178,243
    P*ss fit - 38 - 9,602,327 (The sequals, 2 and 3 both won the grand prize)
    Chortal - 37 - 31,374,860
    Chortal 2 - 38 - 52,862,917
    Call of Doodie - 37 - 33,279,630

    Looking back through my list of names, I'm actually pretty ashamed of how immature most of them are, and am too embarrassed to put them here:(
     
  2. madmud101

    madmud101 Well-Known Member

    Dec 30, 2009
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    hahaha, love Angry Turds :D
     
  3. Bdragonst

    Bdragonst Well-Known Member

    Jun 8, 2009
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    Student
    Japan -> S.Korea -> USA
    3.2mil away from 100mil units.... i thought it would go pass 100mil but # of sales per week went down really quick..
     

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  4. Registeel

    Registeel Well-Known Member

    Jun 29, 2010
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    So whats this about basically? You market games and earn money in the game or something?

    Is it similar to the online game The Macdonalds game concept? *Search it up*
     
  5. walsh06

    walsh06 Well-Known Member

    I was wondering, is it possible to sell two games at once. Cos I have had two out at the same time before but then the first will just plummet to 0 sales and go off the market. Its really annoying when one is selling well.
     
  6. HipHopTouch

    HipHopTouch Well-Known Member

    Jul 13, 2009
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    #346 HipHopTouch, Oct 27, 2010
    Last edited: Oct 27, 2010
    My DevTeam as well as sales from 2nd play through....

    *edit* How do I do the thumbnail images?
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  7. HipHopTouch

    HipHopTouch Well-Known Member

    Jul 13, 2009
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    I haven't searched it up as you say, but this game is all about managing a team of developers for your company and seeing how well you can do in the games industry for 20 years, your ultimate goal is to create your own console and develop your own AAA titles for that console to get it to become the leading console in the market area. You can do this by getting your best team of coders together and producing great games, but lot's of things can go wrong such as your decision on what type of game that you're going to develop to a blackout happening in your offices. You have to make sure not to use the same devs too much or they can't do their best and you have to build upon your already growing number of fans with advertising and providing games that will reach the hall of fame and ultimately enable you to win the biggest award at the gaming awards.

    I have had two games selling at the same time, but agreed, it's not for very long afterwards.
     
  8. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    #348 Cilo, Oct 27, 2010
    Last edited: Oct 27, 2010
    HAHAHAHA I literally died laughing at these! These are my favs so far, and I'm actually dying to play God vs Batman! :D

    And don't be embarassed, that's what makes this game so much fun, and hilarious to share - honestly only TA members would give a sh** anyway, try showing this to your friends who don't have an iOS device, they'll barely chuckle.

    My two top sellers and working combos recently have been:

    Back Dat A**! - Dance/Sim
    Kitten Butt - Animal/RPG
     
  9. HipHopTouch

    HipHopTouch Well-Known Member

    Jul 13, 2009
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    Dance/Sim sounds like it'd be good.

    Mine have been F1 and Racing as well as Life and Mini Skirt.

    Also, Online Life as well as Mini Skirt and Life/Popstar.

    Going to play through this for the third time now and only develop one console. I want 100 million copies sold.
     
  10. Planetshooter

    Planetshooter Well-Known Member

    A few recent ones (done when I should have been cleaning the house...)

    Some from 3rd playthrough...

    Man vs Hoover (18,908,783)
    Sword in Face (20,529,785)
    Mediocrity War (12,611,336)
    Sim Shitty 64 (6,173,627)
    Grapplin Bimbo (Yes, a wrestling game!)
    Sumo Fat F_cks
    Chainsaw Enema
    Tee Off Sluts (Golf game)
     
  11. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Sounds like something I would love to play! lol
     
  12. carnivore

    carnivore Well-Known Member

    Dec 11, 2009
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    germany
    i'm sorry to ask this (as i'm sure this has been answered before, but i can't find it right now) but how do i actually change people to hardware engineers?

    here's what i did: i have "cokie bottleson" and "walt sidney" on my roster and both have the ability to become hardware engineers. i have 4 "career change manuals" in my inventory and i tried changing both characters (actually i only tried walt out of curiosity if it would work but reverted back to my save afterwards) but it just does not work. i never get the option to change them to an engineer. eg. i tried to change cokie 4 times as she was a level 1 coder, nothing, back to previous save > build her up to level 2 coder, change 4 times, nothing > and so on up to level 5. i also boosted her stats somewhat but that also didn't seem to take...

    any suggestions?
     
  13. To get Hardware Engineers, you need to level up all jobs to max (5) on a single character.
     
  14. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
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    Freelance Entertainment Analyst
    Orlando, FL
    I'm not sure the exact numbers but I took my best person who wasn't a hacker and leveled them up
    Coder Lvl 5 - Writer Lvl 5
    Designer Lvl 5 - Snd. Eng. Lvl 5

    That unlocked Director which I leveled to 5
    That unlocked Producer which I leveled to 5

    and that unlocked Hard. Eng. which I leveled to 5

    None of that unlocked a hacker as a job though
     
  15. HipHopTouch

    HipHopTouch Well-Known Member

    Jul 13, 2009
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    You need to get them onto Level 5 on everything that they can become a Hardware Engineer. Once they're level five on I think, 5 different things, the sixth one becomes available and that one is Hardware Engineer. I'd recommend Walt Sidney as a Hardware Engineer, but in all honesty, I don't think it makes much of a difference in relation to your console.
     
  16. Someone make Sword of Neargoal - RPG - something else?
     
  17. carnivore

    carnivore Well-Known Member

    Dec 11, 2009
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    germany
    thank you so much, will try this later. (also thanks to VeganTnT and Haruhi for that matter.) :)
     
  18. HipHopTouch

    HipHopTouch Well-Known Member

    Jul 13, 2009
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    No problem, I only learnt through this thread. Takes a lot of research points so is important for your devs to be skilled on their own without having to use the boosts.
     
  19. switch-it

    switch-it Well-Known Member

    Sep 21, 2009
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    #359 switch-it, Oct 28, 2010
    Last edited: Oct 28, 2010
    My records from my 2nd game and my 2 top developers.

    I find it very hard to sell over 60 million copies, any tips? Also, is there a cap of 3 hackers? I couldn't find anymore after that. And lastly, the goty award is a bitch to get, i had a game with around 450 fun and 250 in everything else and it still didn't win. I lost to "The Legend of Helga" for the millionth time. Sigh

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  20. diffusion8r

    diffusion8r Well-Known Member

    Dec 21, 2008
    1,648
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    Termina
    To get more hackers:

    Take a random guy and level them up in their class.

    Use a career change manual to change their class to one not maxed out and do the same.

    Keep on doing this and you'll unlock hardware mananger. Level that up to 5, career change and you'll unlock hacker.

    To increase the stats of hackers like Francoise Bloom do the same as in keeling every class to 5 then go back to hacker and they'll have ridiculous stats in the 600s.
     

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