A game called Crafted Battle, which seems to be some sort of minecraft clone with guns, now supports MFi controllers
Controller support for... BADLAND What's new Update #11 celebrates Valentine's Day - New friendly multiplayer level in which co-operating with your friends is recommended - New lovely main menu theme - iOS7 Game Controller Support * includes support in multiplayer mode for combined use of touching and controllers Enjoy! Thanks again for all the feedback and support!
Our new game, Any Landing, supports MFi controllers and is out tonight. http://toucharcade.com/link/https://itunes.apple.com/nz/app/any-landing/id609747502?mt=8 We're updating our other games to support them too.
Awesome, glad to hear about the new game, and about the updates to the old ones! I'm curious which older games you're planning on updating. I know some were published by Freeverse - a company which no longer exists - and haven't been updated in many years...
All the ones we're publishing at the moment, i.e. SlotZ Racer 2 HD, Apple Dash, SlotZ Racer Caterham Special. We're also looking into a possible re-release of Grunts with MFi control as it's no longer on the store and we hold the rights to it.
On other jb news @zodttd put up a new version of #gpSPhone. Adding in iOS7, MFi GameController, and Controller For All support.
Yep - good stuff. Will try in the morning. Badlands plays very well considering it's just a one touched. Just 3-starred all of day 1. Probably the hardest 3-starrer I've ever played.
It does play great with a controller, yeah - much easier than touch. Haven't come close to 3 starring everything yet, though!
Mikey Shorts just got the update. I expect Mikey Hooks won't be too far behind. Those games are solid. I've played them with iCade. I can't wait to check this out
We discovered a crash in iOS versions less than 7.0, so we're rushing out a quick fix. We also went ahead and changed the in-level button layout to: A and Y = JUMP … X and B = SLIDE Also note that you can do a quick in-level retry by pressing L1 + R1. Please let us know what you think of the controller support, thanks!
Will do, Mike. Loaded back into iPhone and iPad and properly looking forward to playing this this evening. God, I loved Mikey Shorts.
Plays really well One thing would be good to add is when in story mode cutscene pressing The A button "continues" , also support on extended gamepads for the left analogue stick to move left and right, overall though great little platform hopper..off back playing try to improve on those level times!
Yes but the games devs have put in a control option to quickly turn around and look the opposite direction. This is done by pressing up or down on the right analogue stick, It makes for very difficult gameplay, and sometimes frustrating, as you cannot free look, also make shooting floor crawling zombies a pain, wish there was an option to disable it..
Glad to hear you're updating the controls, though I've definitely been playing and enjoying it how it is in the meantime For what it's worth, no crashes so far on iPhone 5S or iPad Mini Retina on 7.0... Not anymore, they just fixed it with an update They made it free to play though...
Yeah, I thought the same thing. An option to turn this off would be great... other than that though, I'm having a blast with it. It's making me hope that more FPS' get controller support - like many, I didn't really like playing on the touch-screen... but with this - I can definitely see finally having an 'FPS' folder. =oD
I woke up to this and OMG. I lost 2 hours replaying the game... until my battery died. I absolutely LOVE playing this one with the MOGA controller. Thank you so so so so much for adding support! Can't wait til the thing's fully charged again... =oP
Are you guys talking about the latest update, v.1.2? Mine doesn't do that anymore. It did until this latest version, but now the right stick works as it should... It really does play great with the Moga, yeah - and I still can't believe the Moga doesn't work while it's charging...