Steelseries is definitely the way to go! Much better than the two iPhone dedicated controllers and can be used with the iPad. You can use the iPhone with or without a case and not fear any scratches (been known to happen with the MOGA). If anyone was to get a controller today - hands down get the Steelseries.
Playing on a DS3 is a treat, for sure. However, I don't want to rely on switching to BTStack every time I wanted to use a controller. That's why I opted for a Stratus. I kind of want to see if the MOGA or Logitech controllers would work on an iPad using a Lightning extension cable...
Yep - actually don't fancy jailbreaking my newer devices so still looking forward to the Stratus. Just not sure when it's UK bound.
DS3 is a very good controller, I've always thought so. SteelSeries has better face buttons (LOVE the start button), different-but-equally-good analog sticks, a worse dpad that you can probably blame Apple for, and a little bit worse shoulder buttons. Everything is much closer together on the SteelSeries, but it only really matters if you're using both sticks at once. They do I don't use a case on my iPhone, and I much prefer the idea of the moga or logitech controllers to wireless ones - I love having the phone screen right there. With that said, the SteelSeries is a better built controller than both of them, and it's obviously the only way to go if you have a big iPhone case or an iPad. EDIT: forgot to reply to this: Thanks, glad you like the site! The LEDs are all messed up on all the controllers. The Moga shows one red light illuminated when plugged in to the iPhone, and only changes to battery level when you tap the battery button. The SteelSeries has shown three full and one blinking for over 10 hours plugged in, so I'm just going to assume thats full. It also blinks during gameplay sometimes for reasons unknown. The logitech pulses blue at random times that I haven't deciphered yet, but unlike the Moga, it works without battery power. The battery indicators on all of these controllers are extremely confusing
Wow, so you are going to have 3 controllers in your home soon? That is cool, would like to know which you like the best later.
Does anyone know if Apple chose the circular pad due to licensing / copyright issues? Using a PS3 style gamepad or cross gamepad may have required paying a rights holder.
Hmmm. Does anyone use the MOGA on their iPhone and iPad (via Lightning Extension)? Is that bobo? Does the MOGA stay locked in compact mode?
Hey gov, I am curious if you are still using your ps3 iphone holder still. Looked interesting from the screenshots.
I don't use the clip yet. But have had a few sessions with it to test it with various games. I made a video clip. Here it is in action: http://youtu.be/0kUsL-0daiM
I don't think so. Nintendo had a patent on the "+" style dpad, but it expired, which is why the xbox one and psvita borrowed that dpad. Presumably Apple could use it. I think they aren't because they want to insist on analog movement even without the Extended layout. I use it, and it's okay. It actually works best locked at the halfway point between open and closed
I took a look at the MFiWrapper on Github. Looks interesting, but the readme says the code is early. Apparently you don't build the source with Xcode, but instead with something called Theos (?). Hope this turns into something good. (Especially if it doesn't require jailbreaking!) Here's the link: https://github.com/meancoot/MFiWrapper
Theos dev tools (from my low to non-existant understanding of such development) is pretty much a cross platform development platform as an alternative to xCode, which compiles to a .deb file that can be installed on jailbroken devices. I highly doubt anything like C4A will be possible within Apple's own environment. Since it's open source, I suppose they are encouraging community efforts to support a wider range of controllers (as well as being free). As for controllers in general, I'm keen to see how controllers and support develop in the future. At least for now, I'll be staying on iOS 6.