Ah, damn, must have missed it. So I can't get those quests again and the quest givers will never have another?
The side missions are random and will refresh all the time. You will have to visit 3 or 4 other stations (space lounges) and when you go back, new characters and missions will be available.
(A bit confusing for people who haven't played Valkyrie yet) Hey, I was reading some posts somewhere about Valkyrie and saw that two people who finished Valkyrie didn't get their ship back and had to rebuild their Khador drive over again. I just wanted to know if this was a feature or a bug because im on the last mission and don't want to run into this problem, so if anybody finished Valkyrie, did you have this problem?
It is my understanding that this bug was fixed with the last update. They also fixed a bug where you were unable to reattach you khador drive after beating the final mission.
Supposedly so...but if you start Valkyrie before 1.06, sorry, you are out of luck. Fortunate for me, I have one building in progress, so I gather some crystals and get another one soon enough. I think I would stop playing for the time being and leave some fun till the second DLC.
I had to build another Khador drive because the first one had disappeared, but hey, you finished the game, so there's nothing else to do apart from building blueprints, doing side missions and visiting Alice
Openfeint Save not working I just have an "UPDATE" and whenever I choose it, I get an error ... ANY HINTS HOW TO GET IT WORKING ???
Update 1.0.7 imminent We just hit the button and the Update 1.0.7 should go live any minute! BUG FIXES: Valkyrie: Fixed the Rhoda Vortex button transparency and the looping sound effect Valkyrie: Fixed a bug where asteroid remains were not automatically pulled by the Octopus tractor beam Valkyrie: Fixed a bug where you could accept challenge missions in Loma Valkyrie: Fixed a bug where you had to buy the Cronus before the last mission when loading a savegame Valkyrie: Fixed Nemesis engine sound Fixed a bug where you sometimes lost all of your credits Fixed a bug where you could use the jumpgate for Khador drive travels without using energy cells Fixed a bug where the first Valkyrie dialogue overlayed with another dialogue Fixed a bug where you could fool the pirates at Loma if you had less credits than they requested Fixed a bug where the game sometimes crashed in the GameOver screen if you swiped across the screen Fixed wrong ore amount calculation in extreme mode Fixed a bug with wrong textlines when revisiting a client who offers a salvage/recovery mission IMPROVEMENTS You can now buy ships that you alreay parked at Kaamo Terran battleship turrets now also shoot at enemies You can now scroll the stations newsticker with your finger Slightly increased the maximum amount of Buskat on stations and its probability of occurence You can now buy Betty back at Var Hastra Sorry about the bugs and thanks for your support and your patience! Cheers, Michael
The fishlabs forums have some guides and spreadsheets. http://forums.fishlabs.net/fishlabs-mobile-games-en-20/galaxy-fire-2-124/galaxy-fire-2-iphone-ipad-126/1831-comprehensive-walk-through-guide.html
Just got time to play the game, got question: I did killed enemies they sometime will drop loot cargo, how can I pick them up, I tried shot & hit on them, but it doesn't seem to work. Any tips for me? Thx
Excellent, although i shall kinda miss its raspyness, it grew on me after a while, once the grating stopped. This might have been asked before, but any plans to have the ships kept on Kaamo fully equipped? So if i want to keep a Wraith stocked with particular weapons, or a Veteran chock full of Blackholes, I just can swap and take it out, without fussing around with equipping all the stuff i want back in it? Sure it might mean i have to make several Khador drives if i want each ship to have one. But it'd be worth it!
That's actually a nice idea. If not possible for GoF2, I'm sure the devs can use that for GoF3. You can post your suggestion in their forums so they can see it right away http://forums.fishlabs.net/fishlabs-mobile-games-en-20/galaxy-fire-2-124/galaxy-fire-2-iphone-ipad-126/