Universal Galaxy on Fire 2 (FISHLABS)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Oct 26, 2010.

  1. SteveWD40

    SteveWD40 Well-Known Member

    Jul 21, 2010
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    Ah, damn, must have missed it.

    So I can't get those quests again and the quest givers will never have another?
     
  2. Candykiller

    Candykiller Well-Known Member
    Patreon Bronze

    Dec 15, 2010
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    The side missions are random and will refresh all the time. You will have to visit 3 or 4 other stations (space lounges) and when you go back, new characters and missions will be available.
     
  3. 347jediknight

    347jediknight Well-Known Member

    Feb 21, 2011
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    (A bit confusing for people who haven't played Valkyrie yet)

    Hey, I was reading some posts somewhere about Valkyrie and saw that two people who finished Valkyrie didn't get their ship back and had to rebuild their Khador drive over again. I just wanted to know if this was a feature or a bug because im on the last mission and don't want to run into this problem, so if anybody finished Valkyrie, did you have this problem?
     
  4. sanitymops

    sanitymops Well-Known Member

    Apr 20, 2011
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    It is my understanding that this bug was fixed with the last update. They also fixed a bug where you were unable to reattach you khador drive after beating the final mission.
     
  5. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    Supposedly so...but if you start Valkyrie before 1.06, sorry, you are out of luck. Fortunate for me, I have one building in progress, so I gather some crystals and get another one soon enough.

    I think I would stop playing for the time being and leave some fun till the second DLC.
     
  6. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    I had to build another Khador drive because the first one had disappeared, but hey, you finished the game, so there's nothing else to do apart from building blueprints, doing side missions and visiting Alice :p
     
  7. 347jediknight

    347jediknight Well-Known Member

    Feb 21, 2011
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    Thanks, so I'll just finish it. Valkyrie was worth it, so no problems then :)
     
  8. id04

    id04 New Member

    May 13, 2011
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    #1768 id04, May 13, 2011
    Last edited: May 13, 2011
    Openfeint Save not working

    I just have an "UPDATE" and whenever I choose it, I get an error ...

    ANY HINTS HOW TO GET IT WORKING ???
     
  9. fishlabs_games

    fishlabs_games Well-Known Member

    Jan 13, 2009
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    Update 1.0.7 imminent

    We just hit the button and the Update 1.0.7 should go live any minute!

    BUG FIXES:
    • Valkyrie: Fixed the Rhoda Vortex button transparency and the looping sound effect
    • Valkyrie: Fixed a bug where asteroid remains were not automatically pulled by the Octopus tractor beam
    • Valkyrie: Fixed a bug where you could accept challenge missions in Loma
    • Valkyrie: Fixed a bug where you had to buy the Cronus before the last mission when loading a savegame
    • Valkyrie: Fixed Nemesis engine sound
    • Fixed a bug where you sometimes lost all of your credits
    • Fixed a bug where you could use the jumpgate for Khador drive travels without using energy cells
    • Fixed a bug where the first Valkyrie dialogue overlayed with another dialogue
    • Fixed a bug where you could fool the pirates at Loma if you had less credits than they requested
    • Fixed a bug where the game sometimes crashed in the GameOver screen if you swiped across the screen
    • Fixed wrong ore amount calculation in extreme mode
    • Fixed a bug with wrong textlines when revisiting a client who offers a salvage/recovery mission

    IMPROVEMENTS
    • You can now buy ships that you alreay parked at Kaamo
    • Terran battleship turrets now also shoot at enemies
    • You can now scroll the stations newsticker with your finger
    • Slightly increased the maximum amount of Buskat on stations and its probability of occurence
    • You can now buy Betty back at Var Hastra

    Sorry about the bugs and thanks for your support and your patience!

    Cheers,
    Michael
     
  10. ImNoSuperMan

    ImNoSuperMan Well-Known Member

    Jun 28, 2009
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    Update is live now
     
  11. Tortugac

    Tortugac New Member

    Nov 4, 2009
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    has anyone compiled a spreadsheet of comprehensible ship stats yet?
     
  12. sanitymops

    sanitymops Well-Known Member

    Apr 20, 2011
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  13. thethinice

    thethinice Well-Known Member

    Dec 18, 2010
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    #1773 thethinice, May 14, 2011
    Last edited: May 14, 2011
    Any idea when the next DLC is coming out? And what new features it will have?
     
  14. 347jediknight

    347jediknight Well-Known Member

    Feb 21, 2011
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    They said they will make another if there is enough player support.
     
  15. Sanuku

    Sanuku Well-Known Member

    HD Gameplay Trailer:

    Part I:

    Note:

    First 30 Minutes of the Game...
     
  16. ImLegend

    ImLegend Well-Known Member

    Jun 26, 2010
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    Just got time to play the game, got question: I did killed enemies they sometime will drop loot cargo, how can I pick them up, I tried shot & hit on them, but it doesn't seem to work. Any tips for me? Thx
     
  17. tadad1

    tadad1 Well-Known Member

    Nov 11, 2008
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    Uranus
    You need to buy a tractor beam.
     
  18. ImLegend

    ImLegend Well-Known Member

    Jun 26, 2010
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    I see thx
     
  19. Maniacfive

    Maniacfive Well-Known Member

    Nov 2, 2009
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    Phone Sales
    Kent, UK
    Excellent, although i shall kinda miss its raspyness, it grew on me after a while, once the grating stopped. ;)

    This might have been asked before, but any plans to have the ships kept on Kaamo fully equipped? So if i want to keep a Wraith stocked with particular weapons, or a Veteran chock full of Blackholes, I just can swap and take it out, without fussing around with equipping all the stuff i want back in it?

    Sure it might mean i have to make several Khador drives if i want each ship to have one. But it'd be worth it! :D
     
  20. seyoon

    seyoon Well-Known Member

    Jul 20, 2009
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    That's actually a nice idea. If not possible for GoF2, I'm sure the devs can use that for GoF3. You can post your suggestion in their forums so they can see it right away http://forums.fishlabs.net/fishlabs-mobile-games-en-20/galaxy-fire-2-124/galaxy-fire-2-iphone-ipad-126/
     

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