Universal Galaxy on Fire 2 (FISHLABS)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Oct 26, 2010.

  1. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    We can only hope... Loving the expansion, but it really feels like the Space Station was not really fleshed out. You should be able to attract people to the lounge, you should be able to raise the tech level of your station from 1 - 10, you should be able to defend it from pirates ( possibly by hiring security while you are away )... and all of these things should provide some kind of benefit... New blueprints or steady income or certain features unlocked by attracting certain people to the station. I surely hope this is not it for GoF expansions :(

    Also, please, can we detail our ships some way? either changing color or adding cosmetic details?

    Again, great game... hopefully they take the station idea to the next level.
     
  2. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    Thanks for this advice. I switched ships and with 700t free space everything went much faster.
     
  3. jak56

    jak56 Well-Known Member

    #1663 jak56, May 4, 2011
    Last edited: May 4, 2011
    theres actually a new vossk ship with 315 shield, 4 main weapons, 2 sub weapons, 11 equip slots and then some other stuff. that should be in the top three.
    so ultimately, depends what you're interested in.
     
  4. ge0c31t

    ge0c31t Well-Known Member

    Sep 17, 2009
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    The big 3 ships i mentioned are playable from the start
    The Vossk K'anarr ship you speak of is not :)
     
  5. gelas_plastik

    gelas_plastik Well-Known Member

    Oct 5, 2009
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    #1665 gelas_plastik, May 4, 2011
    Last edited: May 4, 2011
    I couldn't agree more .. currently I don't see any value owning the space station .. for example I don't see any point to have space station to store my ship because i prefer to fly with the best ship available (S'Kanaar haha) .. second, I don't see any point having place to store all the things that I don't need at my station ..

    another thing that should be added to the space station is to be able to sell your stuff (especially the unique one, blueprint based item) .. this should add some economic engine like RTS ..

    also, why not add some option to upgrade your space station into war station (adding turret etc), then *Spoiler* we can fly it to other system like how Alice fly the Valkyrie Station, and attack other space station adding it to our own empire haha!! that would be awesome!!*Spoiler*

    this way this game will become 4x4, sort of RTS and tower defense .. all in one ..

    I would pay another 5 bucks for that seriously .. probably more ..
     
  6. gelas_plastik

    gelas_plastik Well-Known Member

    Oct 5, 2009
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    That other stuff is actually 1 slot for turret which does not exist on other best ships ..

    in my view having turret slot equipped with automatic turret ultimately turn this Vossk ship as the best ship in the game ..
     
  7. the_kernel

    the_kernel Well-Known Member

    Apr 28, 2011
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    Datacore netadmin
    An Island Somewhere
    My question would be just how effective is the whole turreting thing?
     
  8. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
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    Somewhat effective

    When surrounded by enemies it can be a savior but at the same time you could end up getting into a lot of trouble. A few times I've had my turret shoot neutral ships and cause them to fire at me. The turret also has a habit of killing friendly units if they fly between you and the enemy it's firing upon. I had to Vossk signatures invalidated because of it :(
     
  9. Candykiller

    Candykiller Well-Known Member
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    Dec 15, 2010
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    I think the auto-turrets would be more effective if we had the option to switch them off or on while remaining mounted. At present the 'friendly fire' problem is pretty annoying.
     
  10. araczynski

    araczynski Well-Known Member

    Oct 5, 2009
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    omaha, ne
    is the friendly fire a bug? or as intended?
     
  11. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    I've had the same issue with my Thermos weapons. When I have an enemy and a friendly in my crosshairs I tend to lock onto the friendly and watch a swarm of thermos swirl around and destroy that poor bastard :(
     
  12. Candykiller

    Candykiller Well-Known Member
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    Dec 15, 2010
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    It isn't a bug, it's just unavoidable if one of the neutral ships happens to get in the way of fire during a heavy battle. They then become the enemies and there isn't much you can do about it. Your auto-turretts just keep firing at them.
     
  13. gelas_plastik

    gelas_plastik Well-Known Member

    Oct 5, 2009
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    because I choose my path as sort of pirate, to me this is a good thing .. I don't care which system I goes, I just shoot all of them neutral and non-neutral haha .. that way, the auto-turret serve it purpose right and very effective to cover your back and non-visible areas .. also, sometimes when I shot my enemy using my primary weapon, they will still be able to escape with little health .. the auto-turret will then finish them off ..

    come to think of it .. I'm not a pirate .. I'm worse .. I shot pirate and I also shot everyone .. I'm like maniac .. well I guess, at some point of time, there's nothing much else to do in this game other then shooting others ..
     
  14. jak56

    jak56 Well-Known Member

    4x disruptor laser > anything and everything
     
  15. araczynski

    araczynski Well-Known Member

    Oct 5, 2009
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    omaha, ne
    ah, so friendly fire is a default for the game itself. understand.
     
  16. Nidol

    Nidol Well-Known Member

    May 3, 2011
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    Well, last night I was playing and I went to a new system and saw the vol noor ship. I hadn't seen it before but it wasn't good so I ssort of left the station. I just realized now that it's only for Valkyrie and I haven't bought it yet. Weird...
     
  17. ArcheAngel

    ArcheAngel Well-Known Member

    Jul 6, 2010
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    Yeah you have to be careful when chasing down a ship, dumping 4 chain guns into their backside and they just wonder into your line of fire.

    Even if I stop fire ring when they warn me they still turn red because of the rounds that haven't hit them yet are still traveling toward them and they "catch up" and they will turn on me.

    Of cousre I just destroy them all anyway.
     
  18. ArcheAngel

    ArcheAngel Well-Known Member

    Jul 6, 2010
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    My ship

    Wraith:

    4 mass driver MD10

    Edo
    Liberator (looking for a guided emp?)

    Ketar repair bot 2
    Fluxes Matter Sheild
    T'yol
    Shadow ninja
    Hiroto Ultrascan
    Octopus
    Rhoda blackwhole
    Kardor drive
    Polytron boost

    Cargo:
    Gunaunts drill
     
  19. jak56

    jak56 Well-Known Member

    my ship > yurs
     
  20. ArcheAngel

    ArcheAngel Well-Known Member

    Jul 6, 2010
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    If they ever make an online galaxy, I'd be willing to test your "equation"
     

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