Did you mean "posterity"? Either way, I wish this return to premium will bring both prosperity for the developers, and that this quote remains true for posterity
Yes I have also just had this happen.....game just froze on a black screen. Reloaded and progress saved so not a huge problem. Enjoying the story thus far
Sadly no iCloud. I just ask me why? These days its something that is essential. Especially when you release the App for iPad and iPhone. Add iCloud pls.
Just FYI but (if I'm remembering correctly) a totally different Dev did the second one which is, at least partially, why it wasn't as good as the original.
Yeah I think your right about that.... I've already cracked and bought it though! I'm week willed and feeble.
Hey everyone, like I did when Knights of Pen and Paper came out, I'll stick an eye on this thread. If there's anything you need to know or want to know about the game, please say so.
Picked it up. Dialogue is good, interface nice although I have to frequently reposition my finger to read tool tips. I spent a while building my characters but still undecided on what class/bonus I want, may restart. What's the point of moving a character from the back to front row? I understand moving to the back row reduces threat but assume there must be other effects. There's a fairly long delay between each AI character doing their action, can the delay be reduced via a future setting? Then I go into settings during a battle it won't go back to the game requiring process to be killed.
Immediate purchase and play as with the last 2 games - excellent series. I do miss portrait mode I must admit, makes it harder to play on the go in landscape - a minor niggle I know.
Really liking it after about 45 mins of play time (not much, I know). But I really wish there was auto screen orientation switch. It's quite uncomfortable to play on a phone with headphones plugged in.
Hello everyone, I was excited to try out the game and will post impressions. So far the look and feel is spot on. Very customizable character skills and looks Dialogue is great and lots of options. Death losing a little xp and a little coin not determental. It is character side facing, not from behind Breaks up land battles with space battles! Some cons. Tool tips are generally under your finger when you press and hold I have had a space battle where I had 150hp and the other ship had over 400 near beginning. It can be difficult; I feel you will have to grind a few make your own battles from some boss events; if you choose to attack option while in your atv without a quest you do not receive coins. Lastly will be interesting to see what the meta is in the game. So far I do not know! And also not along far enough to unlock any other classes yet (if there are any) So far enjoying the game 8/10
I loved the first game, the second was pretty meh, but I bought this one instantly. Played a little bit through the opener and I'm really enjoying it!
Does anyone know what's the graphics used.. I am.seeing many games using this.. And I love it.. Bitcity is one of them and many more it looks crisp
Has anyone gotten a 3rd or 4th person yet? Wondering if I'm missing something. I've just gotten the scanner if that helps Edit: Never mind. I found it out. Won't ruin it for everyone else.
I just read on RPS that Knights 2 was made by a different studio than those that made the original. This new one is self-published by those that made the original Knights. This info may alleviate some concerns about Knights 2's repetition.
I got an NPC savage from a game supplement and when it gets his turn to attack he doesn't do anything but stand there. Looks like I have to start over.
I played until I defeated ginormous or some shit.. I feel the game is lacking something.. I dunno what.. It doesn't make me feel like continuing unlike the first game. Anyone else feeling the same?