Galactic Keep by Gilded Skull Games

Discussion in 'Upcoming iOS Games' started by gildedskull, Jul 4, 2009.

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  1. gildedskull

    gildedskull Well-Known Member

    Yep, we've said 'early 2010'. 'Early' might be a bit optimistic. It's been forever since we announced this title but I can assure you it'll be worth the wait.

    There are countless things we've had to add to the game over the past months and every new component we add fills out the padding we've built into the schedule a bit more! We want the production quality to be pretty high.

    Instead of doing things in updates as we originally planned we're baking a lot more into the game when it first launches. There will be more playable characters, longer missions, more enemies and a lot more things to do and find on the maps. We're working on more animation to add 'motion' to the game wherever possible. Lots of special effects.

    More news in the coming weeks...
     
  2. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
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    Sounds great.
    I'm really hoping to see more of the game in the near future, if not the full game.

    It's one of my most awaited game, but I avoided to read all the thread on pourpose (I do not want to spoil myself or grow false expectations)...for some reason it reminds me a 'next gen' version of Talisman, maybe I'm wrong, but I'm thrilled.

    I DID made the error and read the first post of the thread, and I'm starving to read/see more (I really liked the exploration/dialogues parts...the tabletop graphics is really awesome).

    Just to support this title I bought Imp or Oaf, even if I wasn't really interested in it...I have to say it's really cute and polished, and it does really keep my expectation high for Galactic Keep.

    Hope to see more soon (maybe a video)?
     
  3. acidshaman

    acidshaman Well-Known Member

    May 5, 2009
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    I highly reccomend reading the whole thread, so much awesomness is within.. these guys are cool and u know this game is gonna be cool
     
  4. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
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    Eh...I ruined myself too many games reading comments and 'hype', and I really want this game to be (for myself) awesome as it seems.
    If I do not read anything aside from some vague description, I'll hope to be blown away from the game itself.

    Well...that was the plan....because I'm weak and I've already read the whole thread, and now I wish I had the game on my iPhone NOW.
     
  5. acidshaman

    acidshaman Well-Known Member

    May 5, 2009
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    It isnt hype that Im talking about.. they did awesome things, like create your own character contest, and they made a badass game card for the guy who won, as well as submit your own items/abilities.. which also got their own game card with awesome gfx.. like carrot bombs and time-travelling parent kill cards etc.. zero hype in these pages
     
  6. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
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    #186 Pitta, Jan 22, 2010
    Last edited: Jan 22, 2010
    I'll probably explained myself wrong (English in not my primary language).
    I wasn't implying the game is just 'hype' (I think it's the contrary), I did say it's my most awaited game.
    What I was trying to say is that I decided to skip on pourpose the thread (in reality that was the plan because I actually read it) because I wanted to play the game with the minimum infos possible.
    I worked in the industry years ago, I accessed preliminary infos and betas of many games I was interested in....that ruined those for me because I already knew too much about the game I was about to play...no surprises.
    It has been several years I adopted (or tried to adopt) a 'minimum news' policy....
    Said that....i'm hoping to see more of GK soon!!!
     
  7. mrdasman

    mrdasman Active Member

    Nov 1, 2009
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    I love how involved the developers are in this thread. It makes me have that much more faith in this game!
     
  8. djflippy

    djflippy Well-Known Member

    Mar 9, 2009
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    /do want

    [add to cart]
     
  9. gildedskull

    gildedskull Well-Known Member

    We're testing something...Dig out a pair of red-blue glasses.

    [​IMG]

    What do you think?
     
  10. Aegis

    Aegis Well-Known Member

    Dec 8, 2008
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    as long as I have the option to turn it off....3d effects are annoying without the glasses, and who wants to lug around 3d glasses to play a mobile game?
     
  11. gildedskull

    gildedskull Well-Known Member

    We'd need to have the option to turn it on/off.
     
  12. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    All I have with me are the amber/purple ones... :(

    I bet your artwork style would adapt itself well to Valiant Vision!
     
  13. VeganTnT

    VeganTnT Moderator
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    Jul 19, 2008
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    I think the 3d effect is pretty cool but it would be more of a gimmick for me as the red and blue glasses hurt my eyes after a while.

    The only glasses I have are the polarized lenses from imax 3d movies
     
  14. Somerandomdude

    Somerandomdude Well-Known Member

    May 31, 2009
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    I know I'm jumping in kinda late here, but I'm definetly interested in this game and I saw that 3D card idea and just wanted to comment on it.

    It reminds me of Metal Gear Acid 2. The game was a card based TBS in the Metal Gear universe, but the second one came with a pair of "3D Glasses". This was actually just a cardboard box with a piece of thin cardboard in the middle, and 2 little magnifying glasses things where your eyes go. Here's an image of it

    [​IMG]

    It doesn't have the middle piece there, but that's a good idea of what it looks like. It was a really cool concept and it made the game more fun for some reason. What the screen did, though, was split it in 2, one screen for each eye. They somehow overlap and create a 3D effect (I know it's some scientific thing, just can't tell how). The cool thing though was that it didn't affect the colors like red/blue glasses do. If you could implement something like that, it'd be great.

    Keep up the good work though, I'm really anticipating this game.
     
  15. Mudkipz223

    Mudkipz223 Well-Known Member

    Sep 20, 2009
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    It looks cool but it should have the option to toggle it.
     
  16. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
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    I'm with everyone else. I think it could be a cool feature, but it needs to be an option. Plus, I'd also like to state that I don't want it to even be a consideration if it will cause any delay in the release. I'd rather see it as a future enhancement if that's the case.
     
  17. gildedskull

    gildedskull Well-Known Member

    #197 gildedskull, Jan 26, 2010
    Last edited: Jan 26, 2010
    The idea is that they'd be like 'foil versions' of the standard cards. As you can see, they look more or less fine when they're viewed without glasses. The 3D versions of the cards would have slight enhancements to the character's attributes too. They would't be part of the core game (and won't be part of the initial timeline more than likely)...so don't worry, we've got our priorities straight ;)
     
  18. sconethief

    sconethief Well-Known Member

    Apr 26, 2009
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    Foil cards? Awesome Idea :) Cant wait for this game once I get another ipod touch.
     
  19. kingkong120

    kingkong120 Well-Known Member

    Jul 17, 2009
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    This is just getting better and better. High hopes just got higher.
     
  20. PointOfLight

    PointOfLight Well-Known Member

    Dec 29, 2008
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    Sorry, I wasn't trying to question your priorities :eek: Personally, I'm willing to wait as long as it takes (just as long as it doesn't take too long!) I can't believe I'm suggesting this, given my aversion to the whole concept, but maybe you could make the 3D cards in-app purchases. Do something like offering a pack of 5 specialty cards for .99 cents or something like that. It may not generate a ton of sales, but gamers that are coming from the CCG realm will certainly get a kick out of it.
     

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