Level 17 was great with the grim reaper, you need to trick him in the right corner, and than push the wooden box in front of him, best level yet.
Finished the first 19 levels with all coins. I love this game. It must have taken a lot of brains to design these levels.
Level 68 Can anyone offer any hints for level 68? I can get the skull key but cannot get the timing down for moving the bomb past the pendulum saw (of death)... Help!
Slide the righthand chained metal block up one. Hit the button, so it moves the other to the right one space. Move this block up one space as the pendulum is in the small space on the left formed by the rock boundary and the new metal cube. Then finish the level.
I think theres a bug on Rescue 8. I can't seem to find any more gold but apparently I am missing one?
Yes! We were just about to post about this. This will drive all completionists crazy... We will fix it the next update!
Glad to hear its a bug, was playing with the map trying to find it for ages. Have all the other levels 100%ed now bar that one
Same, 99.9% completion, slightly under 5 hours play time. Whew. Still wondering about that level editor and also you should have easter eggs at 100% completion. Edit: The video in question:
We are planning to add secrets... But that's a secret. Shhhh. The level editor was something we had initially planned to have in the release. However, to release on time we had to cut it out temporarily. We of course want to have enough time to make it perfect for our users, which means adding all of the right features and polishing it up really nice. We'll definitely need suggestions on the direction you think the level editor should take... What should users do with the editor? How should they share what they create? What would be the most fun? Things like that we'd love to hear your suggestions on. Cheers! Brian P.S. So impressed that the game has already been beaten! Wow!
I love that there are so many levels! A premium game with a premium experience. I also like that fact that if you don't collect the all the coins, but finished the level, and want to repeat that level to collect all the coins, you just have to collect the ones you didn't original get, so the ones you already got are saved...awesome! Having so much fun!
Yeah, the game's fantastic in that it could've easily asked you to collect all the coins in one go and worse (IMO), could have had a move counter and a limit in each level to obtain another medal...but doesn't! I know that some people like those sorts of challenges, but any game with a move counter instantly gets deleted by me. I love the fact that Furdemption has more similarities to a platformer than it does a puzzler.
Any plans for using the extra coins collected after unlocking the rescue missions? Use them to unlock the level editor? Use them to purchase costumes? Plans to eventually add GameCenter to the game? Congrats on an amazing game!
I think the dev's name and icon are super cute and very memorable. Whoever worked on the design should be given a cookie.