Hoping my Indie story could help a few folks... First a little bit of back story... Roughly five months ago, I decided to dive deep into game development using the new Unreal Engine 4. Keep in mind I never coded before UE4 I never created game art before UE4 I never created game animation before UE4 I never used UE4 (Unreal Engine) before I finally completed a full game that has been submitted into Apple's App Store, Google Play, and even tried Amazon. While it's not a huge game in any sense, it's a monumental step for myself coming from zero experience to learning the UE4 engine, coding, art, animation, and porting in the app stores in just 5 months. It was a big accomplishment for myself. So I wrote a time-line journal entry on: How I learned game development in less than 5 months with Unreal Engine. http://www.dreambotstudios.com/starting-with-ue4/ Being an Indie I feel this is a monumental step for myself and may help others that read the story... who knows. Of course while there are others in these forums who have much more massive games. I do feel proud that I can happily say I have submitted a complete game and can brush shoulders with other indie game developers in the industry.