Sure, the site is great for consumers. That's why this thread is in the developers group. Its not a good deal for devs. I really appreciate devs sharing information like this. I agree there is *way* too much junk in the app store but there are plenty of great games that don't sell as well.
EXACTLY!!! That's what I've been trying to tell these kids, but they just don't understand business. It frustrates me that these people here are trying to hurt your reputation simply because they don't understand. I recommend this thread get closed due to the fact that most people here can't argue about this subject because of their lack of knowledge on it.
Half these people in this thread aren't kids. Even the so called 'kids' (Myself included) know a bad deal when they see one. Yes, you pay $600, or whatever is is, to get featured on a website. But your app is free. The sales you get that day will return you $0.00. Yes, you may gain a small fan base, but chances are, just like lurkers and promo codes, unless the game is absolutely AMAZING, they won't care about buying your next game. And secondly, you can't 'recommend' for a thread to get closed. You just joined. You're down on the first rung of the ladder here. Earn some respect and actually get above being a junior member before recommending things to us. Don't act like KGameLover and act like you've been here forever. The pecking order is still in place. So I recommend you to please be quiet or otherwise you're going to gain a bunch of haters.
You can't say it's a bad deal, the guy just proved it raised his customer's app revenue 30% along with in-app purchases. You can't be serious about my being new here, just because I'm new doesn't mean that what I'm saying is illegitimate, I know a hell of a lot about business, and $600 dollars for advertising to nearly a million viewers is an extremely good deal, that means your paying $1.00 per 1700 views. That is 1700 potential customers for $1.00. If you want an example of other advertising markets, look at google. People on youtube get payed at least 0.01 cent per view on their videos with ad banners (considering they're partners, to be a partner you need 3000 subscribers). That means that at even 1 penny per view, they're getting payed $10,000.00 per million views (that means companies pay google $10,000 per million views for advertisments). That is nothing compared to what freeappaday offers, they offer $600 for a months advertising, multiplied by a million views per 2 days. Freeappaday is %94 percent less cost for *15-30 times the amount of views than google ads. *Considering that what they said is true about a million views per 1-2 days. Consider this my "earning respect" for helping the falsely accused. Thank you hodapp! Someone understands me
i think this from http://freeappaday.com/dev_blog.html >> Application Submission Guidance: The 3 As - Applications must be polished apps to be promoted by FreeAppADay.com - Applications needs to have at least 3 stars with at least 20 reviews from users - Always a plus if your application was reviewed by other iPhone websites or featured by Apple. is a pretty big ask for any small indie developer anyhow - #1 is easy; but without exposure in the first place, #2 and #3 could be very hard to come by. so it is really a matter of having some sales; that may have dropped - and the $600 US fee is really a low cost compared to what the exposure can do and get the revenues back up there. if it is not a successful application to start with - it wont do well within FAAD.
... says member number 22943 (DGH94) i have member id 1050 - does that make me more "senior"? now? hell, some of the admin's and contributers have higher member id's - i think the thread is open to discussion and that is why it stays open. i've seen a lot of junk been thrown around since i joined in November 2008 - not long after the site was created. you gotta live with the noise sometimes - there is always an ounce of truth within.
lol, I guess, but I'm interested in the reputation of this guys great marketing plan. I think this thread could be harmful to him, although come to think of it, considering the views of this thread (~11,000) compaired to his website views(~1,000,000), it's probably nothing really.
I'm not saying it's wrong or immoral, I'm just saying the disappointment came when people started to realize it's not really as helpful for indie/beginner devs as it first appeared to be. If someone uses this service and finds it helpful then I've got no problem with it, I just think there are better alternatives out there.
i don't think so - if anything; it has made a few developers aware of the options. as a developer; you don't have to use the service - the people complaining here are not what i would consider serious developers. like everything; getting visibility has a cost. i try to be visible on the forums; it gets users to know about our games - but, it has a cost (my time). people tend to easily give up time than money these days. i would consider FAAD for one of my future games; but not my existing ones - they are such a small niche; and the revenue models are not truly suited to the distribution model that FAAD provides. while you may lose 1 day of sales; you do still get 30 days of exposure.. tough call for developers to decide. overall; as i mentioned early on in this thread - ICS Mobile has created a great concept that if they can keep the user base up; they'll always have customers (developers) willing to get more exposure. note that it'll only work with the right distribution/revenue models. they provide a lot of info on this on their site.
maybe i missed the thread where it was an indie-promotional site? i was only aware of the site through this thread - but i haven't been paying that much attention. it is obviously geared at higher end games by larger developers who don't have big names like EA or Gameloft. maybe you can find a thread where ICS Mobile specifically promotes it as an indie developer website and i could change my opinion on it TA charges for ads, google charges for ads.. FAAD is a site visited by thousands of users - paying $600 to get exposure? specifically iphone/ipod touch users? sounds like a good deal - i am sure one day the price will go up!
Very well put, I'm glad to see that not everybody here is against it. It kinda shows the dividing line between the good devs and "needs some work" devs
I'm pretty sure they said the appventcalendar was specifically aimed at helping struggling indie devs get some exposure, then freeappaday was supposed to be continuing the same format. If I'm wrong and they didn't actually say that then it was probably implied in some way, because a lot of us thought it was. Anyway like I said, I'm not against it... but I'm interested in seeing how well it's going to work out, and I'm glad there are now cheaper alternatives for those devs right at the bottom of the barrel.
Nice to see this thread has devolved into ranking arguments by a member's seniority. I guess because some of us have lives instead of 1000+ career posts on TA then we aren't allowed to make a point.
Just because he has 33 posts and I have 21 doesn't mean we are inactive, it could also mean that we are new here. I happen to be new, but have been quite active lately.
I thought derek420 had a point. You can't just criticize other people's judgments by replacing them with your own equally unfounded ones.