iPhone FREE ALPHA - [tesseract] first person puzzle creator.

Discussion in 'iPhone and iPad Games' started by dougalicious, Aug 15, 2012.

  1. dougalicious

    dougalicious Member

    Jul 3, 2012
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    #1 dougalicious, Aug 15, 2012
    Last edited: Aug 19, 2012
    [​IMG]
    Hi, I have a FREE alpha version of my game [tesseract] on the app store. It would be awesome if you could give it a try and offer some feedback.

    http://itunes.apple.com/app/id503003003

    And this will become paid at some time in the future so if you download it now you won't have to pay for it when I start charging!!

    [tesseract] is a first person puzzle creator for iPad. You can build and share (sharing coming in the next update) levels.

    This is a screen shot of the kind of level you can create with it.
    [​IMG]

    Check out tesseractgame.com for more info.

    Thanks for looking and double thanks if you give my game a try.

    Cheers!!!!
     
  2. dougalicious

    dougalicious Member

    Jul 3, 2012
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  3. kin

    kin Well-Known Member

    May 25, 2012
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    This is good!
     
  4. dougalicious

    dougalicious Member

    Jul 3, 2012
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    THANKS!

    I'm currently working on the uploading and downloading of maps at the moment. I should have it done in a couple of weeks... and then I have to wait 10days for it to get passed on the app store.

    :D
     
  5. drdreh

    drdreh Well-Known Member

    Jul 17, 2012
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    I will try this...
     
  6. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    Wow; this is screaming potential at the top of it's voice. I am somewhat confused by it but I look forward to learning.

    Watching with much interest.
     
  7. dougalicious

    dougalicious Member

    Jul 3, 2012
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    #7 dougalicious, Aug 16, 2012
    Last edited: Aug 16, 2012
    I must admit when i started to develop this idea i didnt have a story all i had was a desire to be able to create fps games with a touch device. And now as I develop [tesseract] it is starting to define its own identity.

    This is the first game I have made. And I guess at its core it is more a level editor than a game with enough in game assets that the player can create an environment and piece together a story.

    There is nothing new here there is no amazing tech or awesome weapons, Im hoping the difference will be YOU the creator. And with the ability to easily upload and download shared maps I hope people will embrace this.

    So I've had about 6k downloads and some great feedback which is helping refine the game. So please feel free to comment on my website or ask any questions.

    Or you can follow me on Facebook or twitter!

    CHEERS!!!!!
     
  8. dougalicious

    dougalicious Member

    Jul 3, 2012
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    #8 dougalicious, Aug 16, 2012
    Last edited: Aug 16, 2012
    Level editor screengrabs

    Touch and drag you finger on the white blocks to paint segments and create rooms
    [​IMG]

    Here you can select and cycle through what items you can put in your room
    [​IMG]
     
  9. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    I wouldn't tie myself in knots regarding the back story if I were in your shoes. What you have on your site adds a nice dash of flavour and that's just enough IMHO.

    An editor with a game attached is welcomed with open arms by me I can assure you, and many others I'm sure.
    I was never able to get my head around "real" editors but things like farcry, opflash (original, not the non BIS travesties) and ARMA provide hours of entertainment just via the ease of editing. It puts me in mind of the timesplitters editor and compliments don't come much better than that!

    It seems to me that what you have here has the potential to rival portal and it's test initiative.... without the build times..... and in my hands.

    Bold words for early days of course but I want to believe!
     
  10. dougalicious

    dougalicious Member

    Jul 3, 2012
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    @MetaGonzo

    If I can get even remotely close to the brilliance that is Portal I'd be stoked!!

    Also I really like you thinking "An editor with a game attached" I might have to use that as a catch phrase!

    I've played around with alot of editors, Unreal/Halo CE on PC/Farcry/Halo Forge. And they are awesome, but I can see why people have teams to create Mods. The editors are very in depth.

    I guess my editor in my mind is more for the non technical. Thats why there are some intentional limitations.

    The mobile touch interface was also a big part of it all. Once I'd done my first build over 12months ago (the day job and young family means it's taken me a while to get it this far) on my iPad I loved the feel of touching and creating rooms and corridors with one drag of my finger. And being able to do it on the move as well.

    There is still along way to go with where I want to get [tesseract] too, probably about another 12 months till I feel it will will be finished. I have released it VERY VERY early but I was too excited about it and I just wanted to share it with everyone.

    Anyways I'm glad you're enjoying it!!

    cheers
     
  11. dougalicious

    dougalicious Member

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  12. dougalicious

    dougalicious Member

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  13. Renaz

    Renaz Member

    Feb 12, 2012
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    Hi, do you plan to release it on iPhone/iPod touch ?
     
  14. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
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    a[V-O-I-D]
    Woah, looks awesome! Definitely gonna have to check this out later on today. =oD
     
  15. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    Please enable rotation. It's the annoying way round if you're using a smart case.

    Still loving it despite that. Now, that's a compliment.
     
  16. dougalicious

    dougalicious Member

    Jul 3, 2012
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    #16 dougalicious, Aug 25, 2012
    Last edited: Aug 25, 2012
    I'll be releasing a version for iPhone/iPod that will be playing only, so no level creator. You will only be able to search, download and play others creations.

    Yeah sorry about that, I have the same problem with my case. I got a chance today to change it so it will auto rotate, I had never thought about it until your post. That will be working in the next update.

    And thanks to everyone for their feedback. I guess because I'm a 1dev (1 man development team) I only work on the things that I think are high priority. And these are usually pretty big things that take a few days/weeks to figure out and code up.

    But with everyones feedback some things that are annoying to you - might be really easy and quick fixes from me. Which means I can listen to everyone and hopefully make the right changes/choices to make a good game.
     
  17. dougalicious

    dougalicious Member

    Jul 3, 2012
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    I've just submitted update 0.0.4 to the app store. Hopefully it will go through in about 5 days. And this is a big update, uploading and downloading KONSTRUCTs is working!!!
     
  18. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
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    Download this one.. looks very promissing.
    Good luck with the progress, and i will drop some feedback / issues for ya (if I run into any) :)
     
  19. Omnias

    Omnias Active Member

    Aug 25, 2012
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    Texas
    Has potential

    Interesting demo game, but level 2 was so frustrating because of semi responsive jump controls with inconsistent jump distances. Also, a control scheme similar to warm gun would be nice if this becomes a fps with vs bots or people, and the modern combat control to auto jump when selected could save a lot of frustration if jump isn't fixed. Otherwise it is pretty decent, but hold objects is a bit awkward too.
     
  20. dougalicious

    dougalicious Member

    Jul 3, 2012
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    Thanks for the feedback :)

    The inconsistent jump distances is intentional. The I've made the controls like dual stick analogue sticks. so there is a varying degree of speed. I realise its a bit strange on iPad, but I didn't just want just walk or run speed and nothing in between.

    Sorry if it causes any grief...

    here is another screen grab in the meantime
    [​IMG]
     

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