Can someone please post a link? Makers of Bloons TD $2.99 Fortress: Destroyer Ninja Kiwi Build the biggest, most blisteringly powerful battleship fleet imaginable, then fight back against the tyrannical Blackw… Free Buy Now Watch Media DetailsBuild the biggest, most blisteringly powerful battleship fleet imaginable, then fight back against the tyrannical Blackwater navy in this hard-hitting action-RPG from the makers of Bloons TD 5. CRAFT YOUR SHIP Choose one of 3 ship classes, fill multiple gun slots with powerful weapons, and add Modules to get new abilities. Take your custom ship build into one of 15 missions, and unleash pure havoc as you target your weapons, ram enemies to bits, and trigger ocean boiling special abilities. Earn resources and precious Blueprints with each victory, upgrade your ship, and build a fleet of up to 15 ships to wrest command of the seas away from your relentless enemy. FAST AND FURIOUS Forget about slow ship simulations you've seen before - this is smooth, one-touch driving with the ability to dodge incoming fire, auto-target enemies, and line up nitro boosts for awesome ram combos. CRUSH YOUR ENEMIES Blackwater isn't going down without a fight - you'll face dozens of vicious enemies who can form a variety of deadly attack groups. Navigate past enemy turrets and fortifications to crush enemy-spawning factories. Then face off against huge armored boss ships that use every ounce of their firepower and their signature special attacks to send you to a watery grave. BUILD YOUR FLEET 15 different ship types, 16 Bridges, 100+ weapons, and 75+ modules allow you to craft an incredible array of powerful ships. Use Fleet Squadron to call in two of your other ships to tackle tough objectives, or send other ships off on timed missions to come back with critical resources to help you grow even stronger. YOUR MISSION, IN A GRIM NEW WORLD In 2063, vast ice shelves in western Antarctica broke free, crushing coastal cities beneath cataclysmic waves, overwhelming nuclear failsafes, and plunging the world into disease, mutation, economic collapse, and regional conflict. Governments crumbled, and in 2065, Aiden Black, head of the world's largest naval military contractor, Blackwater Enterprises, unleashed his stockpiled fleets and seized control of the seas. You are a captain in the New Coastal Alliance, a coalition of surviving national and private fleets held together by the need to confront Blackwater. You must arm your ship, collect valuable Blueprints to build your strength, and assemble a fleet of warships mighty enough to challenge Blackwater and allow our world to rebuild. Download and play now, Captain - your fleet awaits! -------------------- Requirements: Requires iOS 8 or later, iPhone 5 and iPod Touch 5 or later, iPad mini 2 or later, and iPad 3 or later. Single player offline play is supported, but for best experience, progress protection, and support, an internet connection is required to register your game data (player is financially responsible for internet, carrier, data, device, and other services). A Note on Stores and In-App Purchases: As a paid game, the economy and Blueprint loot systems are balanced so that you do not need to use any store purchases in order to have fun and be successful. For this reason we have provided the option for you to dismiss the Store entirely - you can play as if the store didn't exist by selecting "Never" for the appearance setting. If, however, you want a chance to get Blueprints or resources faster, you can choose for Salty to visit your headquarters from time to time. We're using this unconventional approach to the Store because we understand different players want different things, so please use the settings that suit you best, and feel free to give us feedback at [email protected]. Salty's Store does contain in-app purchases. Beyond setting the Store to "Never" appear, you can also disable in-app purchases in your device's settings. Information Seller:Ninja Kiwi Genre:Action, Role Playing Release:Dec 08, 2015 Updated:Dec 08, 2015 Version:1.0 Size:239.7 MB TouchArcade Rating:Unrated User Rating: (9) Your Rating:unrated Compatibility:HD Universal NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #2 NOEN, Dec 10, 2015 Just picked this one up. I'll leave impressions later Mr. Charley Well-Known Member Sep 6, 2008 2,628 38 38 #3 Mr. Charley, Dec 10, 2015 Please do. This one looks interesting Ayjona Well-Known Member Sep 8, 2009 3,295 21 38 Freelance journalist and writer, amateur musician Stockholm, Sweden #4 Ayjona, Dec 10, 2015 I'd also like to know how it plays. Nice IAP/in-game store principle! hellscaretaker Well-Known Member May 27, 2012 1,098 6 38 Im a youtube gamer/streamer https://www.youtube.com/user/touchgameplay #5 hellscaretaker, Dec 10, 2015 Last edited: Dec 10, 2015 Subscribe to the TouchArcade YouTube channel What is going to kill this game, the grinding or leveling up of your ships so you can unlock the next level and that is there i guess due to being only 15 levels. Its the same thing happens in the side missions over and over again, what would be nice if your weapons could auto target as after a while the having to tap tap tap to lock on to a target does start to make the things sore fingers NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #6 NOEN, Dec 10, 2015 I'll fire it up in a minute here. I don't mind grinding in some games, so I'll try not to be biased. Rain1dog Well-Known Member Jul 31, 2010 870 0 16 #7 Rain1dog, Dec 10, 2015 I have longed for a proper battleship game( LOVE Iowa class dreadknaughts), and a ball turret Flying Fortress game. NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #8 NOEN, Dec 11, 2015 Ok. I'm still VERY early into the game, but just wanted to leave my opinion on the game. It's been a long day with all these new releases, so I haven't had a chance to really dig into this yet, but so far I'm really liking it. I played a little on my iPhone 6 and on my iPad Air 2 and iCloud works great. It's a little easier to play on the iPhone because your tapping different enemies to shoot at, but it looks way cooler on the iPad. Plus, there's a lot of things to upgrade and things are always easier to read and tap with the larger screen. As far as gameplay goes, I'm really liking it. I like how it's a little more faster paced than most battleship games. It almost makes it like a shmup in some ways. One thing I will say is like HCT said, the game can get a little grindy, but for me, I kind of like that part of games. One thing I worry a little about is that it plays a little like F2P games. There is only one currency (atm), but there are blueprints and parts to collect in order to upgrade and some weapons are random pickups, so it's not a straight forward "premium" game. It looks like there won't be any trouble getting any of these things, but it's definitely something to think about if your totally against that stuff. I haven't come across any timers or schenanigans like that, but still. It just looks like one of those games that could easily go F2P if it didn't sell well. With that being said, so far I'm COMPLETELY happy with my purchase. It's honestly a really cool game. Like I said, I'm still really early in the game. I can leave some more in depth impressions tomorrow after I play some more if anybody really wants them, but if what I said doesn't bother you, by all means, pick it up. It's honestly a really good game so far. Ninja Kiwi doesn't disappoint very often, so i have some higher hopes for this game. If I made you even more on the fence, I'm sorry. Haha. polmanteer New Member Jun 22, 2011 4 0 0 #9 polmanteer, Dec 11, 2015 Grind etc Hear you, Hellscaretaker, and really appreciate you and the other posters taking a look. We're big believers in frequent updates at Ninja Kiwi, so there is tons of content in the pipe, and clearly we're thinking about multiplayer once we have player feedback about which builds are preferred, underpowered, and well kept secrets. It's a delicate balance with development these days - we don't want to overbuild the game in the wrong direction, so we wanted to start with this baseline, get feedback, and keep building from there. Grind in our minds is mitigated by purpose - more variety in levels, event systems that change up the rules, new ships and weapons, varied leaderboards. Keep giving us feedback and we'll tune the hell out of this, even more than the months we've already spent with a fully playable game. Again, thanks for giving it a shot, means tons to us. - Scott Walker, head of production and operations at NK Rain1dog Well-Known Member Jul 31, 2010 870 0 16 #10 Rain1dog, Dec 11, 2015 First 3o minutes have been pretty dam fun. I love all the upgrades and combinations of weapons and armor. This game has huge potential. Samurix16 Well-Known Member Mar 26, 2013 185 1 18 Male USA #11 Samurix16, Dec 11, 2015 good review might pick it up, love ninja kiwi games RinoaHeartily Well-Known Member Dec 12, 2010 1,715 10 38 #12 RinoaHeartily, Dec 11, 2015 Are there monkeys in this game? I love monkeys lonestarcarper Active Member Nov 27, 2015 25 0 0 #13 lonestarcarper, Dec 11, 2015 Last edited: Dec 11, 2015 This looks fantastic - picking it up now RinoaHeartily Well-Known Member Dec 12, 2010 1,715 10 38 #14 RinoaHeartily, Dec 11, 2015 A corvette is easier to play the agility certainly helps a lot nevzat666 Well-Known Member Jul 9, 2014 53 0 0 #15 nevzat666, Dec 11, 2015 Did anyone else have real difficulty understanding this guy? Can't tell if it's a joke video sounds like gibberish and I'm british hellscaretaker Well-Known Member May 27, 2012 1,098 6 38 Im a youtube gamer/streamer https://www.youtube.com/user/touchgameplay #16 hellscaretaker, Dec 11, 2015 Noted your feedback LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #17 LordShad0wz, Dec 11, 2015 Honestly, no. I didn't. I had to up the volume but I appreciated the gameplay video and I had no trouble understanding him at all. And I'm an American. Billy LordShad0wz Well-Known Member Nov 19, 2014 4,280 1 38 #18 LordShad0wz, Dec 11, 2015 So in the description it does say auto target your enemies. Does that ability come later? I can see myself going nuts trying to maneuver and target at the sametime. It would be best if it auto targets but if I want to change the target by tapping then it would change. That way I could concentrate on maneuvering. Billy hunkyducky1 Well-Known Member Aug 9, 2013 140 0 0 #19 hunkyducky1, Dec 12, 2015 Really enjoying this game. Just hoping for more levels and maybe a survival/ endless mode. That would be great. Good work ninjakiwi ! Solarclipse Well-Known Member Jul 30, 2012 879 64 28 #20 Solarclipse, Dec 12, 2015 Last edited: Dec 13, 2015 I've played this game maybe 6 hours and have been enjoying it a lot! The controls are great, although I occasionally have some trouble being stuck in a corner somewhere for a second or two. The only gripe is the experience to level up is a real grind. Any suggestions? I guess the hot zones are more for resources unless a boss is there... I like the modularity of thingswhat you build for one boat might be useful on another, and you can upgrade hulls so that the ship you leveled up earlier is still relevant. The amount of resources you getI just hope this goes up...right now I'm at level 10 and it seems to take a long time! Anyone at level 20 plus that can say what fleet missions give? Or the higher level normal missions? (You must log in or sign up to post here.) Show Ignored Content Page 1 of 3 1 2 3 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Subscribe to the TouchArcade YouTube channel What is going to kill this game, the grinding or leveling up of your ships so you can unlock the next level and that is there i guess due to being only 15 levels. Its the same thing happens in the side missions over and over again, what would be nice if your weapons could auto target as after a while the having to tap tap tap to lock on to a target does start to make the things sore fingers
I have longed for a proper battleship game( LOVE Iowa class dreadknaughts), and a ball turret Flying Fortress game.
Ok. I'm still VERY early into the game, but just wanted to leave my opinion on the game. It's been a long day with all these new releases, so I haven't had a chance to really dig into this yet, but so far I'm really liking it. I played a little on my iPhone 6 and on my iPad Air 2 and iCloud works great. It's a little easier to play on the iPhone because your tapping different enemies to shoot at, but it looks way cooler on the iPad. Plus, there's a lot of things to upgrade and things are always easier to read and tap with the larger screen. As far as gameplay goes, I'm really liking it. I like how it's a little more faster paced than most battleship games. It almost makes it like a shmup in some ways. One thing I will say is like HCT said, the game can get a little grindy, but for me, I kind of like that part of games. One thing I worry a little about is that it plays a little like F2P games. There is only one currency (atm), but there are blueprints and parts to collect in order to upgrade and some weapons are random pickups, so it's not a straight forward "premium" game. It looks like there won't be any trouble getting any of these things, but it's definitely something to think about if your totally against that stuff. I haven't come across any timers or schenanigans like that, but still. It just looks like one of those games that could easily go F2P if it didn't sell well. With that being said, so far I'm COMPLETELY happy with my purchase. It's honestly a really cool game. Like I said, I'm still really early in the game. I can leave some more in depth impressions tomorrow after I play some more if anybody really wants them, but if what I said doesn't bother you, by all means, pick it up. It's honestly a really good game so far. Ninja Kiwi doesn't disappoint very often, so i have some higher hopes for this game. If I made you even more on the fence, I'm sorry. Haha.
Grind etc Hear you, Hellscaretaker, and really appreciate you and the other posters taking a look. We're big believers in frequent updates at Ninja Kiwi, so there is tons of content in the pipe, and clearly we're thinking about multiplayer once we have player feedback about which builds are preferred, underpowered, and well kept secrets. It's a delicate balance with development these days - we don't want to overbuild the game in the wrong direction, so we wanted to start with this baseline, get feedback, and keep building from there. Grind in our minds is mitigated by purpose - more variety in levels, event systems that change up the rules, new ships and weapons, varied leaderboards. Keep giving us feedback and we'll tune the hell out of this, even more than the months we've already spent with a fully playable game. Again, thanks for giving it a shot, means tons to us. - Scott Walker, head of production and operations at NK
First 3o minutes have been pretty dam fun. I love all the upgrades and combinations of weapons and armor. This game has huge potential.
Did anyone else have real difficulty understanding this guy? Can't tell if it's a joke video sounds like gibberish and I'm british
Honestly, no. I didn't. I had to up the volume but I appreciated the gameplay video and I had no trouble understanding him at all. And I'm an American. Billy
So in the description it does say auto target your enemies. Does that ability come later? I can see myself going nuts trying to maneuver and target at the sametime. It would be best if it auto targets but if I want to change the target by tapping then it would change. That way I could concentrate on maneuvering. Billy
Really enjoying this game. Just hoping for more levels and maybe a survival/ endless mode. That would be great. Good work ninjakiwi !
I've played this game maybe 6 hours and have been enjoying it a lot! The controls are great, although I occasionally have some trouble being stuck in a corner somewhere for a second or two. The only gripe is the experience to level up is a real grind. Any suggestions? I guess the hot zones are more for resources unless a boss is there... I like the modularity of thingswhat you build for one boat might be useful on another, and you can upgrade hulls so that the ship you leveled up earlier is still relevant. The amount of resources you getI just hope this goes up...right now I'm at level 10 and it seems to take a long time! Anyone at level 20 plus that can say what fleet missions give? Or the higher level normal missions?