Forgotten Memories - A psychological survival horror

Discussion in 'Upcoming iOS Games' started by kugi_igi, Dec 10, 2009.

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  1. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Strange,
    The video now appears to be Streamable @ 720p & 1080p... Darn Youtube! :rolleyes:
     
  2. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    The same effects runs on iPhone4S. With newer devices you have the choice to blow out your device with lot of fancy effects. :p
     
  3. Candykiller

    Candykiller Well-Known Member
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    Dec 15, 2010
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    YouTube always displays the crappy versions of a video first, and you have to wait a bit longer for the 720p and 1080p versions to render in the background.

    The blizzard effects look great btw!
     
  4. ip4weather

    ip4weather Well-Known Member

    Nov 13, 2012
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    hope you will update graphics to work on ipad mini 2?
     
  5. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    #4305 JBRUU, Oct 26, 2013
    Last edited: Oct 26, 2013
    Does the flashlight battery recharge on its own or do we have to find batteries?

    Not much. I'm just annoyed right now because I just bought it. I'm well over the recommended specs and it took me about 90 minutes of fiddling and googling just to get it playable.
     
  6. NIKEL

    NIKEL Active Member

    Oct 23, 2012
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    So, in case I missed, still no release date?
     
  7. Whiteplayer3d

    Whiteplayer3d Well-Known Member

    Dec 30, 2010
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    Please, can you tell me release date for Vita?
    Are there screenshots from Vita version? :)
     
  8. redribbon

    redribbon Well-Known Member

    Jun 11, 2010
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    entepreanur,programmer
    em...graphics looks superior than the whole vita games(except uncharted which is i think on par with).
    this game screaming for vita buttons and meant to be played (not nvidia :p ) on vita :D
     
  9. jujumafon

    jujumafon Well-Known Member

    Nov 1, 2012
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    Omfg o_O I asked for a short video showing outdoor exploration and, almost 7 min now :D thnx a lot Tato.
    The light effects are great, and the way the snow turns he into a snowman if she stand still is really nice too. Trees moves with the wind, me like that :B
    The only thing I missed is her footsteps sound when on the snow, is the same as when she's walking on solid ground, dunno if you guys gonna change it later though.
    Still, I cant believe it actually runs on a ipad man, cant wait to see, and thanks again :D
     
  10. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
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    This is going to be epic. And the fact we can have this possibly before the 15th is amazing. I can't wait for this game
     
  11. redribbon

    redribbon Well-Known Member

    Jun 11, 2010
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    november 3rd. my friend will buy one for me from korea(he's having a vacation there until nov 3rd). hmmm november 15th anddddd its going to be the longest weeks for me :p
     
  12. Gov

    Gov Well-Known Member

    Jun 24, 2013
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    Hurry up, when is this out?
     
  13. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    No, you have to find spots where the flashlight recharges, there's no batteries. Having batteries is really dangerous and hard to playtest cause once the player doesn't have any more batteries, he wont be able to see in the dark. Quite different from weapons (once you run out of bullets, you still have your melee weapons). Also, it's easier for us to design some specific combats/enemies encounters in the dark for example, on very large corridors, we know exactly when the players will run out of flashlight charge and so that's why there's no batteries but only recharge spots.
     
  14. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    I will announce the final release date as soon as the game is approved by Apple. :)
     
  15. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    It's already supported. :)
     
  16. JBRUU

    JBRUU Well-Known Member

    May 9, 2012
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    Ah, so a bit like the stasis mechanic in Dead Space.
     
  17. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #4317 tatoforever, Oct 28, 2013
    Last edited: Oct 28, 2013
    Sort-of Yeah,
    Like the photo above (can also be seen in the darkness in case you run out of flashlight power).
     

    Attached Files:

  18. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
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    Service advisor for Honda
    NYC, New York. USA
    This is the first time in the 4 years I've been following this game where I actually feel like the release is soon to come.
     
  19. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #4319 tatoforever, Oct 28, 2013
    Last edited: Oct 28, 2013
    Someone asked me for in-game screenshots of the main character (due to the fact that Youtube videos where badly compressed). So here are few shots from the iPad2 (notice the light scattering all over the skin):
     

    Attached Files:

  20. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    Guarantee a solid 24fps on mid-range devices (iPhone4S, iPad2, iPadMini, iTouch5) and a min of 45fps (or more) on high end mobile devices. Still, the graphics techniques I've implemented are unusual some of them are funky and hacky (like for example my fake Normal Mapping algorithm). Passes reduction, avoid heavy mathematical operations, simplified and/or approximated algorithms to make them run fast. Also, it takes a hell of a lot of tweaks and optimizations. :D
    Make such effects on a computer is an easy cake, make the same effect looks the same and run fast on a mobile device it's a huge challenge. Look at people faces when they drop their jaws = priceless! ^^
     

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