Thank you for the clarification. If you were to put a percentage, is it like 50% complete, 80% or 90%,95%? When do you plan to start QA testing? Perhaps you already have some early feedbacks from QA? Plans to release some trailer, etc? A lot of questions but I've been looking forward for this game!
Game completion is about 80-90% (including polish/refinements). Hard to tell, but we are almost there. We often release images and videos over here. The final trailer will be revealed early this summer but we plans on release other gameplay videos before that. As for the QA testing we already got a private list of testers from TA but if we ever need more, I'll post it over here so try to keep an eye on this thread just in case. Warm regards,
An other room, still WIP (reflective, bumped materials and scene particles are being setup) but it gives you a minimal idea of what it'll looks like. More stuff soon. Enjoy!
We are currently using standard compressed textures and substance textures. But anything that could gives better looking textures cheaply (rendering wise) it's worth looking. Though, if it fits our workflow we can make use of it in future updates (FM game features and even workflow are now locked).
looking great now, its the little touches that really help sell it, ie physical geometry for the lose tiles. She does seem to spend a lot of time hanging around mens bathrooms though
It's a universe where woman are prominent! Probably the reason she hangs a lot on mens rooms... JK ^^
Those pics look great. Yeah she does spend an awful lot of time in the bathroom not sure if it's the men's though. Really digging the lighting. It's, like, wow. Never seen an iOS game with this level of lighting, plus the use of it to create an atmosphere. I hate it when you post these pics because it just makes me want the game sooner
isn't geotexturing only really better for complexed organic or sculpted models. not sure you would really see any benefits on a models in a mobile game. also i think normal making is not used for most objects. I may be thinking of the totally wrong thing do you mean geometric texturing? or texturing using geodesic distance fields
Tato, and gang, lets not forget to support 3 cubes in their upcoming game The Woods 2, the first one was great, the second should be even better... and Yes of course to purchase Forgotten Memories also.
I play any horror game (small all way up to AAA) so by default I'm be buying both of them. I guess he'll do the same.
Thanks. I think we should support any developer still going the premium root. It's good to know you care.