Universal Forget-Me-Not (by Nyarlu Labs)

Discussion in 'iPhone and iPad Games' started by metalcasket, Mar 22, 2011.

  1. hamster787

    hamster787 Well-Known Member

    Sep 1, 2010
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    i think an updates been submitted to fix the crash on 3.1.3 devices ;)
     
  2. hamster787

    hamster787 Well-Known Member

    Sep 1, 2010
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    just encountered a glitch where the key got stuck in a wall so i could not get it
    just a heads up ;)
     
  3. hamster787

    hamster787 Well-Known Member

    Sep 1, 2010
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    also with the flowers you have gathered could you unlock different looking squares that would be cool like say a yellow one or one with sunglasses anyway just a thought ;)
     
  4. nafkert

    nafkert Well-Known Member

    May 10, 2010
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    Another possible slight glitch.

    My last flower was in a little alcove in the wall, which had been covered by the enemies who excrete a trail of stuff you have to destroy. Couldn't turn to destroy it because the trail acted like an extension of the wall. I think I eventually destroyed it with a bomb or something, but in the absence of luck I would have been screwed.
     
  5. Andy C83

    Andy C83 Well-Known Member

    Oct 20, 2010
    3,630
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    Over the Rainbow
    #185 Andy C83, Mar 27, 2011
    Last edited: Mar 28, 2011
    Top score on Standard is 316,000. Gonna give survival a try. :)

    EDIT: Died immediately :eek:

    Then got a half respectable 61,000.
     
  6. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I quite like the fact the game requires a little bit of experimentation, retro games did that a lot. It added another level of fun into games that isn't seen anymore.
     
  7. Silent Rocco

    Silent Rocco Well-Known Member

    Nov 30, 2010
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    nonverbalist
    Berlin
    I play survival only. Since the high scores are still realistic there :)
    (Madgarden and Blake, I'm yealous ^^) Also, the survival sessions are short enough to play just another round, and another, and... damn addicting.
     
  8. nyarla

    nyarla Well-Known Member

    eek, that shouldn't happen! thanks for letting me know :)

    ah, that's a situation where wall grinding would come in handy. if you're charged up from grinding you can just bash through that goop stuff.


    yep as hamster787 said, it's been submitted. i still haven't heard anything from Apple.. will post here when i do.
     
  9. Grubjelly

    Grubjelly Well-Known Member

    Jun 19, 2009
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    Finally! 122,375 in survival mode for #2. It took many attempts both saturday and Sunday, but at least now I can manage the power-up without bursting very often.
     
  10. bluewomble88

    bluewomble88 Well-Known Member

    Nov 8, 2009
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    I have a suggestion - get rid of wall grinding and replace with powerups around the level to compensate. Just my thoughts.....
     
  11. Andy C83

    Andy C83 Well-Known Member

    Oct 20, 2010
    3,630
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    Over the Rainbow
    should be able to upload some scores today so look for Andy C83 to come flying up the leaderboards ;)
     
  12. Silent Rocco

    Silent Rocco Well-Known Member

    Nov 30, 2010
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    nonverbalist
    Berlin
    Why? The grinding makes a huge part of the fun. It was fantastic exploring it (forgot to read the instructions) and it's great practicing to get better and better.
     
  13. hamster787

    hamster787 Well-Known Member

    Sep 1, 2010
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    i don't know if it should be taken out but i don't get it fun game though ;)
     
  14. nyarla

    nyarla Well-Known Member

    Nah, wall grinding is cool! It's one of the main mechanics! :p
    My brain keeps doing wall grinds as I'm going to sleep if I play FMN before bed now...

    You almost never have to do it though.. it's just an extra layer of gameplay, so don't worry too much if you don't get it. Perhaps it'll click after awhile. Sorry if I haven't managed to explain how to do it properly, it seems quite hard to put into words...
     
  15. Slothy

    Slothy Well-Known Member

    Jan 8, 2010
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    Wall grinding adds an extra skill element to the gameplay. Easy to do, but difficult to master. Almost like drifting in a racing game, or strafing in a FPS. I love it, and think it adds alot to the gameplay.

    So many moments where I was inches away from a group of enemies, just as I was close to an over-grind, and I blew up just before I touched them. It was a rush. Just my two cents.
     
  16. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    I'm not sure strafing in an FPS is particularly difficult to master. It'd be more difficult playing the game without it :)
     
  17. Contraz

    Contraz Member

    Dec 9, 2010
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    I'm assuming he means games like CS/CSS, where it is a lot harder to properly strafe shoot than in COD games etc.

    On-topic: Fun game! Trying to get the hang of grinding myself and learning all the enemies while improving my highscore ;)
     
  18. jak56

    jak56 Well-Known Member

    damnit when will this bugfix come? it's been over two days! ARHHH!!!!!!! :(

    lol
     
  19. bluewomble88

    bluewomble88 Well-Known Member

    Nov 8, 2009
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    I'm really struggling to kill the red and blue squares, those suckers are tough!
     
  20. Slothy

    Slothy Well-Known Member

    Jan 8, 2010
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    yeah, that's what I meant :)
     

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