Universal Footy Golf (By Donut Games)

Discussion in 'iPhone and iPad Games' started by DonutGames, Apr 12, 2017.

  1. Cowboy.Henk

    Cowboy.Henk Well-Known Member

    Oct 13, 2012
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    #361 Cowboy.Henk, Jun 12, 2017
    Last edited: Jun 12, 2017
    Wow, I wish I had a golf ball too...# I struggle here with glue and bowling.... :(

    PS: welcome to the club! ;)
     
  2. Phantom X

    Phantom X Well-Known Member

    Aug 8, 2009
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    Whoops, ping pong of course ;) And thanks!
     
  3. Dennis

    Dennis Well-Known Member

    Phantom X? :D
     
  4. Phantom X

    Phantom X Well-Known Member

    Aug 8, 2009
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    Wrong nook actually... finally got this one with ping pong ball.
     
  5. Cowboy.Henk

    Cowboy.Henk Well-Known Member

    Oct 13, 2012
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    Congrats Phantom, looking forward to some more of your magic in the new levels!
     
  6. Matt33

    Matt33 Well-Known Member

    Jan 1, 2010
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    Omg. I failed to notice that before replying. It's the next crack to the right. And it hits from there directly to the middle bottom rock. I'm so sorry everyone.
     
  7. cy@n

    cy@n Well-Known Member

    Feb 1, 2011
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    #367 cy@n, Jun 14, 2017
    Last edited: Jun 14, 2017
    I've asked 3(!) times after your reply about this one:

    http://forums.toucharcade.com/showpost.php?p=4012607&postcount=289

    http://forums.toucharcade.com/showpost.php?p=4013029&postcount=294

    http://forums.toucharcade.com/showpost.php?p=4013391&postcount=298

    So I cannot believe you didn't notice anything until now...
     
  8. Matt33

    Matt33 Well-Known Member

    Jan 1, 2010
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    I know, I looked at your path photo too. I think my brain already accepted it to be true, and didn't question it upon a second look. It took reading Phantom's comment to snap out of it.

    Intentionally misleading you wouldn't be very wise, as someone would eventually and has pointed it out. It would serve no other purpose than being mean. There was no malicious intent, but an honest mistake. I feel awful about wasting your time. I don't know what else to say :(
     
  9. Cowboy.Henk

    Cowboy.Henk Well-Known Member

    Oct 13, 2012
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    No worries Matt, let's just be open about our finds and help eachother to squeeze out the extra points.
     
  10. DonutGames

    DonutGames Well-Known Member
    Patreon Indie

    Jul 12, 2009
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    v1.02

    The latest version has been beta tested, uploaded and sent to Apple for review.
     
  11. cy@n

    cy@n Well-Known Member

    Feb 1, 2011
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    ... and already almost maxed out ...
     
  12. DonutGames

    DonutGames Well-Known Member
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    Jul 12, 2009
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    #372 DonutGames, Jun 15, 2017
    Last edited: Jun 15, 2017
    Yeah, I needed a bigger group of beta testers for this particular build. Not only for the new "best path" feature and extra caution in connection with having to catch and cap cheated scores, but large parts of our engine had to be rebuilt as well. Just to mention one silly thing, level support was previously limited to 100 levels max per game mode. This was actually an old limitation from the time we built our first apps for the iPhone 3G to save precious memory! :D
    Ever wondered why we split Cat Physics into two packs after exceeding 100 levels? ;) Well, I didn't want to go that route again now that we have plans on adding several more worlds to Footy Golf.

    Anyway, we bumped into an unusual amount of issues on this update because of the reconstructions, so I'm glad I took the extra step of inviting external beta testers. This was actually the first time in Donut's history that we used external testers. :)
    The obvious downside was, like you said, that they got a head start on the new levels.

    But now that all important reconstructions finally are built, tested, tweaked and done, I can hopefully go back to working with normal bite-sized level updates for the next couple of updates.

    Hope you all will enjoy the new world and features once it hits the App Store.
     
  13. Dennis

    Dennis Well-Known Member

    Can't wait! :)
     
  14. Cowboy.Henk

    Cowboy.Henk Well-Known Member

    Oct 13, 2012
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    I did some beta testing for the new version together with Krolis. I really like the newly introduced features. They make for better gameplay. And no worries Cy@n, you guys will catch up soon...
     
  15. krolis

    krolis Well-Known Member

    Jun 20, 2011
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    Lausanne, Suisse
    Thanks for the historical opportunity!
    From my side, I don't plan to "claim" any top scores in the sheet, that would be unfair. I'm also not a "top" player in this game since I have many not maxed out levels in world 1-5. So there is no danger for the ladder.
    I'm also glad to have found couple of nuisances that were quickly fixed.
    100 levels tops for old games?.. So we should expect some old titles to be updated not only for compatibility with (whatever it is in iOS xi), but also for new levels, hopefully!
     
  16. DonutGames

    DonutGames Well-Known Member
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    Jul 12, 2009
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    v1.02 is released

    Approved by Apple. Should be out in the App Store in the next few hours. :)
     
  17. Cowboy.Henk

    Cowboy.Henk Well-Known Member

    Oct 13, 2012
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    Got it!!!
     
  18. Pappnase

    Pappnase Well-Known Member

    Jul 29, 2010
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    Schlaaand!
    Cool levels, thank you, DG.

    First time for years I make it early enough to hold a few high scores! (Thanks to the beta testers for modesty)
     
  19. Dennis

    Dennis Well-Known Member

    Three times dito!
     
  20. cy@n

    cy@n Well-Known Member

    Feb 1, 2011
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    Awesome Update!
    Thank you, Donut Games!!!!
     

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