You can see the pass attempts/completions/yardage after a game...? You have to scroll down the little box that gives you the stats like Avg yards per play and you will see it there
With all the special moves that the computer has on-hand, does the upgrade to silver offensive linemen help at all? Trying to prioritize my upgrades between them and CB/DL.
Some good bugs and suggestions in here. We will have to circle back to these after we finalize Online Multiplayer update build, which will be coming soon. Super excited about playing Online!!!!
Photo of day This is how you make touchdown. The Royal style by let your opponent players carry you to end zone. too bad it was my players the one carrying. PS: This was originally reported by Darkstrider on page 73
MMarzola: I'm not sure if this has been discussed before but I think users should have the ability to purchase "power skills" for inidividual players. That would be awesome and would make each team more unique and would ensure that no 2 players are alike. It could go something like this: Instead of having just the option to buy new silver players for $6,000 coins, we could buy a power skill such as "super speed"","the bull" skill, the "transport" skill, or the "bomb dropper" skill, the "super punch" skill, or any other power skill available and add them to any player we like for the price of let's say $4,000 coins per transaction. That would help us customize our teams further and help us further establish and build on our playing styles. Also if you guys could allow us more customization options on the team uniform page such as the ability to pick the color for the shoes, gloves, and socks. That would be awesome.
Go OL, cause even if they're not using theyre "Perks" or "Powerups" they will be clobbering your bronze players, even a second or two make a major difference in gameplay (edit: Beware because I believe the Run Games team will be adding new OL to the Draft instead of the only ones available aka the "Career OL" 2,500 each)
I found a decent sized bug in the game. Apparently you can fumble it after you score a touchdown (that's happened to me once before and it gave them the ball and i got the td but no pat). However, this time the ball went out of bounds and froze the whole game. Really like the game so far and can't wait for online multiplayer though. EDIT: Apparently this bug's fixed by pausing/resuming the game, as it then let me select my running back again and get the ball unfreezing the game. However it then gave me the ball back on top of the six points.... and on that drive it fumbled AGAIN in the end zone, which freezed and then was fixed the same way...
How to control kicker after kickoff? How come my kicker cannot be controlled? I though Bronze kicker is not controllable, so I just bough/drafted Career K and still cannot move him other than dive after kickoff. Thanks for your help in advance.
49ers?? My team is the Seahawks. I guess we are mortal enemies... lol Though I find it hard to believe you haven't lost a single game. I'm guessing you quit before the loses? No shame in admitting that. I did that early on when I was trying to figure out how to use the controls.
If anyone's curious, the two 6000 coin silver QBs (Pocket Protector and Captain) both max out at level 5. Level 5 stats: Code: PP Captain Health: [B]160[/B] 150 Speed: [B]34[/B] 32 Ball grip: [B]62[/B] 56 Throw distance: 75 75 Throw speed: 51 [B]60[/B] Throw accuracy: 65 [B]75[/B] Throw spiral: 50 [B]56[/B] They both sell for 1050 coins at level 5.
Anyone happen to try the update yet? I don't want to first MMarzola, do you have any idea yet of new single player modes? The current ones were nice, but kind of short with not much lasting power. The sudden death is cool, butvreally just a way to grind quick coins. I realize your working hard on multiplayer and I hope that turms out great, but I really think the game needs a really good single player mode that does not "end". You know somewhere to test out all of our new players. I posted this earlier, but I'll repeat it. 2 ideas for new single player modes; 1- Season mode, a la Tecmo Super Bowl. With stats and everything. 2 - Survivor mode! I really think this would fit the game great and it may not be that difficult to add. You would keep playing better and better teams (100K, 200K, 300K, et...)until you lose. Each team providing more coins as a prize. How many can you win in a row would be the goal. Eventually you get to the all black card team and die. Mayne even a GC leaderboard to compare against other players.
This is my number one wish for the game, would love a franchise mode with seasons and play-offs. Maybe even add a draft during the off-season.
Yep, need sustainable/want to play again single player content that poses a challenge. Not sure about the in season draft though, we already have a mechanism for obtaining players. Also not really sure how season mode would work. What teams would be in my season? One users team will vary in skill greatly from another. I guess it would have to generate on the fly based on how good each usrs team is. I really think the survivor mode would be beast as all teams would be able to play and see how far the can get. It would great if it was endless somehow. And now that I think about, endless runners and high score games are the staple of iOS gaming.
I have the pocket protector and he's honestly a great QB in my opinion, his perks to protect him are what make him good, and to be honest, I think ball grip for a QB isnt as relevant as his passing attributes; what's your take?