Universal Football Heroes 2015 (by Run Games)

Discussion in 'iPhone and iPad Games' started by TouchArcade Bot, Nov 7, 2013.

  1. blastedw0lf4

    blastedw0lf4 Active Member

    Jul 27, 2010
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    just to clarify.. update this thursday or friday coming up right???

    I seriously cannot wait for online multiplayer anymore...

    my hands are shaking I want it so bad lol
     
  2. yaboyrasp

    yaboyrasp Well-Known Member

    Jul 3, 2013
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    I found that all you need is a good rb and a 1 or 2 good dl
     
  3. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Game Developer
    Los Angeles
    The update has not been submitted yet, but we plan on doing so soon.

    Just to set expectations appropriately, the upcoming update will be focused on stability and bug fixes, cross platform play, account bugs, tuning and tweaks and new single player modes and content.

    Unfortunately, multiplayer has been pushed to the next update :( This makes me very sad, but we are a small studio and we are supporting nearly a million players worldwide, so we have to focus. Adding multiplayer is the thing I want the most. It is the reason why I built this game, but our coding resources are currently stretched incredible thin. Please be patient with us and know that we are working as hard and fast as we can.

    Thank you
     
  4. wilef

    wilef Well-Known Member

    Jan 8, 2009
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    A way to call time-outs would be nice for when the clock keeps ticking while you wait until you can call a play.

    Also, not sure if this bug has been mentioned, but if you pause the game during a kickoff, you will not be able to move any players during the play.
     
  5. Rmanluther

    Rmanluther Well-Known Member

    Nov 22, 2012
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    #485 Rmanluther, Nov 24, 2013
    Last edited: Nov 24, 2013
    Is it a bug when your level 5 player's value ($) becomes smaller compared to when they were at level 4?
     
  6. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
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    Great! That's what I want as multiplayer isn't that important to me.
     
  7. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Game Developer
    Los Angeles
    We must fix this Kickoff bug immediately!

    We have plans to implement Time Outs in an upcoming update. Most of the work is already done, we just need to do lots of testing and polish on the feature.
     
  8. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Los Angeles
    Ahh.. Yes, I forgot about this one. Will check on this today. Thanks for the reminder.
     
  9. NateBurroughs

    NateBurroughs New Member

    Nov 23, 2013
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    free agent draft

    Can someone tell me what the deal is with the free agent draft??? I only see either Mr. Spiral OR Dragon Master - it's been this way for nearly a week now. Also I haven't seen gold players available for purchase, with coins or $...possibly ever. I have nearly all silver players...I love the game but it looks like quitting time...? no new players, cups complete, can't seem to access multiplayer. it's a shame...am I missing something or is this it?
     
  10. blastedw0lf4

    blastedw0lf4 Active Member

    Jul 27, 2010
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    ugh heartbreak ... I will b waiting patiently for online multiplayer.... than hopefully u guys make the single mode a little better in terms of coin payouts... no reason for me to play defiant again if all i get is 50 hero coins... I could beat on the kittens all day get the same payout and not risk a loss... hopefully you guys address that... and get online MP Going soon

    thanks!
     
  11. blastedw0lf4

    blastedw0lf4 Active Member

    Jul 27, 2010
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    its a bug.. there next update seems to be ready to address this issue, be patient.
     
  12. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Los Angeles
    Hey Nate, thanks for playing!

    Free Agents - there is a bug if your team value is over 500k the Free Agents will stop appearing. We have this fixed and this will be in the upcoming build.

    New Content - in the update we have new Cups and new single player modes :)

    Multiplayer - will be coming soon in a future update. The next update will focus on stability, bugs and new content
     
  13. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Game Developer
    Los Angeles
    Yeah I am heartbroken too. I want to play online multiplayer so much, I have this awesome team and no one in the office can compete with me :cool:
     
  14. Rmanluther

    Rmanluther Well-Known Member

    Nov 22, 2012
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    Do we have a date for the update Michael?
     
  15. Rmanluther

    Rmanluther Well-Known Member

    Nov 22, 2012
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    BTW the QB in the draft right now has the same pic as the FS. BOth silver players.
     
  16. MMarzola

    MMarzola Well-Known Member

    Sep 7, 2012
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    Game Developer
    Los Angeles
    Whoa! Can you send me a screenshot?
     
  17. Fumblez

    Fumblez Member

    Nov 18, 2013
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    Thank you MM and the rest for the info and patch note/updates, Ive stayed at the junior cup only beat n with over 144 matches done as I will do the rest of the levels as you smooth out the coin grind as I don't wanna pew pew the levels n miss out with my coin doubler :D, waiting happly for the new patch this week and forward to what yall are going to release with it
     
  18. Yes thanks, this is one of the few freemium sports games that I like to play. Wish there were more games like this one.
     
  19. wilef

    wilef Well-Known Member

    Jan 8, 2009
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    Can you comment on the fumbling issue? The game seems programmed to cause your team to fumble at a higher and higher rate the more difficult the opposing team is. This might make sense to a small extent (fumble 1% of the time against easy teams and 2% of the time for harder teams), but it seems much more drastic than that. I have fumbles every single time I play a harder team no matter the skill level of the player who fumbles it.
     
  20. wilef

    wilef Well-Known Member

    Jan 8, 2009
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    Stallions is misspelled 'Stalions'.

    Sometimes the clock shows zero but there's apparently a fraction of a second left so the next kickoff is required, should probably be fixed.

    In the stats after the game, 'yards per play' should probably be restricted to 1 decimal place instead of 3.
     

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