Downloaded and bought the IAP. Well done again BScotch, it's a great fun game. I initially hated it, but persisted based on Quadropos, and was not disappointed.
The Reconverter causes you to consume no fuel for a short time. Your fuel bar will flash while it's up, so you can track the duration!
Really hope audio options are added in an update (I may have already mentioned that). Otherwise, this game is all that and a bag of chips.
Great game, happily buttered up. I did notice the butter up screen showed $2.99 but my Aussie dollars confirmation screen showed $3.78 ... or something ... I dunno I paid it anyway
What I like about this game is the way it always cooks up -some- kind of mission for your current flight no matter what. Keeps it interesting The game really only gets fun with the guns and the ability to attack so my only worry about this title is that some may try it... think it's only about mastering the wonky control... and then may give up on it before finding the real fun of the game. Not sure how the devs could resolve this... I know I was unconvinced until I saw a video that showed the offensive mayhem. But most that DL it on a whim won't ever see a video of the gameplay in its full glory. Hmmm.
yeah, Anotherkellydown and rbates both with 5001 m, I'm jealous. After yesterday luck with 3 black stars in a row I can't make it over 1500 m. Well, maybe it's not my day. But there's still a few items to max out, I'm not in a hurry. Anyway, congrats guys and now repeat the success, there's leaderboards just for how many times you beat the game
Too bad there isn't a score system outside of the distance, it would help with replayability. After escaping I don't have a whole lot of motivation to keep playing, I suppose we could compete on Best Duck Kills. A score could factor that in giving different points for different size ducks, worm kills, points for coins, remaining fuel/armor when escaping, number of power ups collected, etc. Edit: or an endless mode, that could work too.
I think a cool idea would be "prestige" bonuses (for lack of a better term) for getting to space. For example, first time would give you a permanent +1 starting shield, or +1 Worm Food. These would continue on each subsequent "prestige".
The space ducks can be taken out with your cannon (it auto fires) which can be upgraded to do more damage. The worms that come up from the ground can be killed by buying Worm Food with juice (earned from completing missions) or buy collecting them during a run.