Universal Flipon (by Plug-In Digital)

Discussion in 'iPhone and iPad Games' started by Brightsiderus, Jan 19, 2021.

  1. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    Deepest Circle, Hel
    Dude!
     
  2. Valryon

    Valryon Member

    May 12, 2017
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    Pixelnest Studio dev
    Again, thanks for all the love <3

    Soundtrack is made by the great Zander Noriega, who also did... Steredenn!
    I like how, if you play long enough, the main track goes from "puzzlish" to some good rock riffs.

    I'll try to make him upload the soundtrack somewhere.
     
    metalcasket likes this.
  3. metalcasket

    metalcasket Moderator
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    May 24, 2010
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    Deepest Circle, Hel
    I will never not want to play this in portrait on my phone, but I have ask...is there a way to either force the game (or make it an option?) to landscape orientation during boss fights/head-to-head battles? There's just something off about the UI when half the screen is upside-down, scaled down and partially obscured by the notch. I don't know if I'm the only one who feels that it's super distracting.

    Oh yeah, also worth mentioning that the notch partially obscures the victory/failure text.
     
  4. Defard

    Defard Well-Known Member

    May 25, 2011
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    Very polished game and normally would get a high rating from me.....however I cannot forgive the mandatory ‘puzzle levels’. This pretty much breaks the flow (and the game) in my opinion. Many will feel cheated when they get to levels that they cannot progress or hit a sudden wall.
    Please Mr Developer, tell me you are making these skippable in an update or I may have to give a negative review on iTunes.
     
  5. Anotherkellydown

    Anotherkellydown Moderator
    Staff Member Patreon Bronze

    Because of that one game mode? There are 3 other modes to play. Are you referring to the campaign or the challenge mode?

    For me, the meat of the game is in the score attack. I love this game. And the music is awesome!
     
  6. Defard

    Defard Well-Known Member

    May 25, 2011
    321
    15
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    UK
    Yes...it makes more sense to have the puzzles as a separate mode and not to sit in the campaign!
    For many, the core of any game is its campaign mode. The challenges in the campaign mode are good and are far more attractive than the score attack mode to me.
     
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  7. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    I personally like the variety, including the puzzle levels, in the campaign. But wouldn’t bother me if there was a skip level for people that don’t like them.
     
  8. Anotherkellydown

    Anotherkellydown Moderator
    Staff Member Patreon Bronze

    What’s New:

    Version 1.5.2

    BALANCING

    - Reworked Simplify power: now remove 1 color from the grid
    - Added more time and speed limit to levels 6-1 and 6-14

    BUGS

    - Fixed impossible level 7 challenges
    - Fixed font not loading properly on some characters
    - Fixed controls when moving right
    - Fixed objectives with no power

    FEATURES

    - Achievements

     
  9. Valryon

    Valryon Member

    May 12, 2017
    16
    17
    3
    Pixelnest Studio dev
    Hello,

    New update available on mobile, adding 20 new levels with a focus on move-limited puzzles. :)

    Have fun!
     
    Anotherkellydown likes this.

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