Hey guys, We are nearing completion on a highly visual game that utilizes quite a few large assets, both in size and resolution. I'm working on performance optimization at the moment for older devices, and am starting to split some of these assets up into smaller sprites to yield better frame rates. For iPad 2 and 3, things run great at a solid 60 FPS most of the time. I'm wondering if I could get some opinions on what gamers today expect in terms of performance for a first-gen iPad, though, as after some analysis, it's starting to look like things are going to be hanging out around 40-45 FPS. Thanks!