Duh! It lacked content, each "ramp" was the same except for a costume change. Should the new Finger Sling have different environments...maybe on level change? every 5 levels? Whatever it may be, it would add variety and challenge. I dunno about everyone else... I got bored once I got to level 10. I was done. I expected the same onward except a little more fast and furious.
+1 to that make every 5 or 10 levels a change of the theme and vary the gameplay a bit (not much, but a bit (for example the game goals ))
Epic Flail certainly is the most amusing title so far, though you'd better make darn sure you get the game mechanics spot-on, or you're just asking for it in the reviews (too easy for them to say "Epic Fail" for a bad review). How about title+theme loosely based on Wacky Wall Walkers? http://www.inthe80s.com/toys/wackywallwalkers.shtml Bob @ BH www.binaryhammer.com @BinaryHammer
I like 'Don't touch my balls'. Oh wait, nobody has said that yet. I think the mechanics of Finger Sling have some pretty good potential for reskinning. I just wish I could come up with something- I'll sit and think about it for a bit.
I'd say the biggest thing to change is your icon. It just looks kind of boring at the moment. Maybe you should start the description off with something else? Something to grab the consutmer's attention?
I think the Tether part has potential. TetherCat. TetherSquirrel. TetherBug. TetherPup. TetherBaby... damn, can't think of anything. Obviously I am sick, and I think flinging animals around is funny.
Tether Defense, Tethertastic!, Tether Frenzy, Let's Tether!, Tether Time!, Tether Blitz!, TouchSling, Tether Combat! Local Wifi/Bluetooth Mini-game: Sling Hockey! Coin toss to start, winner gets first sling shot. The goal? Sling to hit the marble (ball, or whatever) and attempt to score on your opponent! Just like the standard mechanic...however your struggle is to perfect your slinging aim...as your opponents goal moves side to side.. I dunno hehe, I'm not fantastic with names either...I suppose as far as a name, I'd keep it away from cornering the app into a single theme, ie: Tether Fu, or something. Keep it available for updates and such..
"Tether Heather and the Groovy Ghoulies" Some cute pre-teen goth fronting a(n imaginary) band made up of ghouls. And they rock...in her mind! You see, it's all her imagination. Everyone else sees her as a just girl with a wild imagination...and they'd be right! But in her head, all kinds of fun and hilarity ensues! Think Calvin & Hobbes as imagined by Tim Burton. Nice...if you guys don't make this, we will. Bob @ BH www.binaryhammer.com @BinaryHammer
Suggestions so far Ninja Theme with the name Finger Fu or Ninja Ball Animal theme with the name Animal Flicking Thether Think of more suggestions guys.
I really hope you guys leave an option to play the classic mode, because I really like that. Also as an Idea you could have cannon balls being fired at a treasure chest (middle ball) on a pirate ship (circle) with a pirate trying to block them all and send them flying! Anyway, if you use mine, no need to send a promo code, I already won one in your other contest. Thanks!
So I downloaded the lite version of the game. It was pretty good and has a lot of potential. I'd have to think more about a title, but I think visually there could be some tweaks. Right now it has sort of that bamboo look. Which to me doesn't seem to fit right. The visuals right now sort of have this sort of feel of serenity. I know people said they liked the Ninja-esque vibe ... just my opinion that it conjures up image of peace and calm. I'm also not too keen on the bamboo on top occluding the playfield. I know it is only around the edges. I think it would look better if you didn't have a disconnect visually with that occlusion. What if you change the feel to be more of a dirt type/blacktop playground. Sort of a last man standing vibe where you protect your white ball in the center ring. That ring could sort of have a chalk drawn line look. I'm not saying it literally has to have a dirt look. The other thing I think visually would have an impact is collision and other bits of eye candy. Those things are pretty simple to introduce and go a long way as far as that "ooohhh" factor. Also, maybe in your scoring add bonuses for the amount your white ball doesn't move. For your lite version, it may be good to allow them to get an upgrade to get a taste of power ... BTW is it just me or is there no concept of Pause in the game?