Not necessarily. Udon managed to make the animation and anatomy worse in their HD remake of Super Street Fighter 2 Turbo (and that was with tracing, even).
I think the operative phrase in my post was if done well. If it's done poorly, then clearly it would not be an improvement.
I'm not talking 3D with horrible voiceacting and a Dyluck dating mini game, I guess what I want is updated sprites, and update to how the multiplayer works, an leading on from this, to slightly tweak the magic. What I really want is for them to re-make the game from scratch and add in all the missing dialogue they had to cut moving it from a cd to a snes cartridge. But that's not happening eh? I guess FFT must be a good example of a remake done well, no-one seems to be really crying for the PSX version.
5 more days and I can play one of my favorite SRPG's of all time. I just really hope that SE doesn't charge more than $10 for this game.
How many original iDevice exclusive games are there that are worth $15? -None Point proven. I respect SQ for raising the bar. If they're successful, which I don't doubt, then we may see even bigger titles being ported.
Paying that much for ports (except if they are high quality like Crimson Gem Saga) is giving a developer money for almost no work. Paying more than for an original game (like Chaos Rings) is absolutely crazy.
I do agree that it's a little overpriced for a port, but there aren't any original games that are worth that much.
True. But with time, they'll come in my opinion. Devs are starting to take the platform more seriously.
Who knows when that'll be? Crimsongem Saga port wasn't that great in my opinion. Worth $10 at most, although it's a great game.
Its quality depens on what we compare it to. The game itself is a lot higher quality (as it is newer and closer to today's RPGs), than ports of old NES/SNES games. The port wasn't that high quality, but combined with a high quality game, it is overall a better experience. EDIT: Achy: I guess that time will come in max. a year. This platform is progressing very quickly.
Why does it nessecarily have to cost less if it's a port? Games aren't like food in that if they pass the sell by date the price should be marked down, fair enough when you take an ancient game, that wasn't great in the first place, like Altered Beast or something, that shouldn't be the original price; but something like this, an acclaimed remake of an acclaimed classic. I almost think it should cost more than the psp version. I mean it's going to have more functionality really, I can just play it anytime I have my phone, rather than having to specifically bring my psp.
It's quite simple for me. Developers work a LOT less on a port than on a new game, so they should sell it cheaper.
I agree with this. They save money in a lot of ways: 1) no physical media or shipping- instantaneous, digital distribution 2) almost no advertising since it is already a well-known game or brand 3) no new content required, just a port
+1 for this. Couldn't agree more. EDIT: btw, chaos rings is an original game and an exclusive title for the iOS and it's sold for $12.99 . So I think the rumour is just a rumour. If SE is any good with marketing, they'd know better than selling a port for a higher price than an original game.
If I may, I think most people here have become compulsive buyer since the introduction of iPhone / iPod Touch as a game device. So it's a safe bet that many will still buy it on day 1 no matter the price.