Nerfed difficulty for the whining losers who suck at the game. Obviously if they can't beat it it's too hard and should be adjusted until they can Most of the people who complained probably can't even come close to beating Classic mode on hard, and yet they think they should be able to beat Extended on hard? There was a reason they made it harder in the first place for 1.2.2, so the difficulty actually matched that of the original game, instead of just being a retread of Classic with two new more powerful towers, thus making it super easy. A strange secondary phenomenon is the notion that how far you can go in endless = how fun the game is. Like if you can't get to wave 1000 it's no fun. Is it just me or is going to level 1000 less fun then being challenged over 200 or 300 waves? Why spend hours and hours on nerfed waves that don't really do anything, that's not fun... oh right, people like seeing big numbers for their scores so high waves = fun.
I really suck at it. I cannot for the life of me get past classic. I lasted until 40 something levels but oh well. I gotta look at some pictures from people who are really good at it or look on youtube for better ways to set up.
Yes I saw it but I don't think you can do what that person did now since the update. I could be totally wrong. What he/she did was do two paths, the problem is, I do one path and I get wiped out. I did get smart though in having more rockets, I upgrade my rockets. I have never put the $70 thingies in there and don't even know what they do.
Hmm well that sucks. I haven't had to use the cheat yet. I still need to beat the third level on classic.
Candy the biggest trick is just to make sure you have strong upgraded towers for helicopters flying though the middle so reinforce that middle bigtime. Then just make two paths in a maze with the cheap $5 tower. Close off one end with a tower and force them to go that way. When you feel they might have a chance kill that one tower with the other pathway and then close off the current path near the end thus forcing them to loop all the way around again.
I laughed when I saw this update, I just thought, how many emails did they have to get to go to the trouble of making an update just to make it easier.
How exactly do you enable the fast forward button? I am playing extended on map 1 and I don't see it.
You got to play till round 75 for that particular map to unlock the fast forward.. I did unlock it at endless mode, not sure if you will unlock it in other mode though.
Once you reach wave 50 or 75. I forget which wave but I know it's a feature that makes itself available once you reach a certain wave. It is not just for endless, works on classic as well.
No, there should be new maps coming this month according to this article: http://toucharcade.com/2009/11/06/fieldrunners-goes-openfeint-gold-new-maps-coming-soon/ ----------------------------- EDIT: New Thread for the update : http://forums.toucharcade.com/showthread.php?t=39362 -----------------------------
FieldRunners (v1.5 - New Towers, maps, enemies) Fieldrunners Subatomic Studios, LLC OVERVIEW The invasion begins! Pint sized soldiers are storming your country - do you have what it takes to defeat them… $2.99 Buy Now Watch Media DetailsOVERVIEW The invasion begins! Pint sized soldiers are storming your country - do you have what it takes to defeat them? Customize your strategic defenses using a wide selection of powerful weapons. Control the battlefield with a vast array of tactics against countless waves of unique land and air invaders! Countless hours of entertainment and replayable challenges! Enjoy a growing experience through DLC maps! Do you have what it takes to stop the fieldrunners and rise to the top as the ultimate tower defense champion? KEY FEATURES • Retina display support for gorgeous artwork! • Addictive gameplay for hours of action! • Over 800 waves across 8 unique battlefields! • 11 devastating weapons for ultimate defenses! • Stunning visuals in a hyper detailed world! • Epic amounts of achievements! • Full Game Center integration! Experience the award winning tower defense game like never before thanks to full Retina display support! Stop the invading fieldrunners by creating mazes out of powerful weapons in this classic strategy game. Control the battlefield using limitless strategies and a diverse selection of upgrade-able towers! AWARDS • "Best Mobile Game Award!" 2009 IGF Mobile • "Excellence in Art Award!" 2009 IGF Mobile • #1 in “Top 10 Must Have Games” Gizmodo CRITICAL ACCLAIM • TIME Magazine - “Top 10 Video Games of 2008” • PC Magazine - "Must-Have iPhone Games" • EDGE Magazine - “Top 30 of 2008” • Boston Herald - “#3 iPhone Game of 2008” CONTACT SUBATOMIC STUDIOS • Twitter: @Fieldrunners • Facebook: facebook.com/fieldrunners • Web: subatomicstudios.com • Forums: subatomicstudios.com/forum • Email: info[at]subatomicstudios.com THANK YOU Everyone here at Subatomic Studios thanks you for playing our first game! Please rate Fieldrunners to show your support. Information Seller:Subatomic Studios, LLC Genre:Action, Strategy Release:Oct 05, 2008 Updated:Apr 11, 2018 Version:1.8.180368 Size:71.7 MB TouchArcade Rating:Unrated User Rating: (23) Your Rating:unrated Compatibility:HD Universal (You must log in or sign up to post here.) Show Ignored Content Page 17 of 30 < Prev 1 ← 15 16 17 18 19 → 30 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in