Universal Fallout Shelter by Bethesda Softworks LLC

Discussion in 'iPhone and iPad Games' started by Based Xatu, Jun 15, 2015.

  1. Amenbrother

    Amenbrother Well-Known Member

    Jun 24, 2011
    6,659
    7
    38
    What is the key to happiness? I have a bunch of stuff built but it keeps going down.
     
  2. The ages-old question.

    Stuff can't make you happy. :p
     
  3. IAP-king

    IAP-king Member

    Jul 15, 2013
    17
    0
    0
    Is this running well for anyone else who has a iPod 5th generation? It's frame rate is terrible and it constantly crashes for me, I was really starting to get into this aswell.
     
  4. SirHanet

    SirHanet Well-Known Member

    Aug 5, 2013
    563
    0
    0
    Halifax
    That device isn't supported. The dev tweeted about it.
     
  5. It doesn't even run well on an iPhone 5.
     
  6. Based Xatu

    Based Xatu Well-Known Member

    Aug 27, 2013
    1,937
    0
    0
    Will a mod please delete all this spam that has nothing to do with the game, besides why a fallout port would be better?

    On topic: the higher a person's stay is in something , the more they will contribute to their work area. With each station size you can house two people- so if you put 3 stations next to eachother you can now house six. When you move an extra person in to help with a workload make sure you have enough space or someone will leave.

    The key to happiness is sex. If you have your people have sex often enough and keep their rations up, they will stay happy at 100%.
     
  7. The Golden Boy Casanova

    May 15, 2015
    12
    0
    0
    Puerto Rico
    That's exactly what I was thinking. A Bioshock match-3 game though, at least for me, would probably not interest me. Puzzle games aren't really my cup of tea.
     
  8. Anonomation

    Anonomation 👮 Spam Police 🚓

    Runs well on my 5C
    Same specs.
     
  9. Taeles

    Taeles Well-Known Member
    Patreon Silver

    Aug 5, 2011
    1,253
    37
    48
    Tap once on a save file, option to delete is bottom left if i remember right.
     
  10. ste86uk

    ste86uk Well-Known Member

    May 9, 2012
    6,774
    1,003
    113
    How are you managing it? Just started on my 3rd floor and have 18 people I think but had made the mistake where I've just had about 5 babies or more....

    Seems like the game starting up needs to be a very slow balancing act?
     
  11. It started lagging pretty bad near the end of my video. I was having trouble even just getting zooming in and out to work smoothly.
     
  12. Taeles

    Taeles Well-Known Member
    Patreon Silver

    Aug 5, 2011
    1,253
    37
    48
    Hrm. I'd like the ability to move rooms around, realistic or not.
     
  13. SwipeNova

    SwipeNova Well-Known Member

    Mar 20, 2015
    193
    0
    0
    You can destroy them and get some caps back
     
  14. Darksair

    Darksair New Member

    Sep 3, 2013
    1
    0
    0
    I like this game so far. I don’t understand why people call this a cash grab, it certainly hasn’t grab any cash from me. This game has a lot of attention to detail, for example when you begin a new vault, the correct vault number appears on the slides, and the people you send out has a journal thing updating, etc. This is not a tiny tower ripoff.
     
  15. Taeles

    Taeles Well-Known Member
    Patreon Silver

    Aug 5, 2011
    1,253
    37
    48
    Wish I could 'rush' the crew quarters and get them women to pop so I can put'em back to work. :p
     
  16. FledgeFish

    FledgeFish Active Member

    Dec 20, 2012
    44
    0
    0
    I really like it but I wish I could move the room instead of deleting it when I want to expand one of them
     
  17. Mess

    Mess Well-Known Member

    Jul 17, 2013
    1,353
    0
    0
    #117 Mess, Jun 15, 2015
    Last edited: Jun 15, 2015
    They work when pregnant doesn't seem to make a difference :)

    Really?? Just seems to cost me to do it... Will have to check

    In answer to the questions about placing people in the rooms - each room has a letter of SPECIAL assigned to it, that relates to a characteristic. You want to place the characters that specialise in that characteristic in those rooms, ie the ones that have a high bar that matches that room. From what I can tell, it either decreases the timer for that room or makes it go quicker. I think the rushes are more likely to be successful to. Oh and the outfits add to the stats, so that's handy - best I have is the army outfit as it adds three to the S ability for my power plant. I have two of them :)

    Also each room has a limit that means if you add another person one will be removed. If you are at the limit and start dragging someone in, a number will appear next to the person (before you let it go) that shows if adding that person will improve the overall stats for the room (the overall level of all people in the room relating to the characteristic of the room) or reduce it.

    As for keeping people happy, keep your resources in the green, and match people to what they a highly ranked in. Not sure if the sex thing works, but it makes sense.

    One thing I noticed is that the mean and women will fight the fires or bandits or whatever but the children and pregnant women will run away screaming!!

    What I wish I hadn't done is build about four diners only to delete them because they didn't connect :( has anyone got a three space diner, mine seems to max at 2...

    Edit - @Appunwrapper we get it you don't like the game, no need to keep hanging around the thread and repeating yourself.
     
  18. Huh? People asked about lag and I responded with my experience.
     
  19. Taeles

    Taeles Well-Known Member
    Patreon Silver

    Aug 5, 2011
    1,253
    37
    48
    #119 Taeles, Jun 15, 2015
    Last edited: Jun 15, 2015
    Ty for all the useful advice, here's a contribution or two :

    1. Blue faded bar over a state on a follower is what will be improved as they level.

    2. You can spin your devices clock forward if you like to speed up leveling, etc. Edit : It looks like doing this causes you to owe that time back when you put time back to normal. IE, I went forward an hour to test. Tapped on everything that had progressed. Then reset the time to normal, everything had a 1hr cooldown on it. Could make for serious problems running out of resources BUT you can circumvent the extended cooldown with rush.

    3. This one has been my personal experience. Every time raiders hit they v-line for my reactor room first. Thus All four workers I have in there are armed to the teeth. I'm not sure if this is because reactor room or because the reactor room in my base is directly under the door and thus closest to the raiders when they enter.
     
  20. Mess

    Mess Well-Known Member

    Jul 17, 2013
    1,353
    0
    0
    #120 Mess, Jun 15, 2015
    Last edited: Jun 15, 2015
    Just read through about three pages, and saw several comment from you that seemed to be saying the same thing. "It lags and you don't like it". Just don't know why you would keep coming back to a thread of a game you don't like. Didn't mean any offence btw, as I like your site and your Alto's Adventure stuff helped me out :)
    The raiders in mine, used to, go through level by level, I had lifts at both ends. I don't have many guns so I would have to send guys chasing them! I have temporarily removed the lifts to make the layout better so will be interested to see what they do.
    I have two power plants though, as I went way down on power at one point. Two diners too!!!
     

Share This Page