Is this running well for anyone else who has a iPod 5th generation? It's frame rate is terrible and it constantly crashes for me, I was really starting to get into this aswell.
Will a mod please delete all this spam that has nothing to do with the game, besides why a fallout port would be better? On topic: the higher a person's stay is in something , the more they will contribute to their work area. With each station size you can house two people- so if you put 3 stations next to eachother you can now house six. When you move an extra person in to help with a workload make sure you have enough space or someone will leave. The key to happiness is sex. If you have your people have sex often enough and keep their rations up, they will stay happy at 100%.
That's exactly what I was thinking. A Bioshock match-3 game though, at least for me, would probably not interest me. Puzzle games aren't really my cup of tea.
How are you managing it? Just started on my 3rd floor and have 18 people I think but had made the mistake where I've just had about 5 babies or more.... Seems like the game starting up needs to be a very slow balancing act?
It started lagging pretty bad near the end of my video. I was having trouble even just getting zooming in and out to work smoothly.
I like this game so far. I dont understand why people call this a cash grab, it certainly hasnt grab any cash from me. This game has a lot of attention to detail, for example when you begin a new vault, the correct vault number appears on the slides, and the people you send out has a journal thing updating, etc. This is not a tiny tower ripoff.
I really like it but I wish I could move the room instead of deleting it when I want to expand one of them
They work when pregnant doesn't seem to make a difference Really?? Just seems to cost me to do it... Will have to check In answer to the questions about placing people in the rooms - each room has a letter of SPECIAL assigned to it, that relates to a characteristic. You want to place the characters that specialise in that characteristic in those rooms, ie the ones that have a high bar that matches that room. From what I can tell, it either decreases the timer for that room or makes it go quicker. I think the rushes are more likely to be successful to. Oh and the outfits add to the stats, so that's handy - best I have is the army outfit as it adds three to the S ability for my power plant. I have two of them Also each room has a limit that means if you add another person one will be removed. If you are at the limit and start dragging someone in, a number will appear next to the person (before you let it go) that shows if adding that person will improve the overall stats for the room (the overall level of all people in the room relating to the characteristic of the room) or reduce it. As for keeping people happy, keep your resources in the green, and match people to what they a highly ranked in. Not sure if the sex thing works, but it makes sense. One thing I noticed is that the mean and women will fight the fires or bandits or whatever but the children and pregnant women will run away screaming!! What I wish I hadn't done is build about four diners only to delete them because they didn't connect has anyone got a three space diner, mine seems to max at 2... Edit - @Appunwrapper we get it you don't like the game, no need to keep hanging around the thread and repeating yourself.
Ty for all the useful advice, here's a contribution or two : 1. Blue faded bar over a state on a follower is what will be improved as they level. 2. You can spin your devices clock forward if you like to speed up leveling, etc. Edit : It looks like doing this causes you to owe that time back when you put time back to normal. IE, I went forward an hour to test. Tapped on everything that had progressed. Then reset the time to normal, everything had a 1hr cooldown on it. Could make for serious problems running out of resources BUT you can circumvent the extended cooldown with rush. 3. This one has been my personal experience. Every time raiders hit they v-line for my reactor room first. Thus All four workers I have in there are armed to the teeth. I'm not sure if this is because reactor room or because the reactor room in my base is directly under the door and thus closest to the raiders when they enter.
Just read through about three pages, and saw several comment from you that seemed to be saying the same thing. "It lags and you don't like it". Just don't know why you would keep coming back to a thread of a game you don't like. Didn't mean any offence btw, as I like your site and your Alto's Adventure stuff helped me out The raiders in mine, used to, go through level by level, I had lifts at both ends. I don't have many guns so I would have to send guys chasing them! I have temporarily removed the lifts to make the layout better so will be interested to see what they do. I have two power plants though, as I went way down on power at one point. Two diners too!!!