Done that a lot, often when they don't have the same surname... I always check when you put them together as they will say it straight away. I have 66+ at least 4 on the way
I put a couple in the living quarters first time.he chatted her up and flattered her. Then they danced. Then they kissed then went in the back room and a lot of smiley symbols filled the air then he came out saying he needed to stock up on nuka cola and she came out pregnant!!! Ha! Ha! Ha! What an awesome game.
Upgrade, Single, Double, Triple Rooms Started over at least 4 times because of mistakes all relating to growing your rooms and when. When you first begin the game how long should you stay with the just single rooms? Should you upgrade a single room? When do you start combining? Each time I have never been able to keep the resources up. Thanks
My guys cheating. Made two girls pregnant so far. Two in a row so far no misses. Balancing all the resources is tricky but haven't lost yet.
Last night all resources were fine when I quit the game, this morning, power, water, and food are all in the red. Why would this be?
I don't think it's as deep as we'd want it to be. Mainly coz it would be crazy to keep track of family trees. As far as I've seen they only share physical similarities. But their SPECIALs seem at random. At best, they get a tiny boost from their parents, strongest traits. I breed high charisma couples because of speed. So most Of the children have a higher Charisma trait. But it's almost negligible.
How do I increase storage of Stimpacks and Radaway? Currently have 1 Medbay and 1 Science Lab. They say Storage of 10 but I am holding onto 15 of each.
I made my radio station 2 rooms didn't see much of an added effect. Any suggestions what else is good to build? We have any idea what the attributes do for combat yet if anything?
I accidentally upgraded a two-stack resource room... if you build the same room next to it and upgrade, will the rooms merge or do I need to destroy both?
I think I found a bug - someone came back from the wasteland and when I reclaimed their items, the game sold off two outfits automatically. This was confirmed as I received the reward for selling outfits (accomplishment) as soon as they came inside the vault. I have 13/30 storage so I don't know what the problem was! Also on average how many stimpacks and radaways do you guys give your explorers?
I've managed to sell directly from the wanderers inventory. When they were stood outside the vault waiting to be collected, i think i clicked on the weapon and it caused it to sell rather than go to into storage. I'll check it next time my explorers come back
I believe this just affects the number of dwellers that can train at once. I would make a double out of Gym and maybe Armory first (S and P). Then maybe A