Fallout Shelter by Bethesda Softworks LLC Save your caps. That nuclear reactor is $$$$$. I barely scraped enough link 3. Third segment was 1800. First upgrade from there is 6k.
It would have been cool if they had the vault numbers affect the gameplay in different ways, similar to the "social experiments" performed in each vault.
What job do you give TenPenny? Mine is at 9% happiness right now. Edit: found out he's improving at 10% a minute in the radio room. Phew. I guess he hates wandering out the vault. I put him outside for 15+ hours (forgot the exact)
Lucky day just started a new game and my first LB I got lvl 40 butch and on my second LB I got miss launcher (20-25) I think I should keep this save.
Starting to get into the upgraded basic rooms. Have about 4-5 dwellers in the wasteland and sell off any gun that does t do at least 4 damage. Will move on to costumes so that they have a minimum of 3 stat points each (or two main + luck). Heaps of fun! Btw, disasters only happen when you have app open. Protip: don't leave app open and get distracted doing reality things. There may be no vault when you returb
I don't know about this. I just logged in after being away for a few hours, and half my vault was dead and the other half had rad poisoning. The app wasn't open because I manually closed it. I do it habitually when I exit an app.
Hmm, that's strange. If you had any issues that were unresolved when you log out then they may continue...?
Has anyone noticed that if you mate two really high stat dwellers that it takes longer to hve the baby?
So on a hunch, I impregnated 2 new women. The new ones had their babes while the ones that have refused to birth still haven't. So it's just those specific women who are bugged, not pregnancy and birth in general.
Wouldn't it be funny if this game made more money than the game it was designed to generate hype for? http://www.gamesindustry.biz/articles/2015-06-18-fallout-shelter-is-out-grossing-candy-crush-on-the-app-store
Im pretty sure it will eventually. Im about to build my first gyms. Should i bother combining the rooms? Or should i just keep them singles
depends on your layout, but if you can afford it (power and caps) go with two if not I would try to leave a space to expand when you can. I went with doubles, can fit more people in there and from the help more people training = quicker training times. That being said I don't think the Classroom (I) or fitness room (E) really need to be doubles, as the use for them is not as high. I currently have 19 people training across the 7 rooms. lone trainers in I and E, and the rest range 2-4.
Fallout Shelter by Bethesda Softworks LLC E, C and I can probably be singles. A single or double. Only needed to build up food production. S is nice as a triple cause outfitting lots of ppl for power. L is nice as triple, I did two doubles. Probably do a third double. For making everyone money makers. P is nice as triple for water and training lots of ppl for firearms fending off radroaches There is probably benefit to training up more to survive against radroaches as well, HP. But i haven't done this.
Haha Had a couple in living space all night. Never made baby. Odd. I zoomed in, one said so nice spending time at home with family. Checked... Same last name. Father and daughter, lol. Ooops Hard to keep track with 68denizens