No pain, no gain. We used to take that literally, at least until most programmers revolted when we increased the voltage of their shock necklaces. In retrospective, that may not have been the best performance enhancement solution, but we needed guys to shorten their bathroom breaks. Should we have anticipated such resistance? Probably, but were only quasi-human. Anyhow, only after putting a few of them down we realized that maybe - JUST maybe- it doesnt have to be real people* who do the pain part of the business. Thats how the original concept for Falling Fred came to existence a merry-go-happy speeder game that features what some squeamish people might call visceral harshness. All and all, we are very pleased with the result even though our Legal Department forced us to change the game name from Babies off Elevator Shafts and hope it will bring amusement or whatever analogous emotional response your species experiences on appropriate occasions. Expect mucho mas from Falling Fred frequent updates will include additional obstacles, achievements, play modes and -oh yes- extra characters. Falling Fred is coming next Wednesday 23rd. Ta-ta! * Dedalord is proud of its inclusion, diversity and tolerance policies, and its innovative use of the term people to include programmers, graphics designers and other subhuman groups.
It looks messed up and nasty! An endlessly 3D faller with lots of gore and a good sense of humor, I'm interested!
looks good but, looks like as u fall u cant see sometimes whats coming up to dodge it the character blocks it.
Thanks for all the comments!! Theassassinator: The minimum iOS version is the 3.1.2. Volcombrandon: there are some ways to avoid Fred from blocking your sight. One is to dismember Fred. The smaller, the better. Other way is to move around all the time so the camera doesn't stay exactly above Fred. undergroundH: It will cost 0.99$.