Hey Everyone! You might already know us from games such as Faily Brakes and Faily Rider. We're really excited to show you the next chapter in Phil's faily adventure - Faily Skater. We are super excited to announce that Faily Skater will be launching shortly for iOS on the App Store! Here is a teaser trailer of the gameplay for you all to enjoy! Subscribe to the TouchArcade YouTube channel Game features:• Navigate as far as you can go avoiding obstacles along the way• Avoid traffic, trams, pedestrians and all types of unexpected obstacles• Destroy obstacles with your shield or weapons• Collect coins as you go• Unlock unique boards and costumes• Record gameplay and share to Youtube, Facebook or Instagram• Endless gameplay It's been a long road, so just to show how far we've come, check out new screenshots in comparison to very early build screenshots!
Hey everyone! I thought I'd jump in to this thread too and say hi. I'm James, one of the devs on Faily Skater. Some people might know me from my work on Astro Attack, and that I'm really big on being involved with the community. We're accepting beta applications at the moment, and we'll be going live with our first public playable next week. Super keen to get people playing it!
Hey everyone! Sorry for the lack of communication, but we've decided to push the beta test back a couple of weeks. Just want to get it a little further along first, but keep those beta sign ups coming! Just as a rough idea of how we'll be rolling it out, we'll be starting with a small number of players, then adding people as we release beta updates. Really excited to get people playing it, so sorry for the delay. James
Can I sign up? I want to sign up to beta test. If this game needs testers I will be a tester. I love the Faily series and I wanna help make it great.
There has to be another idea than just resorting to the tired ole collect coins motif! I enjoy Faily Brakes, but I'm so grieved by seeing the eye sore of coins littering the digital landscape of so many mobile games. Just my opinion of course. Why not let's us enjoy the scenery and reward by distance traveled and or jumps/tricks? There just has to be a way out of this collecting coins vortex.