F.A.S.T. Makes A Million Dollars in 6 Weeks!

Discussion in 'General Game Discussion and Questions' started by iFonePhanatic, Jul 26, 2009.

  1. iFonePhanatic

    iFonePhanatic Well-Known Member

    Mar 22, 2009
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    From article on Techcrunch.com by Michael Arrington:

    Link to article
     
  2. Kamazar

    Kamazar Well-Known Member

    Dec 13, 2008
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    Does SGN deserve it? Indeed they do ;)
     
  3. iFonePhanatic

    iFonePhanatic Well-Known Member

    Mar 22, 2009
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    I agree, I just didn't realize the game was that successful
     
  4. aboll2009

    aboll2009 Well-Known Member

    Apr 5, 2009
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    I never could figure out what there name was, and now it makes no sense. What a switch off. Cheers for the dev with the best mmo in the store!!!
     
  5. Rad

    Rad Well-Known Member

    Feb 23, 2009
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    #5 Rad, Jul 26, 2009
    Last edited: Jul 26, 2009
    I think more of the developers have hit numbers like this before but most don't want to release the sales data. They all want you to think that they can't make any money at the lower price points. The point is they want to make even more money. Like I have always said this is a new market where lower prices are offset by higher volumes. I do agree some higher prices will be needed for games that are of PC size and quality but not imitators that have a high price but lack content. I think eventually the amount of game Mega/Giga bytes will be used as one of the gauges of what is a $9.99 game. The only one I have seen that was even close was a true port of Myst. Myst was never one of my favorites though.
     
  6. CaseyLay

    CaseyLay Well-Known Member

    Jul 13, 2009
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    This game is awesome. It's just like a real dogfight simulator. I haven't been doing too well on it lately. I keep getting in fights with guys 300 points over me. And my fate is usually sealed after I get into a stalemate. But it's still a great game. It's one made to appeal to more hardcore gamers.
     

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