Universal Evilibrium: Soul Hunters (by Creative Mobile)

Discussion in 'iPhone and iPad Games' started by Gwarmaxx, Jan 24, 2018.

  1. Son of Anarchy

    Son of Anarchy Well-Known Member

    Oct 5, 2015
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    I've spent a lot of time with this lately, and the more I play the more I enjoy. The 'hook' of descending dungeons, fighting for souls and 'parts' to craft & level your cards/fighters/minions is very satisfying. It's all very polished (there is a visual layout issue on iPads though & the game needs another spellcheck/English translation) but you can tell it was developed with pride. The combat is a lot deeper than I first expected, the strategy comes with choosing who to bring with you and finding a good team of three who work well together. Choose poorly and you'll last about two seconds in a dungeon.



    Great game you've got here... congratulations and good luck with the release. Love that it is Premium. A tiny bit more polish and you could at least double the price, just my opinion.
     
  2. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    The battle in not turn based, it is in real time. The special abilities have a cool-down period, once charged - tap to use.
     
  3. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    We are outsourcing the translation to Spanish. We hope to have it in a month.
     
  4. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    Your assumption is absolutely correct, the original idea was to go f2p but we realized that we could pull it off, we are just 5 people. So we released this narrative version to see how people react to our ideas. We shall polish the game within the next month, tune the balance and add a few features.
     
  5. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    Yes, in a month.
     
  6. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    We shall tune the balance, including prices for packs.
     
  7. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    You cards have passive abilities as well. A wolf will buff the ATK if placed 2nd or 3rd, fire imp will grant a shield, etc. We do admit that some things may not work properly and will appreciate you guys pointing out such cases. We will be fixing them ASAP
     
  8. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    The problem with the mail occured due to money issues :-( we failed to pay for the server where the site and the mail service were. We shall fix it by the end of the weekend.
    You may contact me directly at [email protected] or post thought on @evilibriumworld on Facebook.
    Sorry for all the troubles so far
     
  9. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    Catching a bosses soul grants and Epic soul shard which can be used to create such a card. You'd need to catch some Common one though to complete the minimum creation requirements . or keep catching them to create a Rare card from a blank or even Epic if you are patient.
     
  10. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    Sorry about the bug on iPad. We shall fix them in the nearest update. Your screenshots are very welcome.
    You may contact me directly at [email protected] or post thought on @evilibriumworld on Facebook.
     
  11. fatkit

    fatkit Well-Known Member

    Mar 10, 2013
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    Responsive Dev, Love it!
     
  12. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    Grey haired gamer
    NSW Australia
    I have sent you an email with screenshots from my iPad. There really is a very marked difference between the game being played on the iPad or the iPhone.
    A lot of screen realestate is simply missing on the iPad. Perhaps you need to add black bars to the top and bottom of the screen to show the game properly? #
    Also as I mentioned here before......the game version on the App Store shows ver1.1 whereas the ingame version number shows ver0.073.
    What gives?
     
  13. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    We received your email. Thank you. We are already working on this issue and hope to have it fixed ASAP. As for the version - the version of the app itself is 0.073 - it is the 73rd build of the game, but the public version should be 1.1. We shall fix this too.
     
  14. JackDerp

    JackDerp Well-Known Member

    Dec 15, 2015
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    Android version?
     
  15. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    Will be out in about a month.
     
  16. zeroex

    zeroex Well-Known Member

    May 20, 2014
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    when will these balance updates occur?
     
  17. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
    1,880
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    Grey haired gamer
    NSW Australia
    Thank you for the clarification.
    I was going to request a refund from the App Store because the iPad version is definately not optimised very well, but after the above response I will hope for a future patch instead.

    I hope you can fix things because this seems like a very good game with a lot more depth than is first evident. I like that is has a more casual approach than, lets just say for arguements sake...Darkest Dungeon (because the similarity is definately there). #
     
  18. Gwarmaxx

    Gwarmaxx Well-Known Member

    Feb 2, 2010
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    #58 Gwarmaxx, Jan 28, 2018
    Last edited: Jan 28, 2018

    i have a little issue also on iPhone, in the overland map some location names are mixed up with the cyrillic? ones.

    can i make a suggestion? when you're going to fix the hunters token issue, can you also give a bonus reward to us early players who have lost a lot making quests along the way?
     

    Attached Files:

  19. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    around 2 weeks unfortunately
     
  20. OrcWorkGames

    OrcWorkGames Well-Known Member

    Jan 26, 2018
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    I think we could try to come up with something about the tokens. :)

    as for the dungeon names - it is pretty weird. The names are taken from a localization file where languages cannot overlap but we shall definitely look this bug up.
     

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