Universal Evhacon - RPG on the Unreal Engine

Discussion in 'Pre-Orders, Soft Launches, and Upcoming iOS Games' started by Singer, Dec 22, 2014.

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  1. Singer

    Singer Well-Known Member

    Sep 5, 2012
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    #1 Singer, Dec 22, 2014
    Last edited: Dec 23, 2014
    [​IMG]

    Coming soon more.


    Update:
    Evhacon returns to the App Store with version 1.1, about all the changes I'll tell you later.

    Update - new:
     

    Attached Files:

  2. Based Xatu

    Based Xatu Well-Known Member

    Aug 27, 2013
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    This looks great!
     
  3. MacrosTheBlack

    MacrosTheBlack Well-Known Member

    May 23, 2009
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    Illinois
  4. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    Is this the same thing as the one that already came out?.....
     
  5. triperus

    triperus Member

    Jul 24, 2012
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    Mozambique
    I hope the game get rid of piles of bugs
     
  6. djstout

    djstout Well-Known Member

    Jul 21, 2011
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    Sportscaster & football (soccer) coach
    Taiwan & Japan
    Sarcastic or not I love that comment ^^
     
  7. MacrosTheBlack

    MacrosTheBlack Well-Known Member

    May 23, 2009
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    has to be sarcastic, lol. Unless they polished the hell out of this game, it looks like trash based on the early videos. We'll see I supposed!
     
  8. Singer

    Singer Well-Known Member

    Sep 5, 2012
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    #8 Singer, Dec 23, 2014
    Last edited: Dec 23, 2014
    Evhacon returns to the App Store with version 1.1, about all the changes I'll tell you later.
     
  9. cofunguy

    cofunguy Well-Known Member

    Sep 24, 2012
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    So was this released before and removed for some reason? Just curious.
     
  10. Singer

    Singer Well-Known Member

    Sep 5, 2012
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    #10 Singer, Dec 23, 2014
    Last edited: Dec 23, 2014
    One. after post new :)
     

    Attached Files:

  11. MacrosTheBlack

    MacrosTheBlack Well-Known Member

    May 23, 2009
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    Why not tell us now?
     
  12. cofunguy

    cofunguy Well-Known Member

    Sep 24, 2012
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  13. SamTheMadRabbit

    SamTheMadRabbit Active Member

    Jan 27, 2013
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    Basically it says that the controls will be better and the game will be optimized better and so on.
     
  14. APPSER

    APPSER Well-Known Member

    Mar 4, 2014
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    Wow I love this game, the release date is unknown?
     
  15. gemineye62

    gemineye62 Well-Known Member

    Feb 16, 2010
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    I remember playing this when it first can out.

    Considering ,at that time, it was developed by only two people (I think),
    it looked pretty good.

    The movement controls needed work as they were quite poor.

    I think lock picking could have been implemented better to be a little
    more fun and challenging.

    Good luck to the devs on this next release!
     
  16. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    Hope you guys made some great improvements:)
     
  17. PietroNifosi

    PietroNifosi Member

    Jan 31, 2014
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    #17 PietroNifosi, Dec 24, 2014
    Last edited: Dec 24, 2014
    Developer

    Alright folks,
    I did not expect this to be posted so soon considering that I'm still working on the game. I had originally planned to release it by Christmas but I didn't make it in time.
    Evhacon has been fully self financed and mostly developed by myself with the support of a programmer. Being an independent development, it took me about 1 year to create this free patch.

    From an artistic point of view, the characters and most of the animations have been entirely redone. New scenarios have been created along with new quests.

    From a technical point of view, the controls have changed. I got rid of the second joystick and created an easier and more accurate way of controlling the character's movements.
    The combat system has changed as well, from random attacks to combo moves.
    The whole interface (menus) has been optimized for smaller screens. Buttons are bigger, text is bigger and easier to read.

    Ingame cutscenes are played properly this time with no overlapping text, npcs are not just posers, they interact with other npcs, chatting/whacking each other to add more realism and action to the game.

    There is a character creation window at start, it's not 100% customizable but you can choose your face.

    The game looks even better then before, it's easier to play, there's more content, new quests.
    The price is going to drop from 2.99 to 0.99 upon release date. I'm estimating this late January 2015.

    Here's a sneak peak if you'd like to check out what's been done http://www.facebook.com/Evhacon

    I don't expect to join the apple mainstream anytime soon, and I don't expect my game to be acclaimed by toucharcade or anything. The obstacles during these past few years have been many, but I haven't given up because I'm confident that what I've created by myself at its current quality is quite the achievement.

    And not many developers aim to quality in this new mobile market, most of them aim to quantity (and clones of clones). To me it's never been about making money.

    Merry Christmas,
    -Peter
     
  18. Based Xatu

    Based Xatu Well-Known Member

    Aug 27, 2013
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    Great job, I'm sure this will turn out awesome.
     
  19. farley2k

    farley2k Well-Known Member

    Apr 8, 2010
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    #19 farley2k, Dec 24, 2014
    Last edited: Dec 24, 2014
    So just the characters, animations, scenarios, controls, combat system, and interface have changed? Well as long as it is just small tweaks. :)

    Oh and the game is now about a goat farmer in Wisconsin who is raising three kids after their spouse leaves the family to join a commune of monks in Arizona....but really everything else is the same....

    Oh and it now is text based.....

    And in Spanish....but really the core game is the same..... :)



     
  20. geno11233

    geno11233 Well-Known Member

    Nov 29, 2013
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    Wow, thank you and have a Merry Christmas
     

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