Is there a way to hide that flashing item that is on sale(little elf or whatever)? Completely immersion breaking during the quests when it's showing at the bottom of the screen plus I have already purchased items. Edit: I was under the impression that we would not be forced to look at advertisements once paid for items
I've been enjoying this as a mobile Diablo fix. Surprised there isn't a more vibrant community, to be honest.
A little bit late on the game... but does anyone knows if there is a way to stop the blinking (flash) in the inventory (helmet) icon when you have gold and diamonds to upgrade stuff? I have deactivate on the settings an option that says pulsating inventory items but as I still have enough gold for upgrades the main icon keeps pulsating even during gameplay (to forcing me go and make the upgrades)....
Enjoying the game Fun interesting game, a really interesting take to use geasturing as skill using funcitonality. I have noticed that exiting or entering menu screen from mission stops any music playing on my iPhone though, that's pretty annoying but a really minor thing. Game works to play offline, but you cannot upgrade any skill or craft any item. Fun way to make gem collecting through ads interesting, but having them in the middle of dungeon seems weird, why not collect boxes and use ads like some kind of "ritual" to open the box(es) after the mission has ended? Also when it comes to houses and removing the roof when entering should be worked on a bit more, as a click fest game its annoying to press inside a house and have enemies up your face as you enter the first room. Look at what Blizzard did with Diablo 3 and removing objects that could by any chance block the camera / view of the player. Overall a fun game with decent graphics, good functions with fun gameplay for couple of minutes at a time.