END of iGaming?

Discussion in 'Off-Topic Lounge' started by kugi_igi, Jan 27, 2011.

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What would you do when 3DS and "NGP" comes out?

  1. I'll get the 3DS

    7 vote(s)
    6.1%
  2. NGP insta buy!

    20 vote(s)
    17.5%
  3. i'll get both

    5 vote(s)
    4.4%
  4. stick with my iDevice

    69 vote(s)
    60.5%
  5. i'll play all three,3DS,PSP2 and iDevice!

    13 vote(s)
    11.4%
  1. ibelongintheforums

    ibelongintheforums Well-Known Member

    Jan 4, 2009
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    #41 ibelongintheforums, Jan 27, 2011
    Last edited: Jan 27, 2011
    Knowing Sony, Hell Yes.



    Did you see how much the PS3 dev kit cost?

    Also, the PSP does more then games. Just a guess, but I'm about 80 percent sure you'll be able to find similar apps on the PSP that you find on the iPod. (Browser, Mail, Weather, Social Network etc.)
     
  2. Fleabag323

    Fleabag323 Well-Known Member

    Dec 19, 2008
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    #42 Fleabag323, Jan 27, 2011
    Last edited: Jan 27, 2011
    Dead Space 2 for consoles wouldn't exist without the consoles. What's your point? If the franchise were never created, then of course it wouldn't have an exclusive game for iPhone.

    Addressing another one of your points, the dev kit will most likely be extremely expensive, and you do need to buy an NGP to develop for NGP, instead of for Android Market. There is no reason to publish exclusively for PlayStation Phones except possibly visibility.

    iOS is still better than the NGP for gaming and otherwise.
    1. The screen on the NGP is 5 inches, yet the resolution is lower than the iPhone 4, which is 3.5 inches, which will make the same graphics on iPhone look much, much more attractive.

    2. We still don't know how powerful the NGP is. The iPhone 4 could have more processing power, for all we know. Though the Epic Citadel demo across platforms supports the fact that the NGP is more powerful, the iPhone 4 version had limitations because it had to work with 3rd generation devices also.

    3. Sure, the NGP has a touchscreen now, and you can expect an onslaught of Angry Birds, Cut the Rope, and Fruit Ninja, but so-called "hardcore gamers" will likely still favor the buttons and won't want to buy the small games. (according to your logic) Also, the new, casual touchscreen games won't come to NGP at first, because the cost of publishing on the platform would likely be quite high. The innovation will still be happening on the iPhone, where the games become famous enough to be published on NGP. I don't know about you, but I'd much rather get all the games first, plus some real gems that just didn't sell well enough to be ported.

    4. The price of iPhone and iPad games is much more affordable than NGP. I doubt that the simple, touchscreen games for it will be offered for $.99, because the people owning NGPs will likely be more willing to pay more, and that the userbase of NGPs will be so much smaller than iOS's 160 million userbase. It won't be much different than the pricing of Minis, which are almost always twice the price of the iPhone version, or more.

    5. The iPhone is a phone (some people might have debated that before Verizon :p). The NGP is not. People will always choose a phone over a gaming device (and the iPhone offers both). Sure, you could get the Xperia Play, but the ported PlayStation games all use virtual controls galore, which no doubt will be very annoying to use. After that, the gaming possibilities on the phone come down to Android Market vs. App Store, and the App Store almost always wins that battle (unless you're looking for malware, and in that case, Android's got plenty!).
     
  3. HairyPotter

    HairyPotter Well-Known Member

    Dec 20, 2009
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    #43 HairyPotter, Jan 27, 2011
    Last edited: Jan 27, 2011
    You forget that most people don't have a smartphone and don't have an iPhone, but do have a Handheld gaming devices.

    In may 2010 apple had only 3 percent of all mobile phone shares combined:

    http://www.appleinsider.com/articles/10/05/17/apple_edges_motorola_with_3_global_cell_phone_market_share.html

    Let it be 5 percent now. And not even all of a countrys population have mobile phones.

    Some people have the perception here that Apple has already won the whole mobile phone market or people all over the world, but it's defenitely under 10 %. And Android even took over the share alone, so you must put your thoughts away from marketshare. PSP2 sales will grow over millions, the important thing there won't be the market share, but will it be a stable environment for devs and loyal customers. And if you followed the PS brand before you know exactly it will be.

    Even if Apple has a big mindshare, doesn't mean that in reality they have overcome everyone and are THE leader now. The whole mobile handheld market is fractured right now, and of course the PSP2 sales will grow healthy and be succesfull both for Sony and devs who will sell games for it.
     
  4. HairyPotter

    HairyPotter Well-Known Member

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    #44 HairyPotter, Jan 27, 2011
    Last edited: Jan 27, 2011
    To 1. :
    Read the forums here, even some of the mods preferr gaming on the iPad which has a lover pixel densitiy as the iPhone 4, so your point is invalid. So of course bigger screen size is always better for the immersion. PSP2 wins here, pixel density is important for text rendering not so much for graphic animation in motion where you don't have a 100 % stable point your eyes could focus on.

    To 4.:
    Sony will aggresively push the price point, and if that means they loose money with every sale they'll do it.

    To 5. :
    You don't know really the Xperia Play, buttons and all that stuff dude, the ported games of course won't use the virtual buttons, they will use the real buttons:

    [​IMG]
     
  5. Fleabag323

    Fleabag323 Well-Known Member

    Dec 19, 2008
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    I highly doubt that most people have a handheld gaming device instead of a smartphone...

    If that were true, then there would be roughly 3.5 billion people with handheld gaming devices, and you and I both know that that's not true.

    iOS has 160 million devices sold. That is far more than the PSP. Some people might not have iPhones, but then the others who can afford it have an iPod touch or iPad (or both).

    Android is fragmented. iOS is not. The only differences between devices are screen resolution, processing power, and one different screen size.
     
  6. Fleabag323

    Fleabag323 Well-Known Member

    Dec 19, 2008
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    1. I like iPad and iPhone 4 equally (but I don't have a retina device :() and the only reason that the pixel density of iPad is acceptable is because you hold it farther from your face. You will most likely be holding the NGP the same distance from your face as you would hold a phone, so it will look worse.
    4. Then Sony will go bankrupt, then there won't be NGPs or servers for the PlayStation Store. ;) Sony can't force developers to price their games a certain way, if they do, then the developers will leave.
    5. Forgot about those. :p Oops. Still, games on the Android Market won't take advantage of them, and the games you get from the PlayStation store will be behind those of the NGP, while the iPhone gets the best of both worlds, being a phone, and having the newest games.
     
  7. HairyPotter

    HairyPotter Well-Known Member

    Dec 20, 2009
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    #47 HairyPotter, Jan 27, 2011
    Last edited: Jan 27, 2011
    There can coexist milions of people with a handheld gaming device beside milions of people with a smartphone.

    DS 2009 lifetime 100 million: http://kotaku.com/5243607/new-global-lifetime-sales-for-the-nintendo-wii-and-the-nintendo-ds --- Now in 2011 maybe 130 million? PSP 62 million http://www.next-gen.biz/news/sony-reveals-lifetime-hardware-sales
    That means in both cases, developers can count on a large amount of buyers for their games in the potential numbers of millions, and gamers of course can count on new games every month. And only that is important, that both parties experience a stable relationship.

    Look for example in a thread of the latest Gameloft games, how is missing retina graphics on older devices, cleary not so good picture on them, or very noticable choppy graphics on older iDevices, not good framerate as on iPhone 4, NOT a fragmentation, That IS fragmentation in the iOS world.
     
  8. Sainter

    Sainter Well-Known Member

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    Apple is coming 6th according to that? That is quite believable and a damn good effort seeing how they are selling one product compared to the rest which sell multiple types of phones.
     
  9. Fleabag323

    Fleabag323 Well-Known Member

    Dec 19, 2008
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    Okay, well you said that 3.5 billion people have portable gaming devices, which is just wrong.
    Touchscreen games won't work on the old PSP, so developers only have the small userbase at the beginning. 3DS games don't work on the DS. On portable gaming systems, the new games just don't work on the old devices, and there is an entirely new userbase, whereas on iOS, it at least works for some old ones.
    Obviously the old devices don't have retina devices, because they don't have a retina display. You can't make a screen get more pixels for a specific game. ;) Gameloft games are usually only choppy on 1st generation devices. If they are choppy on 2nd and 3rd gen, that just means the games are getting better, and Gameloft is moving forward with the devices. Would you only want Nintendo to make GameBoy games so it works with all of their consoles until then?
     
  10. HairyPotter

    HairyPotter Well-Known Member

    Dec 20, 2009
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    That's quite good, yeah. But the whole penetration of the american and european continent is something very different. Over 50 % of that is something different, right? The smartphone market is still not dominate in the whole handheld market, it's only the beginning don't forget that.
     
  11. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    What I don't understand about this argument is that it isn't specific to the App Store on any level. 90% of everything is crap.. This includes iOS games, PSP games, DS games, Movies, art, everything. It's that top 10% that counts, and just by sheer volume alone the iOS platform has a larger 10% than everyone else.
     
  12. Sainter

    Sainter Well-Known Member

    Dec 8, 2008
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    God, you suck at facts.

    New games EVERY MONTH. Woah, I get new games every hour on my iDevice.

    Older devices aren't as good eh? Who would've guessed that. Uncharted won't even run on the PSP... why? woah it's older. Apple just has a system in place where old devices can still get games extending the life of the device for the casual gamer, while serious fans can get the best possible device every year.

    Pretty smart layout if you ask me.
     
  13. HairyPotter

    HairyPotter Well-Known Member

    Dec 20, 2009
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    I did not say that.

    iPad apps/games look different than on a iPhone/iTouch and work different. So what?

    But then of course current gen as lead platform is exactly fragmentation, not so shiny happy iWorld it is.
     
  14. HairyPotter

    HairyPotter Well-Known Member

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    Browse the PSP game on amazon or the games on a PSP GOs store, the amount of crap is way under 50 %. Cheaper development cost (currently :D) means of course more crap, in the app store.
     
  15. ibelongintheforums

    ibelongintheforums Well-Known Member

    Jan 4, 2009
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    There's not a word in this post you can prove.

     
  16. HairyPotter

    HairyPotter Well-Known Member

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    But you don't play hundreds, tousands of games every month, the number of stuff you consume is of course way lower than the number of existing material. And certainly of course the most browse only the top 100 or the Appstore frontpage, so the effective mass market of mass used iPhone Apps/games is under 10000. Heck even I know many who have only the Facebook and Ebay app and only 20 apps more, thats it then, 400000 apps means nothing in terms of what is needed
     
  17. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

    I've bought a shitload of stuff both for my classic PSP then I went hog wild again when I bought my PSP Go. The 90% crap figure is generous. The only way you could even say it's lower on the PSP Go is because of PSone classics... But I'm not sure how much you can count that because none of those are original games and out of over 8,000 PSone games I'd hope Sony could choose some that don't suck.
     
  18. HairyPotter

    HairyPotter Well-Known Member

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    The posts of users saying gaming on iPad feels better are there, the physical buttons on the Xperia are there, the previews on Endgadget are out there, in the past Sonys (non)profit on PS3 where there, get transcripts of earning calls. The mathematical theory of logic will thell you Sony "will" price the PSP2 also agressively.
     
  19. Eli

    Eli ᕕ┌◕ᗜ◕┐ᕗ
    Staff Member Patreon Silver Patreon Gold

  20. ibelongintheforums

    ibelongintheforums Well-Known Member

    Jan 4, 2009
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    Oh my god. I wasn't just talking about that post, I'm talking about your entire post in both threads! You don't say facts and you just spit out thongs that sound logical in your head. You can't be logical with Sony. Especially your kinda logic. The first PS3 was like 700 bucks.

     

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