You do not know how the platform crossover developement will work, there will be developement synergy for android PSP ready phones and the new PSP2. So clearly YOU are on the ice here I guess Sony will lower development costs dramatically. EDIT: Please look more carefully on that synergy strategy between the platforms, this might be more important than you think right now, and won't be so expensive like the PS3 and PSP stuff, I think that is fair to say so. It is still in the beginning, coming months should be awaited to see the details.
Your post could basically be summed up as "I don't know what the PSP2 dev kit costs but I'm guessing not very much!" Do some research. It might make more sense then.
Stop trolling Hodapp. You and I obviously have no idea how things work and HairyPotters and Omega-Fs are always going to be right no matter what. Lets not prove our idiocy here
What's the point here? The casual games won't need a Dev Hardware Kit, they will be developed side by side for the android smartphones and for the PSP2. Come on, be realistic here. You really think Sony will ripp off the devs which start developing with their own android smartphone? I think a realistic approach here that the development costs for small/indie devs will be incredibly low. Once they made tousands/millions of dollars with their Cut the rope clone, I am sure they can afford then a PSP2 hardware dev kit
I am sure there are other foot soldiers out there who can try to destroy my enthusiasm for the PSP2, why are doing an admin and a mod the dirty work? Cheap, very cheap!
Thats the problem. You're assuming facts. Stop assuming and either get the real info OR wait for your assumptions to get real instead of claiming your assumption as facts.
You put it out there that the development won't be so great to do for the new PS synergy platform. But the details are not there of the new platform, only announcements, teasers. EVERYBODY must make assumptions now. Then be fair and admit you made a big assumption, too
I do agree one of apples biggest strength is how easily anyone can develop for the platform this leads to lots of competition lots of apps and relatively cheap prices but I also find it interesting how Sony seem to be throwing their lot in with android they may well have a longterm strategy in mind. Of course to be anywhere near as effective as the app store they would have to let normal developers make normal apps and that in my opinion is very unlikely their a very control freak company probably worse than apple in the regard. Saying that a lot of IOS games have been ending up on PSP including tittles like NOVA, Peggle, Carnivores, Angry Birds etc so it's not completely out of the ballpark. My figuring is they want in the android market and not vice versa but if they ever did decide to let everyone develop cheaply I think both Google and Apple would get a major bit of competition. Overall though it would prob take a couple of miracles to topple apples app store.
But that Apple for all infinity stays on top, is extremly unlikely. Steve Jobs might be permanently gone, insiders say only one who kept John Ive up was Steve (or took him even up in the first place), and with Steve gone Ive will be pushed back the ladder, some high managers not happy with Ives success and they WILL react when Jobs is gone. Cook not as visionary as Jobs.
Hodapp's assumption (if you'd like it to consider it so) is based on reality (look up any console dev kit and find one which proves it wrong) and not just hope. Big difference. Lemme start hoping that all those PSP2 and 3DS game will show up on iPhone 5 with a 3D screen. Now iGaming wins doesnt it? EXCEPT the fact that its just another hopeful assumption. But I'm not dumb enough to think it'll be real.
Devs don't need a dev kit for an entry, they can use their Android phone, and in case it won't get it implement it in the firmware their can buy the new Xperia PSP phone or others which will cost not so much as an iPhone 4. (If you start iOS development you have to buy an iDevice for real life testing, too) So the only thing left, might there be a higher anually fee or entry fee than as in the app store? That is not defined yet and reminds to be seen, I make the bet that Sony want's to stay competitive and keep low cost for their app store. So casual games can be tested in the virtual simulator if they run fine on the PSP2 and it's done. The other thing is full featured games, story driven, which costs much much more because of more graphic designers over a longer period, much more programers, more voice actors, CGI intro/clip renderings. But if you decide to do that, the costs of that will be much more higher than of a casual game and the cost of a physical PSP2 kit won't matter at all.
Is it just me or does Apple release a new iPhone in June? Does that also mean that they have the opportunity to make improvements to the device to stay 3 steps ahead of the competition? No matter how much inside knowledge HairyPotter has from years of Witchcraft and Wizardry, you can't go around making absurd statements until we have heard what is going to be in BOTH devices. It's kind of like saying the Playstation was dead as soon as the Xbox 360 was announced because it had all of these new features. What do you know? Sony released the Playstation 3 which is arguably better. WOAH
I only said that the PSP2 is a strong device, and Sony made good changes in the development, that's all To translate that for you, it means lastgen/currentgen/nextgen wise Sony jumped right at the first wagon of the train. If they push Apple out of the locomotive driver cabinet? I never said that, only that they are coming hard now, so to speak sitting on the first wagon now, too. But I think some can't handle it that the iWorld might not be the most attractive anymore in the end of 2011 / 2012
App Store should start to have console production/quality games so they can keep up with the competition on gaming,causal and cheap games should continue even the mini-console quality like Dead space that costs cheap,that will make iGaming still alive and kicking in the future Steve Jobs should convince major developers to make AAA games for iDevice ...that is if he really wants iDevice to be a "real gaming devices
What you're failing to understand is that hardware spec lists never has sold consumer electronics, and it likely never will. It's all about software, and right now Apple is offering the best platform, both for developers and consumers. They've also got a two and a half year 400,000 app lead on anyone else. As of last summer, they had 150 million people set up with iTunes accounts with credit cards ready to buy things. On the other hand, Sony has historically always screwed things up from the most basic level of the user interface of their products to how they deal with developers and many other things in between. If you think they're going to come anywhere near close to the mainstream appeal that Apple has, both to consumers and developers, you're delusional. I'm not saying it won't be a cool system, it will. It will also likely have a small handful of games. However, an AMOLED display and a new Monster Hunter game won't appeal to anyone but a niche crowd of gamers. Few people are going to be ditching their iPhones for PSP2's.
Dead Space iPhone exists only because of the PS3/Xbox360 version, it uses artwork from the development process and gets cofinanced because both belong to EA. Alone without console versions of Dead Space 1+2, it would have never come to light. It is also to be seen as a promotion for the upcoming Dead Space 2.
i'll start a rumor here iPhone 5 will have a quad core CPU and same GPU as NGP 1gb of ram,rear touch panel,official support for iControlpad and glass-free 3D and there will be an exclusive GTA at launch
@Hodapp: From what we have seen so far, the system design is better now than the menues of PS3 or PSP, don't you think? The new PlayStation Suite remains to be seen. Let's hope it's better than the old PSP behemoth dev software. It is possible to learn out of mistakes, Sony has no credit in 2011, huh? Companies turned around, Sony could do this, might do this, we will see! There is no such thing as infinite success, Apple will loose at some time it's leadership, it won't be in 2011, you are right, but we will see 2012 (more realistic 2013-2015, the PSP2 will be then in it's climax of experienced devs and games [apps?] out there), in 2017 or so then the PSP3.
To be fair, many of them are crap, DS Effects for example, ebook spam, photo collection of stars etc spam, fart app spam etc. What would you say, 60-70 % of the app store apps not really good?
Did he say it wasn't a spin-off from the console version? No. All he said was that it was of mini-console quality. Another reason why the PSP2 will fail, slightly adding onto what Hodapp said. It is a dedicated gaming platform. It will be a solid competitor in Japan and loved by people who want to seriously game on the go here. However, it is not a PSP Phone as was originally rumoured. If it was then this could be a worthy discussion. A strong gaming system that lets you make phone calls etc. and be an all-in-one device.. then this could threaten the iPhone, in the long run. The PSP2 is a direct competitor to the 3DS, they will never dent the impact of iOS gaming simply because they are going for a completely different user base.