Pretty sure that's it. Happened to me with the first amulet I found too. Took me while to figure out where it went Maybe switch off the auto-equip, and just move them to the inventory just like everything else?
So I finished a quest and got "Glowy" but not in inventory or anything.... maybe because I am not far in the story. Fia is just in quest inventory in a lantern still.
Recipes you acquire are placed under the consumables tab in your inventory. There is an equip/use button to the right of them, like most other items. Once you press that button, the recipe should disappear and be added to your recipe list. I believe "Glowy" shows up in your inventory as "Ember essence," I was confused too but I didn't have that in my inventory before I finished the quest.
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Definetly don't have an ember essence unless I sold it. Which I am positive I didn't. I am assuming thats a crafting mat you can get later.
When I first started playing this, I could have sworn that items were identified on the screen with the question mark set "on" --- even while you are moving around. But now they don't appear unless you are right on top of them or you press the question mark button which freezes the game while showing the items. Am I wrong that it shouldn't be like I stated in my first paragraph? It's rather annoying to have the game paused when you want to see what items are around. Titan Quest operates the first way (I also like the filters that leave out the junk). Would be nice if it worked the same here.
Go to options and make sure "item names always on" (or something similar) is checked, I don't have my tablet handy to give you the exact name. To my knowledge, the question mark only turns on tool tips for the interface. That said, the loot text will only appear in a generous radius around your player, not everywhere at once.
Currently only through file sharing in iTunes. The dev has stated that they may look into some sort of syncing method but it is not easy for them to implement.
Ah, thanks. That worked. I think when I originally was playing it on my mini 2, I must have had that set and forgot to reset it when I moved over to my 6S+. One thing I'd like to suggest to the dev that is usually typical in almost every RPG I've played, is to make it so that when you click on the mini-map at the bottom of the screen, it should bring up the full map. Minor thing but I keep wanting to do that and it's a little annoying when nothing happens
We actually had it like this but it ended up being annoying because you might want to tap down there to move. So people would be bringing up their map all the time when they just wanted to move toward the lower right. You know tho, having this be an option so people can set it up as they prefer wouldn't be hard. I'll add it to the ye olde "patch wish list". Also about the "Glowy", this quest ends right there and you don't get an item or anything. This was just an oversight, I'll look into modifying that quest to give you _something_ if you choose to take Glowy for yourself.
I was just wondering that! Your third character is clearly a wizard, but then you could respec your characters, make her a warrior or whatever... I've found a number of secrets hat raise your main characters stats, but none so far that raise intelligence. I'm in the city of light and not sure if there is more main character bonuses that focus on warrior. This is a replayability issue mostly. It would be fun to try out other paths but not as much if the game really wants you to be a warrior. But For now, I'm just savoring every minute with this game.
I chose a bow for my weapon and when I met Coren he was spec'ed as a warrior. Perhaps it adapts to your initial choice?
Spanish? Hello, i have a question... the game support Spanish language? I love all the impression and I will buy it if support Spanish ^^