it's not a terrible system, though I can't believe this is how they decided to announce it. DLC's obviously a sensitive topic with some people, so it's going to generate a ton of backlash before they can even completely explain it. arn
No. You have a certain amount of energy that you can use. You can buy more to use forthe day or you can wait till tomorrow till it recharges.
In-app purchases for recharges? Ludicrous. I'm pretty sure the credits you earn within the game are used for that.
Yeah so they are limiting you to be able to play a certain amount of times per day. They said credits are used for upgrades to armor and weapons. I hope credits can purchase energy though.
they just dont know how to market/promote their stuff AT ALL......er at least thats how THEY make it seem. hahaha eliminate.....*shakes head* man i really hope it turns out good tho.......ng:moco you better come save yourselves from this before peope start getting mad/confused. alright im out.....ITS FRIDAY!!!
If this little experiment of theirs doesn't work, then the game will bomb, and they'll get crucified by the iPhone gaming community. Either way, I'm still looking forward to the game, personally. There is nothing wrong with an attempt to explore a different pricing model; it might just work.
Soooo, when can we expect the press competition so that when it's over we'll finally know that the release is truly near
Another week - another game. At least the trailer is VERY funny and stylish. But besides that, ngmoco is losing speed and rank, slowly but constantly.
sooooooooo, when can we expect the press competition? It's only after that can we truly believe this is near.... more hype is to be expected first right?
Rolando 2 had a similar countdown before its release so I'd say this will be out soon after this 25 day countdown.
how many changes will killtest, lifefire or how it will be called, have? this makes a game very unsympathic... but the trailer is very nice!
After the trailer, my respect for ngmoco has dropped, yet again. I will admit, the trailer was funny, but it didn't seem like the same game. The whole energy recharge concept reminds me of Agency Wars and the other text based online games. They hyped it like it was a console game, which it's not. They delayed it constantly, and every time they delayed it, it seemed less and less interesting, almost like it would never see the light of day. The hype died and now that it will be released soon, i'm not actually that excited. Nonetheless, i would like to try this, so i'm awaiting the release, albeit a little skeptical.
Eliminate is an awful name. It should be livefire or killtest. Anyway, I wanted the game since day one so I will hold out on modern combat before grabbing the game
I liked the original name: LiveFire. It just sounds like an original and exciting shooter. Eliminate is awful, and KillTest sounds a bit like a torture simulator. I don't mind their marketing campaign as long as the games they produce are good.