iPad Eliminate [FREE Online FPS] Pulled from App Store, Servers Shutting Down 5/25 R.I.P.

Discussion in 'iPhone and iPad Games' started by mjmoco, Oct 31, 2009.

  1. Random_Guy

    Random_Guy Well-Known Member

    Apr 6, 2009
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    Australia, mate!
    The only reason why you feel as though you have to play is game is that you're scared that the energy cells would go to waste if you don't play.
     
  2. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    Or maybe it's because DarkJuarez doesn't get owned all of the time like 99.9% of the people that complain about the game. :rolleyes:
     
  3. FrozenPhoenix

    FrozenPhoenix Well-Known Member

    Aug 8, 2009
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    I agree we need TDM right now, not a prototype plasma cannon. Btw this thread owns the NOVA thread :D
     
  4. Terrorist

    Terrorist Well-Known Member

    Oct 31, 2009
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    R u kiddin me? The rl is overpowered as it is and requires zero skill to use. 2 rounds near me and I'm dead. If anything nerf it.
     
  5. FrozenPhoenix

    FrozenPhoenix Well-Known Member

    Aug 8, 2009
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    Speak it brother, speak it.
     
  6. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    It has the same effect on me. I don't disagree with you thats its overpowered and lacks skill to use. I personally don't use it and cant stand people that use it for the same exact reason. I know ngmoco wont lower its power because its "Rockets" they are suppose to be strong. I say if they don't, then they need to add more realistic negative effects kind of like the Pulse cannon being like a shotgun and being less effective at longer ranges.

    A rocket should be able to cause damage to the shooter as well as anyone else around at short range. That alone I feel would make the skill-less people reconsider using it because it takes total luck of kill away, being that they can as well be hurt as well. Being able to have the ability to shoot a rocket out of mid air makes sense as well because it is a solid projectile and is nothing like the projectiles from any other weapon. That split second a rocket takes to hit me dead on is more than enough time to shoot it/them. The explosions i really don't care if it would be implemented as a AOE damage effect to whoever is in range when a rocket gets shot down...it would just make it more realistic and even the weapon out.

    I hope that explanation helps you understand what I mean by it. That would be my suggestion on nerfing it.
     
  7. Random_Guy

    Random_Guy Well-Known Member

    Apr 6, 2009
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    Australia, mate!
    How about, just leave the weapons the way it is!
     
  8. beetle004

    beetle004 Well-Known Member

    Mar 23, 2009
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    Agree with you . They can perhaps increase the loading time but should increase the potency of the missile.
     
  9. beetle004

    beetle004 Well-Known Member

    Mar 23, 2009
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    Also reduce the power of Vaporizer and anti matter thrower.Both are way too powerful and also require little to no skill since you can always fire vaporiser and then make adjustments to hit the target.even a coupple of hits from a lowly ranked player is enough to get through my upgraded suit
     
  10. sikichi

    sikichi Well-Known Member

    Dec 15, 2009
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    日本人
    vaporizer is hard to target to make such damage not like RL even if you shoot anywhere near the player they always do damage so you need pure skill on vaporizer and rl you dont need!!


    its like rifke even a low level can kill high level player with upgrade because of headshot
     
  11. Asphyxiation

    Asphyxiation Well-Known Member

    Nov 8, 2009
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    We shouldn't be allowed to have opinions, right?
     
  12. aleksa-94

    aleksa-94 Well-Known Member

    Nov 8, 2009
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    Vaporizer is really hard to get used to and you have to have a really good connection cause its really a precise weapon
     
  13. beetle004

    beetle004 Well-Known Member

    Mar 23, 2009
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    Ya bad connection's one reason preventing me from getting a vaporizer>really love that weapon. Anyway it's a myth that rocket launcher will kill you if it explodes anywhere near you.Sure it does some damage even if it doesn't hit you but the damage it does is not that much.


    Also ngmoco should allow you to sell your upgraded weapons.Currently if i buy one, then i am stuck with it!!And then keep changing the effectiveness of these weapons which sucks....you spend all the money upgrading one weapon and then bam!!!....you see them turn that weapon into useless POS.They you have to collect points and buy a new one and then upgrade it!!!! How lame!!

    Anyway this is a game not an exam...Should be less about skill and more about fun!
     
  14. Tabasco0

    Tabasco0 Active Member

    Dec 27, 2009
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    What's wrong with Antimatter Jet? It bounces off the walls and you have a great chance of killing youself. Pretty even in my opinion, unlike the Rocket Launcher. Also, Terrorist, what weapon and armor do you use? Just wondering.
     
  15. phonk

    phonk Well-Known Member

    Jul 13, 2009
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    Don't reduce the damage of the Vaporizer. It's the only weapon that requires skill to handle. Autorifle, Rockets and Anti Matter are overpowered. Though it's quite easy to dodge Rockets and the AntiMatter orbs, but the Autorifle is very annoying.
     
  16. kugi_igi

    kugi_igi Well-Known Member

    Jun 23, 2009
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    Punturin
    what?
    are you serious?
    AR is overpowered? i think it's even underpowered(is there a word like that? :D)
    even i upgraded to the max i can with my level,i still need to shoot many times before i kill someone
    good thing there are level 20s weaklings, they're no match to me even i'm only 13 ;)
     
  17. beetle004

    beetle004 Well-Known Member

    Mar 23, 2009
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    #16177 beetle004, Dec 27, 2009
    Last edited: Dec 27, 2009
    Ya AR is kinda underpowered.But then you get to shoot a large no of bullets and at med to close range it's rather effective esp. when you and your opponent are trying to shoot while scouting.vaporizer and even anti-matter is way too powerful....Atleast atleast vaporizer takes time to recharge.....antimatter has no such limitation.


    RL is effective only at long ranges.If an enemy manages to get close to you, you are sitting duck.Infact the only time RL is effective is when two opponents are engaged in battle and you get to frag them both from a distance.Vaporizer is effective at both long as well as short ranges.This is prolly the best weapon you can have right now and would have myself got it if my net wasn't so laggy!!

    Either reduce the effectiveness of vaporizer or reduce the ability to adjust it to hit your target after you fire.
     
  18. Ddyracer123

    Ddyracer123 Well-Known Member

    Aug 4, 2009
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    That doesn't make sense. The auto rifle is perfect! I aso disagree with you that Anti matter jets and rls are easy to dodge. Their not!
     
  19. sikichi

    sikichi Well-Known Member

    Dec 15, 2009
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    日本人
    agree!!
     
  20. Chibi-Zed

    Chibi-Zed Well-Known Member

    Oct 26, 2009
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    In My House
    #16180 Chibi-Zed, Dec 27, 2009
    Last edited: Dec 27, 2009
    No I use the AR and it's the hardest gun to upgrade the most expensive so don't go saying it's overpowered,and it takes good aim to aim for an infiltrators head who is running with a vaporizeri think vaporizer should be adjusted i have died many times from a guy shooting and missing but the I touch beam and die.it should me made if vaporizer misses you can't get hurt

    I agree with ddyracer and skichi
     

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