I read the wall of text. Really, it's not fair that they raised the price. Lvls 50 don't need to upgrade, while us lower levels have to and pay more while the higher ones don't have to pay more. Nope, but that's a good one. Oh ok thanks. Right but you need to keep the customer happy. Cool! +1 Cool.
I shouldve posted this sooner. Anyway. Allen, I realize that you guys have attempted to fix the berserker shield already and although playable, the game is still very berserker shield oriented. A better suggestion as many in this forum have said already would be to just remove the invincible shield or the berserking abilty. All you really need the berserker shield is for one or two people anyway and you usually pick up their health pack which cancels out the berserk shield. I realize you guys are a small team and we're all happy for you guys to be a success. However you have to realize that the more popular a game is the more support the gamers are going to want for it. Rather than raising prices a better move would've been to be able to upgrade 1 or 2 things per level. The way you guys went about this only benefits those in the higher levels while the lower levels suffer. More credits means more energy, which means more money if we want to get them at a reasonable time. That is why it makes you appear money-hungry even if it wasn't your intention. You guys are still providing support for us and listening to our complaints and our feedback. Just remember that our suggestions (not all) are to make your game as enjoyable to us and other gamers. I know you can't listen to everything we say but certain things do make sense even if its hard to implement.
Looks like I'll be spending my credits on the Elite skin, seeing as no NEW armor or weapons are being implemented in v1.1 If I'm understanding this correctly.
I've seen a ton of people suggest decreasing the berseker shield power, and your respones was, its not a problem for me, so it shouldnt be for you. Thats not very customer focused
So then i'll be chasing the person around the whole map while they try and find it, or theyre about to die and they accidentally walk over it. All i ask for is to take away the shield bash
Ok, so not much details right now besides the newsletter. You know how we like to tease the poo out of every bit of info we give. There WILL be a new map, Cube. It's pretty sweet and I would describe it as Bedlam meets Onrail. It will also have the berserker shield in a not so user-friendly area (hint, gravity hook and airborne fans). Prototype weapons and armor will be exactly as described. They will be armor and weapon items that have a pre-configured set of upgrades. Not sure what anti-matter jet's going to be like with fully upgraded fire-rate? test drive it first with a prototype. Same for armor. Skin mods will give you even more reason to buy skins (if for some reason, looking incredibly slick wasn't reason enough). They will be uniquely stylized so your armor will look different, and also give a *percentage* boost to a single stat. For example, the jump mod skin will look particularly bouncy, and boost your jump skill by X percentage regardless of your armor's upgrade level.
I don't mind a price increase, every time I would level up I could usually afford all the current upgrades at that time, the 90 second charge weekend also made money fairly easy to obtain even if I did get put against people 10 times my level 1.1 looks interesting, hope to see it soon.
As I said, we have a list as long as this thread on things we want to look at. The shield is on that list. The comment above was in response to the statement that we have completely ignored it, which is not true.
I like the skin idea, and the new berserker location. So, there are no armours/weapons being introduced, correct? Only "temporary tryouts" of current armors? If that's the case, it looks like I have 15,000 useless credits.
wow thats not fun at all, saved up credits havent upgraded anything then they increase the upgrade charge. Very fair.
@Allen It would be cool to be able to see (either in-game or on the eliminate website) what the different armors all look like with each skin. Say on the website you could choose the armor to display it in the rotate mode and then click on a skin to put it on and be able to see what it would look like before you get it.
Will we have multiple skins for 1 stat boost? So we can still have a choice in our appearance or do we have to live with it, if we not like the apearance of the stat boost we would like to get?