Thanks anyway, iVaro! Good luck with your exams Beta application is still open! If anyone wants to try Elemental Rage and give us a hand, send me a PM with the info I listed above. Thanks!
=oP Totally agree! Hope I get accepted too... This game looks AMAZING, either way, can't wait to get my hands on it!
Game Preview After spending about an hour with the beta I'm happy to report that the game has actually surpassed my expectations. I don't want to oversell it, since I've only played a small portion of the game, but so far it feels like the real deal: a bona-fide metroidvania-style action platformer, with the kind of production values you'd expect from an XBLA game. The character art is great, the animation is smooth, the story is familiar but well told, and the overall mechanics feel very, very good. Like any Castlevania game, the playing map is vast, with plenty of areas that become accessible only when you have get and/or upgrade the right abilities -- it definitely rewards exploration. The combat is simple but well executed, with timing playing a big role (which makes attack-button spamming pretty much useless). Your main weapon gets upgraded through random enemy drops, but it also looks like you may be able to equip other weapons further on. As you would expect, you gain abilities related to the elements (the first one, found in the Air level, is a double jump), each of which can apparently be leveled up. From what I've played so far, I can easily see this game syphoning hours upon hours of my time. For a beta, it's surprisingly polished (though you can tell that some areas will be getting additional tweaking and optimization); more important, though, the game already has plenty of personality. Can't wait to play the final build.
I feel exactly the same... =oP The controls are spot on, right from the get go... There was no 'getting use to the controls' time needed. Ive spent about an hour and a half on the game so far, and I've just really started memorizing where each rooms path takes you in the beginning part of the game... How to reach the different areas doors... This is definitely a game that has A LOT of exploration involved. And right from the start you can see areas you know you'll be coming back to once you get whatever upgrade you'll need to get through walls or reach higher areas. The game has crashed a couple of times, I've had to reset my iPod 4 times so far today just to make sure it's not my lack of RAM. =o/ (I'll send my crash reports in...) The area themes seem pretty similar throughout the game, but have enough variation to know where you are... It reminds me of Metroid II in that aspect... =o) ^^^ happens to be my FAVORITE GAME OF ALL TIME!! The music and fx sound great... And fit the game really well, but there's also the option to change the levels of both. OH! speaking of Options, you're given the option to place the buttons wherever you want on the screen! So even if they don't feel natural to you right off the bat, you can place them wherever. I don't think I've seen that in a platformer yet, and is a GREAT addition. After playing what I have of the beta version, I will be telling everyone I know to get this game! I can only imagine how many hours I will be throwing into this one, but I know it's going to end up in my top 3 favorite platformers in the AppStore (I've got all but a few...). Total honor getting to beta test this game... You guys are gonna love it!
took a look at the crash reports, turns out they were memory crashes, not game crashes... When I told the dev, he said they were going to do some performance enhancements before the official release... So yay!!! Just wanted to clear that up. No crashing problems with the game. At least non that were a result of the game.
Hi there! I just wanted to thank everyone for their support and kind words during the development of Elemental Rage. We've just submitted the iPad version to Apple for review so it will be out very soon! (The iPhone version will follow shortly after). We're great fans of metroidvanias so we had a lot of fun making Elemental Rage! We know you'll have a blast playing it.
How shortly after? This game didn't look that appealing at first, but the glowing opinions from testers as well as the single word 'metroidvania' have sold an iPhone release for me
I'd say about a week. We had some performance tweaks to do to the iPhone version, so we submitted it a bit later.
Here's a short trailer we put together for your viewing pleasure. Enjoy (Sorry about the lack of in-game sound. We forgot to check the sound option in Screen Flow . We're already working a better trailer).
This is one of the better/best platform games i have betatested on the iPad. Controls, graphics and music are spot on....love it that you can upgrade your character...and it was great to see and work with the developer during the testing. Can't wait for the official release.
What are the control schemes? How does the game feel in comparison to similar action/ platformer games?
Loved the art style! The characters are very charming, and the game genre is definitely my thing! Best of luck to the devs!
Essentially the same as League of Evil, and just as responsive. Even though I really like short-burst platformers like LoE and Moss Speedrun, I just love more expansive, story driven ones like Frogatto and, now, Elemental Rage. Easily one of the best I've played on iOS.