iPhone Eclipse 4X space strategy (by Big Daddy's Creations)

Discussion in 'iPhone and iPad Games' started by BigDaddysCreations, Apr 30, 2013.

  1. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
    3
    0
    Freelance Entertainment Analyst
    Orlando, FL
    I don't think the game has a way of showing it in-game. If it's in there it's too subtle for me to notice.

    I'm only playing two player games right now cause I'm trying to earn achievements and learn the subtlety of each race.

    A way that will help you is to tap the player info on the bottom left and look at the opponent's influence bar. Using that and checking their money bar + sectors with money producing planets you can figure out how many moves your opponent can do without going bankrupt. Not ideal at first but it's also helped me wrap my head around the scope of the game.

    Hopefully that helps.
     
  2. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
    3
    0
    Freelance Entertainment Analyst
    Orlando, FL
    Possibilities:

    You can only have one drive at a time so you need to replace your nuclear drive.

    You also need 2 energy for the fusion drive so you need enough energy.

    When you upgrade you generally only get to add 2 components, did you already add 2 things to your ships?
     
  3. TheOctagonTheory

    TheOctagonTheory Well-Known Member

    Sep 7, 2011
    129
    0
    0
    semi-retired
    Tokyo, Japan
    And then the game pops up a dialog "Select planet to send colonization ship" but only the 'X' is enabled. If I can't chose that action the why the heck show me that in the first place?
     
  4. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
    3
    0
    Freelance Entertainment Analyst
    Orlando, FL
    The X is always enabled cause going back is always an option.

    You can't hit the select button because you haven't selected any planets to colonize. Selecting nothing is not a valid option, hence it's dimmed.

    You can colonize at any time during your turn for free though so you can still put them down if you missed an earlier chance. Just tap the the colonies button under the Science bar.
     
  5. BigDaddysCreations

    BigDaddysCreations Well-Known Member

    Jul 8, 2010
    377
    0
    0
    Software Developer
    Poland
    Is says "Select planet" so you can either select one and then press Accept or press Cancel without selecting any.
     
  6. Felonious Tub

    Felonious Tub Well-Known Member

    Oct 3, 2010
    323
    0
    0
    After a player has passes, their icon in the bottom left of the screen has some lines through it. It's pretty subtle, but its there.
     
  7. somedumbgamer

    somedumbgamer Well-Known Member

    May 4, 2013
    709
    0
    0
    Just bought Talisman and think I want this too. I'm probably just being cheap or worried I won't play it...like Starbase Orion, that I bought over a year ago. Also hesitant after hearing about frame-rate issues on ipad3.

    With all these board game ports I would think an AD&D app would be sweet! Guess its a lil different genre but seems doable. It would be an instabuy for me
     
  8. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
    3
    0
    Freelance Entertainment Analyst
    Orlando, FL
    I'm on an iPad 3 with 6.1.2 and have no frame rate issues. The frame rate was during zooming in/out but I posted a page or two back that it was actually the game switching between graphic sets. I haven't heard of any issues during combat or anything else, let alone experience any.

    BDC is also one of the best board game devs on iOS so if there are issues based on specific hardware or firmware, I'm sure they'll iron them out ASAP
     
  9. heringer

    heringer Well-Known Member

    Oct 2, 2011
    807
    0
    0
    So, performance on iPad 2 is not good?
     
  10. Baracus

    Baracus Well-Known Member

    Getting the hang of this now after a few games last night and today (8 games-ish) and enjoying it more each game.

    I'm getting the balance now of when to stop. One wish would be for some extra info on the research requirements. Sometimes I have enough science, but the items remain greyed out. There's tons of room there to put a bit of info about requirements (when you tap to get the description of the item), so I can backtrack and see what's missing.

    I'm sure I got some other questions... I'll be back!
     
  11. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
    3
    0
    Freelance Entertainment Analyst
    Orlando, FL
    There are no requirements other than the amount you have to pay for it.

    At the beginning of each round in the board game the techs you can research are randomly drawn from a bag and placed on the research table. The ones that are greyed out haven't been pulled yet. In this digital version the computer does it automatically and shows you the drawn tiles on the "Round X" screen before placing them in the search area (such a nuisance in the physical version)

    That's why some techs have a two on them, because that tile has been pulled twice.
     
  12. TheOctagonTheory

    TheOctagonTheory Well-Known Member

    Sep 7, 2011
    129
    0
    0
    semi-retired
    Tokyo, Japan
    One of the alien techs you can find is: 'Ancient Cruiser: place one of your unused Cruisers in the hex.'

    What is meant by 'unused'? Is it an extra Cruiser I have in some other sector? or the Alien Cruiser I just found? If it's the latter shouldn't the message be: 'Ancient Cruiser: place IT in the hex.'

    To me 'unused' sounds like a ship I might have sitting in some hangar or mothership waiting to be deployed to a sector. Also any ships I build in a sector are not 'unused'. They are all either battling or 'guarding' sectors until they are moved to another sector.

    Some of the messages in this game seem like they were intentionally worded to confuse or mislead the player.
     
  13. Plynx

    Plynx Well-Known Member

    Mar 1, 2011
    122
    0
    0
    Remember that it's a board game—those cruisers are actual pieces that come in the box. You have four of them. What they mean when they say that is that if you've already used all four cruisers, you don't get to do anything (except take the VP).
     
  14. TheOctagonTheory

    TheOctagonTheory Well-Known Member

    Sep 7, 2011
    129
    0
    0
    semi-retired
    Tokyo, Japan
    I think it means that you get an Ancient Cruiser (an addition to your current fleet) to place in that hex. This is because I had all my ships deployed (there is no way to NOT deploy them as they are deployed when they are built) and then after I chose the Ancient Cruiser, I had one additional ship in the game.
     
  15. VeganTnT

    VeganTnT Moderator
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 19, 2008
    4,491
    3
    0
    Freelance Entertainment Analyst
    Orlando, FL
    As Plynx said there is a hard cap of 4 cruisers. If you had 5 or more cruisers then it's a rule error that BDC will have to fix.

    Speaking of... I've also noticed a rule error: After attacking enemy colonies the game allows the opponent to recolonize if it has any unplaced colonies. This is not allowed as the rules state you can't place colonies on sectors with enemy ships present.
     
  16. TheOctagonTheory

    TheOctagonTheory Well-Known Member

    Sep 7, 2011
    129
    0
    0
    semi-retired
    Tokyo, Japan
    I didn't have 5 cruisers. I had 2 which I built, then I got that Alien Ancient Cruiser which gave me 3: two where I originally built them and the new one in the sector where i discovered it.

    Also +Plynx. Now I understand what you men when you wrote that it's a board game. Now the rules make more sense If I know that they were written for a physical board game. There weren't really revised for an electronic game or there are still a lot of board game type references in the rules & tutorial.
     
  17. Plynx

    Plynx Well-Known Member

    Mar 1, 2011
    122
    0
    0
    If during the upkeep, that's true. During the main action phase it's allowed so long as they have influence in the sector (like the turn after a failed orbital bombardment).
     
  18. Plynx

    Plynx Well-Known Member

    Mar 1, 2011
    122
    0
    0
    They probably meant to keep it as faithful as they could. On the other hand, the UI strongly suggests that the game is one of sliders and bars, increasing the income bars at the top and increasing the abstract influence "cost" for doing so. What's actually going on is that you have these physical population cubes and physical influence discs. You actually take the influence disc from your player board and place it on a sector to be able to gain the benefits (such as the right to colonize, build, explore nearby, etc.), and underneath where the disc was it reveals the new upkeep cost you'll have to pay. Same with actions, what the lines above each action button are are the influence discs moved there from the influence bar up top. So you are trying to move your physical items (population, influence, and even ships) onto the board. It's rather elegant physically, but in the fgame it's not animated or made graphically clear, so the direct connection between things like actions and sector control isn't as immediately obvious.
     
  19. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
    2,564
    0
    0
    Ankh-Morpork
    Heh, yeah, I thought it was quite obvious from your comments in this thread that you weren't aware that this was a pretty straightforward digital adaptation of an existing physical board game. ^_-

    As for your post, though, it depends on what you mean by "revise"; I assume you mean statements that you feel could confusingly refer to the literal physical board game, as the actual rules themselves aren't going to change just because of the change of platform. It's supposed to have a lot of "board game type" references, though, because that's exactly what it is and is meant to be: a board game, not a 4X videogame.

    This is intended to be a faithful adaptation of the physical board game, not one of those bastardised "enhanced/compromised" computer boardgame arrangements that used to plague the genre a few years back. Reading the rulebook for the physical game should allow you to play this perfectly, and (in theory) the manual and tutorial in this app should also let you handle the board game.
     

Share This Page