Sure, there is one... Distance of the camera is dynamic. In places where you can go quickly, the camera is moves away more from the rider.
I also actually do not know what do you think. Trials HD camera has the same distance from rider as on the last screen. And as I saw the last video, the camera looks very good, better than in ExtremeWheels... I'm looking forward to this game!!
Check this, iPhone 5 preview video showing development version of Rock(s) Rider: gsmArena http://www.gsmarena.com/this_really_looks_like_the_next_iphone_for_real_video-news-3198.php
Dear friends of Rock(s) Rider, The fall is almost over, and we have promised to release the Lite version of our physics-based motorcycle trials game, Rock(s) Rider. Although the demo version of the game is in its final stages and about to be sent to Apple for the approval process within a matter of days, we owe you an apology for the delay. It was caused by adding new ideas to the game. Our main goal rests in the entertainment value of the game and, therefore, we strive to include any detail that would provide more entertainment into the game. We decided to accommodate all requests for variability of control. We have up to 9 variants ready for you. You can choose between combinations of control via the accelerometer, horizontal and vertical buttons, or a slider. We divided the levels into several categories. The basic levels will be evaluated based on time. In so-called collection levels, it will be important to collect as many stars distributed around the route as possible. However, we cannot tell you about several other variants, yet, for confidentiality reasons, because these planned variants have never appeared in any such game before. Nevertheless, it will always be possible to collect various types of bonuses and fulfill other tasks. We have a lot of skins ready for the rider, as well as the bike. We believe that there is a lot to look out for. So we are asking you for a little more patience since the Rock(s) Rider is simply a bad guy, and it is not easy to tame him. Brand new screenshots:
Is Rock(s) Rider the final decision on the name then? I don't mean to be rude, but it's kinda like the brackets are emphasising the bad grammar to make sure people notice. Rock Rider would be much better.
UPDATE: Today, ECA Games announced the launch of the Lite version of a physics-based motorcycle trials game called Rock(s) Rider. The game will be available in the App Store beginning on January 14, 2012. For the time being, it will be available for iPhone and iPad. The full game market launch is planned for spring 2012. Get the full version of the soon to be available Rock(s) Rider game for FREE! Follow us on Twitter, Facebook, YouTube, or Vimeo, and we will select 20 winners when launching the full version. More info: http://www.facebook.com/ecagames
This game is amazing... Thanks for the lite version ahead of time. Left a 5 star review on Itunes. Few things, Controls seem really stiff and tilting doesnt seem to register real well in controlling the bike, even with sensitivity all the way up. Also if you decide to switch the type of controls during a race it makes the controls not work at all. buttons are on the screen, but they dont react to touching them and you have to exit the race and start over. The graphics are astonishing on my iphone 4S. WOW! Best graphics of any game I have seen on an Idevice. Can not wait for the full game to release! This will be a day one purchase for me.
Hello everyone, I'm sure we all look forward to introducing new iPad 3. The latest information says that the iPad will have a display with a resolution of 2048x1536. We are pleased that the resolution of the new iPad 3 show the full quality of our game. Therefore we have created a couple of screenshots of the upcoming full version of Rock(s) Rider in the new iPad 3's ratina resolution. Click for full resolution and enjoy (Linked) (Linked) (Linked) ECA-Games